dolphin/Source/Core/DolphinWX/Config/WiiConfigPane.cpp
Léo Lam 2fc5047d26 IOS: Convert the IOS kernel HLE code to a class
This changes the main IOS code (roughly the equivalent of the kernel)
to a class instead of being a set of free functions + tons of static
variables.

The reason for this change is that keeping tons of static variables
like that prevents us from making an IOS instance and reusing IOS
code easily.

Converting the IOS code to a class also allows us to mostly decouple
IOS from the PPC emulation.

The more interesting changes are in Core/IOS/IOS. Everything else is
mostly just boring stuff required by this change...

* Because the devices themselves call back to the main IOS code
  for various things (getting the current version, replying to a
  request, and other syscall-like functions), just like processes in
  IOS call kernel syscalls, we have to pass a reference to the kernel
  to anything that uses IOS syscalls.

* Change DoState to save device names instead of device IDs to simplify
  AddDevice() and get rid of an ugly static count.

* Change ES_Launch's ack to be sent at IOS boot, now that we can do
  this properly.
2017-04-30 17:18:53 +02:00

321 lines
14 KiB
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <wx/button.h>
#include <wx/checkbox.h>
#include <wx/choice.h>
#include <wx/gbsizer.h>
#include <wx/listbox.h>
#include <wx/sizer.h>
#include <wx/slider.h>
#include <wx/stattext.h>
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/IOS/IOS.h"
#include "DolphinWX/Config/AddUSBDeviceDiag.h"
#include "DolphinWX/Config/WiiConfigPane.h"
#include "DolphinWX/DolphinSlider.h"
#include "DolphinWX/WxEventUtils.h"
#include "DolphinWX/WxUtils.h"
#include "UICommon/USBUtils.h"
// SYSCONF uses 0 for bottom and 1 for top, but we place them in
// the other order in the GUI so that Top will be above Bottom,
// matching the respective physical placements of the sensor bar.
// This also matches the layout of the settings in the Wii Menu.
static int TranslateSensorBarPosition(int position)
{
if (position == 0)
return 1;
if (position == 1)
return 0;
return position;
}
WiiConfigPane::WiiConfigPane(wxWindow* parent, wxWindowID id) : wxPanel(parent, id)
{
InitializeGUI();
LoadGUIValues();
BindEvents();
}
void WiiConfigPane::InitializeGUI()
{
m_aspect_ratio_strings.Add("4:3");
m_aspect_ratio_strings.Add("16:9");
m_system_language_strings.Add(_("Japanese"));
m_system_language_strings.Add(_("English"));
m_system_language_strings.Add(_("German"));
m_system_language_strings.Add(_("French"));
m_system_language_strings.Add(_("Spanish"));
m_system_language_strings.Add(_("Italian"));
m_system_language_strings.Add(_("Dutch"));
m_system_language_strings.Add(_("Simplified Chinese"));
m_system_language_strings.Add(_("Traditional Chinese"));
m_system_language_strings.Add(_("Korean"));
m_bt_sensor_bar_pos_strings.Add(_("Top"));
m_bt_sensor_bar_pos_strings.Add(_("Bottom"));
m_pal60_mode_checkbox = new wxCheckBox(this, wxID_ANY, _("Use PAL60 Mode (EuRGB60)"));
m_screensaver_checkbox = new wxCheckBox(this, wxID_ANY, _("Enable Screen Saver"));
m_aspect_ratio_choice =
new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, m_aspect_ratio_strings);
m_system_language_choice =
new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, m_system_language_strings);
m_sd_card_checkbox = new wxCheckBox(this, wxID_ANY, _("Insert SD Card"));
m_connect_keyboard_checkbox = new wxCheckBox(this, wxID_ANY, _("Connect USB Keyboard"));
m_usb_passthrough_devices_listbox =
new wxListBox(this, wxID_ANY, wxDefaultPosition, wxSize(-1, 100));
m_usb_passthrough_add_device_btn = new wxButton(this, wxID_ANY, _("Add..."));
