dolphin/Source/Core/VideoCommon/Src/Statistics.cpp
Lioncash 8da425b008 Formatting cleanup for VideoCommon.
Block braces on new lines.

Also killed off trailing whitespace and dangling elses.

Spaced some things out to make them more readable (only in places where it looked like a bit of a clusterfuck).
2013-04-24 09:21:54 -04:00

97 lines
4.2 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <string.h>
#include "Statistics.h"
#include "VertexLoaderManager.h"
Statistics stats;
template <class T>
void Xchg(T& a, T&b)
{
T c = a;
a = b;
b = c;
}
void Statistics::ResetFrame()
{
memset(&thisFrame, 0, sizeof(ThisFrame));
}
void Statistics::SwapDL()
{
Xchg(stats.thisFrame.numDLPrims, stats.thisFrame.numPrims);
Xchg(stats.thisFrame.numXFLoadsInDL, stats.thisFrame.numXFLoads);
Xchg(stats.thisFrame.numCPLoadsInDL, stats.thisFrame.numCPLoads);
Xchg(stats.thisFrame.numBPLoadsInDL, stats.thisFrame.numBPLoads);
}
char *Statistics::ToString(char *ptr)
{
char *p = ptr;
ptr+=sprintf(ptr,"Textures created: %i\n",stats.numTexturesCreated);
ptr+=sprintf(ptr,"Textures alive: %i\n",stats.numTexturesAlive);
ptr+=sprintf(ptr,"pshaders created: %i\n",stats.numPixelShadersCreated);
ptr+=sprintf(ptr,"pshaders alive: %i\n",stats.numPixelShadersAlive);
ptr+=sprintf(ptr,"pshaders (unique, delete cache first): %i\n",stats.numUniquePixelShaders);
ptr+=sprintf(ptr,"vshaders created: %i\n",stats.numVertexShadersCreated);
ptr+=sprintf(ptr,"vshaders alive: %i\n",stats.numVertexShadersAlive);
ptr+=sprintf(ptr,"dlists called: %i\n",stats.numDListsCalled);
ptr+=sprintf(ptr,"dlists called(f): %i\n",stats.thisFrame.numDListsCalled);
ptr+=sprintf(ptr,"dlists alive: %i\n",stats.numDListsAlive);
ptr+=sprintf(ptr,"Primitive joins: %i\n",stats.thisFrame.numPrimitiveJoins);
ptr+=sprintf(ptr,"Draw calls: %i\n",stats.thisFrame.numDrawCalls);
ptr+=sprintf(ptr,"Indexed draw calls: %i\n",stats.thisFrame.numIndexedDrawCalls);
ptr+=sprintf(ptr,"Buffer splits: %i\n",stats.thisFrame.numBufferSplits);
ptr+=sprintf(ptr,"Primitives: %i\n",stats.thisFrame.numPrims);
ptr+=sprintf(ptr,"Primitives (DL): %i\n",stats.thisFrame.numDLPrims);
ptr+=sprintf(ptr,"XF loads: %i\n",stats.thisFrame.numXFLoads);
ptr+=sprintf(ptr,"XF loads (DL): %i\n",stats.thisFrame.numXFLoadsInDL);
ptr+=sprintf(ptr,"CP loads: %i\n",stats.thisFrame.numCPLoads);
ptr+=sprintf(ptr,"CP loads (DL): %i\n",stats.thisFrame.numCPLoadsInDL);
ptr+=sprintf(ptr,"BP loads: %i\n",stats.thisFrame.numBPLoads);
ptr+=sprintf(ptr,"BP loads (DL): %i\n",stats.thisFrame.numBPLoadsInDL);
ptr+=sprintf(ptr,"Vertex Loaders: %i\n",stats.numVertexLoaders);
std::string text1;
VertexLoaderManager::AppendListToString(&text1);
// TODO : at some point text1 just becomes too huge and overflows, we can't even read the added stuff
// since it gets added at the far bottom of the screen anyway (actually outside the rendering window)
// we should really reset the list instead of using substr
if (text1.size() + ptr - p > 8170)
text1 = text1.substr(0, 8170 - (ptr - p));
ptr+=sprintf(ptr,"%s",text1.c_str());
return ptr;
}
// Is this really needed?
char *Statistics::ToStringProj(char *ptr)
{
char *p = ptr;
p+=sprintf(p,"Projection #: X for Raw 6=0 (X for Raw 6!=0)\n\n");
p+=sprintf(p,"Projection 0: %f (%f) Raw 0: %f\n", stats.gproj_0, stats.g2proj_0, stats.proj_0);
p+=sprintf(p,"Projection 1: %f (%f)\n", stats.gproj_1, stats.g2proj_1);
p+=sprintf(p,"Projection 2: %f (%f) Raw 1: %f\n", stats.gproj_2, stats.g2proj_2, stats.proj_1);
p+=sprintf(p,"Projection 3: %f (%f)\n\n", stats.gproj_3, stats.g2proj_3);
p+=sprintf(p,"Projection 4: %f (%f)\n", stats.gproj_4, stats.g2proj_4);
p+=sprintf(p,"Projection 5: %f (%f) Raw 2: %f\n", stats.gproj_5, stats.g2proj_5, stats.proj_2);
p+=sprintf(p,"Projection 6: %f (%f) Raw 3: %f\n", stats.gproj_6, stats.g2proj_6, stats.proj_3);
p+=sprintf(p,"Projection 7: %f (%f)\n\n", stats.gproj_7, stats.g2proj_7);
p+=sprintf(p,"Projection 8: %f (%f)\n", stats.gproj_8, stats.g2proj_8);
p+=sprintf(p,"Projection 9: %f (%f)\n", stats.gproj_9, stats.g2proj_9);
p+=sprintf(p,"Projection 10: %f (%f) Raw 4: %f\n\n", stats.gproj_10, stats.g2proj_10, stats.proj_4);
p+=sprintf(p,"Projection 11: %f (%f) Raw 5: %f\n\n", stats.gproj_11, stats.g2proj_11, stats.proj_5);
p+=sprintf(p,"Projection 12: %f (%f)\n", stats.gproj_12, stats.g2proj_12);
p+=sprintf(p,"Projection 13: %f (%f)\n", stats.gproj_13, stats.g2proj_13);
p+=sprintf(p,"Projection 14: %f (%f)\n", stats.gproj_14, stats.g2proj_14);
p+=sprintf(p,"Projection 15: %f (%f)\n", stats.gproj_15, stats.g2proj_15);
return p;
}