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SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
18 lines
460 B
C++
18 lines
460 B
C++
// Copyright 2010 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <string>
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#include <vector>
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#include "Core/GeckoCode.h"
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class IniFile;
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namespace Gecko
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{
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std::vector<GeckoCode> LoadCodes(const IniFile& globalIni, const IniFile& localIni);
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std::vector<GeckoCode> DownloadCodes(std::string gametdb_id, bool* succeeded);
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void SaveCodes(IniFile& inifile, const std::vector<GeckoCode>& gcodes);
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} // namespace Gecko
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