m_usb_passthrough_rem_device_btn = new wxButton(this, wxID_ANY, _("Remove"));
m_bt_sensor_bar_pos =
new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, m_bt_sensor_bar_pos_strings);
m_bt_sensor_bar_sens = new DolphinSlider(this, wxID_ANY, 0, 0, 4);
m_bt_speaker_volume = new DolphinSlider(this, wxID_ANY, 0, 0, 127);
m_bt_wiimote_motor = new wxCheckBox(this, wxID_ANY, _("Wii Remote Rumble"));
m_pal60_mode_checkbox->SetToolTip(_("Sets the Wii display mode to 60Hz (480i) instead of 50Hz "
"(576i) for PAL games.\nMay not work for all games."));
m_screensaver_checkbox->SetToolTip(_("Dims the screen after five minutes of inactivity."));
m_system_language_choice->SetToolTip(_("Sets the Wii system language."));
m_sd_card_checkbox->SetToolTip(_("Saved to /Wii/sd.raw (default size is 128mb)"));
m_connect_keyboard_checkbox->SetToolTip(_("May cause slow down in Wii Menu and some games."));
const int space5 = FromDIP(5);
wxGridBagSizer* const misc_settings_grid_sizer = new wxGridBagSizer(space5, space5);
misc_settings_grid_sizer->Add(m_pal60_mode_checkbox, wxGBPosition(0, 0), wxGBSpan(1, 2));
misc_settings_grid_sizer->Add(m_screensaver_checkbox, wxGBPosition(0, 2), wxGBSpan(1, 2));
misc_settings_grid_sizer->Add(m_sd_card_checkbox, wxGBPosition(1, 0), wxGBSpan(1, 2));
misc_settings_grid_sizer->Add(m_connect_keyboard_checkbox, wxGBPosition(1, 2), wxGBSpan(1, 2));
misc_settings_grid_sizer->Add(new wxStaticText(this, wxID_ANY, _("Aspect Ratio:")),
wxGBPosition(2, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
misc_settings_grid_sizer->Add(m_aspect_ratio_choice, wxGBPosition(2, 1), wxDefaultSpan,
wxALIGN_CENTER_VERTICAL);
misc_settings_grid_sizer->Add(new wxStaticText(this, wxID_ANY, _("System Language:")),
wxGBPosition(2, 2), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
misc_settings_grid_sizer->Add(m_system_language_choice, wxGBPosition(2, 3), wxDefaultSpan,
wxALIGN_CENTER_VERTICAL);
auto* const usb_passthrough_btn_sizer = new wxBoxSizer(wxHORIZONTAL);
usb_passthrough_btn_sizer->AddStretchSpacer();
usb_passthrough_btn_sizer->Add(m_usb_passthrough_add_device_btn, 0,
wxALIGN_CENTER_VERTICAL | wxLEFT | wxRIGHT, space5);
usb_passthrough_btn_sizer->Add(m_usb_passthrough_rem_device_btn, 0, wxALIGN_CENTER_VERTICAL);
auto* const bt_sensor_bar_pos_sizer = new wxBoxSizer(wxHORIZONTAL);
bt_sensor_bar_pos_sizer->Add(new wxStaticText(this, wxID_ANY, _("Min")), 0,
wxALIGN_CENTER_VERTICAL);
bt_sensor_bar_pos_sizer->Add(m_bt_sensor_bar_sens, 0, wxALIGN_CENTER_VERTICAL);
bt_sensor_bar_pos_sizer->Add(new wxStaticText(this, wxID_ANY, _("Max")), 0,
wxALIGN_CENTER_VERTICAL);
auto* const bt_speaker_volume_sizer = new wxBoxSizer(wxHORIZONTAL);
bt_speaker_volume_sizer->Add(new wxStaticText(this, wxID_ANY, _("Min")), 0,
wxALIGN_CENTER_VERTICAL);
bt_speaker_volume_sizer->Add(m_bt_speaker_volume, 0, wxALIGN_CENTER_VERTICAL);
bt_speaker_volume_sizer->Add(new wxStaticText(this, wxID_ANY, _("Max")), 0,
wxALIGN_CENTER_VERTICAL);
wxGridBagSizer* const bt_settings_grid_sizer = new wxGridBagSizer(space5, space5);
bt_settings_grid_sizer->Add(new wxStaticText(this, wxID_ANY, _("Sensor Bar Position:")),
wxGBPosition(0, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
bt_settings_grid_sizer->Add(m_bt_sensor_bar_pos, wxGBPosition(0, 1), wxDefaultSpan,
wxALIGN_CENTER_VERTICAL);
// i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
bt_settings_grid_sizer->Add(new wxStaticText(this, wxID_ANY, _("IR Sensitivity:")),
wxGBPosition(1, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
bt_settings_grid_sizer->Add(bt_sensor_bar_pos_sizer, wxGBPosition(1, 1), wxDefaultSpan,
wxALIGN_CENTER_VERTICAL);
bt_settings_grid_sizer->Add(new wxStaticText(this, wxID_ANY, _("Speaker Volume:")),
