Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00

36 lines
636 B
C++

// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "Common/GL/GLContext.h"
class BWindow;
class BGLView;
class GLContextBGL final : public GLContext
{
public:
~GLContextBGL() override;
bool IsHeadless() const override;
bool MakeCurrent() override;
bool ClearCurrent() override;
void Update() override;
void Swap() override;
void* GetFuncAddress(const std::string& name) override;
protected:
bool Initialize(const WindowSystemInfo& wsi, bool stereo, bool core) override;
private:
static BGLView* s_current;
BWindow* m_window;
BGLView* m_gl;
};