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dolphin/Source/Core
History
nakeee 1026b3b6f1 Commited chaoscode's patch to fix re2 and mp1
disabled njoy on linux as it doesn't compile (need to talk to JP about the right fix)
added ugly hack to include the right SDL.h on linux


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2179 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 18:31:16 +00:00
..
Common
Add Release_JITIL configuration to use magumagu's JIT instead under windows (currently 32-bit only) (this is intended to be temporary). Add comment about crashes with JITIL in Burnout2 and Animal Crossing. Some warning disables and cleanups.
2009-02-08 13:09:58 +00:00
Core
Commited chaoscode's patch to fix re2 and mp1
2009-02-09 18:31:16 +00:00
DebuggerWX
Video and DSP plugin management: Fixed Stop and Start again, it was necessary to call FreeLibrary() on Start instead of on Stop, I don't know why but that's how it works
2009-02-08 10:09:26 +00:00
DiscIO
fix again, JP please check it. don't forget clear your cache!
2009-02-09 15:41:28 +00:00
DolphinWX
Last commit: Typo
2009-02-09 15:31:00 +00:00
InputCommon
Commited chaoscode's patch to fix re2 and mp1
2009-02-09 18:31:16 +00:00
VideoCommon
clip space coordinates are now available in fragment shader because depth needs to be computed there instead of the vertex shader. computing it in the vertex shader causes incorrect results sometimes. worked on z textures but 8 bit z texture still is not correct because it breaks SSBM. RE0 now looks ok.
2009-02-08 22:08:20 +00:00
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