wxGBPosition(2, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
bt_settings_grid_sizer->Add(bt_speaker_volume_sizer, wxGBPosition(2, 1), wxDefaultSpan,
wxALIGN_CENTER_VERTICAL);
bt_settings_grid_sizer->Add(m_bt_wiimote_motor, wxGBPosition(3, 0), wxGBSpan(1, 2),
wxALIGN_CENTER_VERTICAL);
wxStaticBoxSizer* const misc_settings_static_sizer =
new wxStaticBoxSizer(wxVERTICAL, this, _("Misc Settings"));
misc_settings_static_sizer->AddSpacer(space5);
misc_settings_static_sizer->Add(misc_settings_grid_sizer, 0, wxLEFT | wxRIGHT, space5);
misc_settings_static_sizer->AddSpacer(space5);
auto* const usb_passthrough_sizer =
new wxStaticBoxSizer(wxVERTICAL, this, _("Whitelisted USB Passthrough Devices"));
usb_passthrough_sizer->AddSpacer(space5);
usb_passthrough_sizer->Add(m_usb_passthrough_devices_listbox, 0, wxEXPAND | wxLEFT | wxRIGHT,
space5);
usb_passthrough_sizer->AddSpacer(space5);
usb_passthrough_sizer->Add(usb_passthrough_btn_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
usb_passthrough_sizer->AddSpacer(space5);
auto* const bt_settings_static_sizer =
new wxStaticBoxSizer(wxVERTICAL, this, _("Wii Remote Settings"));
bt_settings_static_sizer->AddSpacer(space5);
bt_settings_static_sizer->Add(bt_settings_grid_sizer, 0, wxLEFT | wxRIGHT, space5);
bt_settings_static_sizer->AddSpacer(space5);
wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL);
main_sizer->AddSpacer(space5);
main_sizer->Add(misc_settings_static_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
main_sizer->AddSpacer(space5);
main_sizer->Add(usb_passthrough_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
main_sizer->AddSpacer(space5);
main_sizer->Add(bt_settings_static_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
main_sizer->AddSpacer(space5);
SetSizer(main_sizer);
}
void WiiConfigPane::LoadGUIValues()
{
m_screensaver_checkbox->SetValue(!!SConfig::GetInstance().m_wii_screensaver);
m_pal60_mode_checkbox->SetValue(SConfig::GetInstance().bPAL60);
m_aspect_ratio_choice->SetSelection(SConfig::GetInstance().m_wii_aspect_ratio);
m_system_language_choice->SetSelection(SConfig::GetInstance().m_wii_language);
m_sd_card_checkbox->SetValue(SConfig::GetInstance().m_WiiSDCard);
m_connect_keyboard_checkbox->SetValue(SConfig::GetInstance().m_WiiKeyboard);
PopulateUSBPassthroughListbox();
m_bt_sensor_bar_pos->SetSelection(
TranslateSensorBarPosition(SConfig::GetInstance().m_sensor_bar_position));
m_bt_sensor_bar_sens->SetValue(SConfig::GetInstance().m_sensor_bar_sensitivity);
m_bt_speaker_volume->SetValue(SConfig::GetInstance().m_speaker_volume);
m_bt_wiimote_motor->SetValue(SConfig::GetInstance().m_wiimote_motor);
}
void WiiConfigPane::PopulateUSBPassthroughListbox()
{
m_usb_passthrough_devices_listbox->Freeze();
m_usb_passthrough_devices_listbox->Clear();
for (const auto& device : SConfig::GetInstance().m_usb_passthrough_devices)
{
m_usb_passthrough_devices_listbox->Append(USBUtils::GetDeviceName(device),
new USBPassthroughDeviceEntry(device));
}
m_usb_passthrough_devices_listbox->Thaw();
}
void WiiConfigPane::BindEvents()
{
m_screensaver_checkbox->Bind(wxEVT_CHECKBOX, &WiiConfigPane::OnScreenSaverCheckBoxChanged, this);
m_screensaver_checkbox->Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreNotRunning);
m_pal60_mode_checkbox->Bind(wxEVT_CHECKBOX, &WiiConfigPane::OnPAL60CheckBoxChanged, this);
m_pal60_mode_checkbox->Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreNotRunning);
m_aspect_ratio_choice->Bind(wxEVT_CHOICE, &WiiConfigPane::OnAspectRatioChoiceChanged, this);
m_aspect_ratio_choice->Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreNotRunning);
m_system_language_choice->Bind(wxEVT_CHOICE, &WiiConfigPane::OnSystemLanguageChoiceChanged, this);
m_system_language_choice->Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreNotRunning);
m_sd_card_checkbox->Bind(wxEVT_CHECKBOX, &WiiConfigPane::OnSDCardCheckBoxChanged, this);
m_connect_keyboard_checkbox->Bind(wxEVT_CHECKBOX,
&WiiConfigPane::OnConnectKeyboardCheckBoxChanged, this);
m_bt_sensor_bar_pos->Bind(wxEVT_CHOICE, &WiiConfigPane::OnSensorBarPosChanged, this);
m_bt_sensor_bar_pos->Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreNotRunning);
m_bt_sensor_bar_sens->Bind(wxEVT_SLIDER, &WiiConfigPane::OnSensorBarSensChanged, this);
m_bt_sensor_bar_sens->Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreNotRunning);
m_bt_speaker_volume->Bind(wxEVT_SLIDER, &WiiConfigPane::OnSpeakerVolumeChanged, this);
m_bt_speaker_volume->Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreNotRunning);
m_bt_wiimote_motor->Bind(wxEVT_CHECKBOX, &WiiConfigPane::OnWiimoteMotorChanged, this);
m_bt_wiimote_motor->Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreNotRunning);
m_usb_passthrough_add_device_btn->Bind(wxEVT_BUTTON, &WiiConfigPane::OnUSBWhitelistAddButton,
this);
m_usb_passthrough_rem_device_btn->Bind(wxEVT_BUTTON, &WiiConfigPane::OnUSBWhitelistRemoveButton,
this);
m_usb_passthrough_rem_device_btn->Bind(wxEVT_UPDATE_UI,
&WiiConfigPane::OnUSBWhitelistRemoveButtonUpdate, this);
}
void WiiConfigPane::OnUSBWhitelistAddButton(wxCommandEvent&)
{
AddUSBDeviceDiag add_dialog{this};
// Reload the USB device whitelist
if (add_dialog.ShowModal() == wxID_OK)
PopulateUSBPassthroughListbox();
}
void WiiConfigPane::OnUSBWhitelistRemoveButton(wxCommandEvent&)
{
const int index = m_usb_passthrough_devices_listbox->GetSelection();
if (index == wxNOT_FOUND)
return;
auto* const entry = static_cast<const USBPassthroughDeviceEntry*>(
m_usb_passthrough_devices_listbox->GetClientObject(index));
SConfig::GetInstance().m_usb_passthrough_devices.erase({entry->m_vid, entry->m_pid});
m_usb_passthrough_devices_listbox->Delete(index);
}
void WiiConfigPane::OnUSBWhitelistRemoveButtonUpdate(wxUpdateUIEvent& event)
{
event.Enable(m_usb_passthrough_devices_listbox->GetSelection() != wxNOT_FOUND);
}
void WiiConfigPane::OnScreenSaverCheckBoxChanged(wxCommandEvent& event)
{
SConfig::GetInstance().m_wii_screensaver = m_screensaver_checkbox->IsChecked();
}
void WiiConfigPane::OnPAL60CheckBoxChanged(wxCommandEvent& event)
{
SConfig::GetInstance().bPAL60 = m_pal60_mode_checkbox->IsChecked();
}
void WiiConfigPane::OnSDCardCheckBoxChanged(wxCommandEvent& event)
{
SConfig::GetInstance().m_WiiSDCard = m_sd_card_checkbox->IsChecked();
const auto ios = IOS::HLE::GetIOS();
if (ios)
ios->SDIO_EventNotify();
}
void WiiConfigPane::OnConnectKeyboardCheckBoxChanged(wxCommandEvent& event)
{
SConfig::GetInstance().m_WiiKeyboard = m_connect_keyboard_checkbox->IsChecked();
}
void WiiConfigPane::OnSystemLanguageChoiceChanged(wxCommandEvent& event)
{
SConfig::GetInstance().m_wii_language = m_system_language_choice->GetSelection();
}
void WiiConfigPane::OnAspectRatioChoiceChanged(wxCommandEvent& event)
{
SConfig::GetInstance().m_wii_aspect_ratio = m_aspect_ratio_choice->GetSelection();
}
void WiiConfigPane::OnSensorBarPosChanged(wxCommandEvent& event)
{
SConfig::GetInstance().m_sensor_bar_position = TranslateSensorBarPosition(event.GetInt());
}
void WiiConfigPane::OnSensorBarSensChanged(wxCommandEvent& event)
{
SConfig::GetInstance().m_sensor_bar_sensitivity = event.GetInt();
}
void WiiConfigPane::OnSpeakerVolumeChanged(wxCommandEvent& event)
{
SConfig::GetInstance().m_speaker_volume = event.GetInt();
}
void WiiConfigPane::OnWiimoteMotorChanged(wxCommandEvent& event)
{
SConfig::GetInstance().m_wiimote_motor = event.IsChecked();
}