dolphin/Source/Core/Core/HW/Memmap.cpp
2014-07-11 16:10:20 +02:00

385 lines
9.7 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
// NOTE:
// These functions are primarily used by the interpreter versions of the LoadStore instructions.
// However, if a JITed instruction (for example lwz) wants to access a bad memory area that call
// may be redirected here (for example to Read_U32()).
#include "Common/ChunkFile.h"
#include "Common/Common.h"
#include "Common/MemArena.h"
#include "Common/MemoryUtil.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/Debugger/Debugger_SymbolMap.h"
#include "Core/HLE/HLE.h"
#include "Core/HW/AudioInterface.h"
#include "Core/HW/CPU.h"
#include "Core/HW/DSP.h"
#include "Core/HW/DVDInterface.h"
#include "Core/HW/EXI.h"
#include "Core/HW/GPFifo.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/MemoryInterface.h"
#include "Core/HW/MMIO.h"
#include "Core/HW/ProcessorInterface.h"
#include "Core/HW/SI.h"
#include "Core/HW/VideoInterface.h"
#include "Core/HW/WII_IPC.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/PowerPC/JitCommon/JitBase.h"
#include "VideoCommon/PixelEngine.h"
#include "VideoCommon/VideoBackendBase.h"
namespace Memory
{
// =================================
// LOCAL SETTINGS
// ----------------
/* Enable the Translation Lookaside Buffer functions. TLBHack = 1 in Dolphin.ini or a
<GameID>.ini file will set this to true */
bool bFakeVMEM = false;
static bool bMMU = false;
// ==============
// =================================
// Init() declarations
// ----------------
// Store the MemArena here
u8* base = nullptr;
// The MemArena class
static MemArena g_arena;
// ==============
// STATE_TO_SAVE
static bool m_IsInitialized = false; // Save the Init(), Shutdown() state
// END STATE_TO_SAVE
// 64-bit: Pointers to low-mem (sub-0x10000000) mirror
// 32-bit: Same as the corresponding physical/virtual pointers.
u8 *m_pRAM;
u8 *m_pL1Cache;
u8 *m_pEXRAM;
u8 *m_pFakeVMEM;
//u8 *m_pEFB;
// 64-bit: Pointers to high-mem mirrors
// 32-bit: Same as above
static u8 *m_pPhysicalRAM;
static u8 *m_pVirtualCachedRAM;
static u8 *m_pVirtualUncachedRAM;
static u8 *m_pPhysicalEXRAM; // wii only
static u8 *m_pVirtualCachedEXRAM; // wii only
static u8 *m_pVirtualUncachedEXRAM; // wii only
//u8 *m_pVirtualEFB;
static u8 *m_pVirtualL1Cache;
u8 *m_pVirtualFakeVMEM;
// MMIO mapping object.
MMIO::Mapping* mmio_mapping;
static void InitMMIO(MMIO::Mapping* mmio)
{
g_video_backend->RegisterCPMMIO(mmio, 0xCC000000);
PixelEngine::RegisterMMIO(mmio, 0xCC001000);
VideoInterface::RegisterMMIO(mmio, 0xCC002000);
ProcessorInterface::RegisterMMIO(mmio, 0xCC003000);
MemoryInterface::RegisterMMIO(mmio, 0xCC004000);
DSP::RegisterMMIO(mmio, 0xCC005000);
DVDInterface::RegisterMMIO(mmio, 0xCC006000);
SerialInterface::RegisterMMIO(mmio, 0xCC006400);
ExpansionInterface::RegisterMMIO(mmio, 0xCC006800);
AudioInterface::RegisterMMIO(mmio, 0xCC006C00);
}
static void InitMMIOWii(MMIO::Mapping* mmio)
{
InitMMIO(mmio);
WII_IPCInterface::RegisterMMIO(mmio, 0xCD000000);
DVDInterface::RegisterMMIO(mmio, 0xCD006000);
SerialInterface::RegisterMMIO(mmio, 0xCD006400);
ExpansionInterface::RegisterMMIO(mmio, 0xCD006800);
AudioInterface::RegisterMMIO(mmio, 0xCD006C00);
}
bool IsInitialized()
{
return m_IsInitialized;
}
// We don't declare the IO region in here since its handled by other means.
static const MemoryView views[] =
{
{&m_pRAM, &m_pPhysicalRAM, 0x00000000, RAM_SIZE, 0},
{nullptr, &m_pVirtualCachedRAM, 0x80000000, RAM_SIZE, MV_MIRROR_PREVIOUS},
{nullptr, &m_pVirtualUncachedRAM, 0xC0000000, RAM_SIZE, MV_MIRROR_PREVIOUS},
// Don't map any memory for the EFB. We want all access to this area to go
// through the hardware access handlers.
#if _ARCH_32
// {&m_pEFB, &m_pVirtualEFB, 0xC8000000, EFB_SIZE, 0},
#endif
{&m_pL1Cache, &m_pVirtualL1Cache, 0xE0000000, L1_CACHE_SIZE, 0},
{&m_pFakeVMEM, &m_pVirtualFakeVMEM, 0x7E000000, FAKEVMEM_SIZE, MV_FAKE_VMEM},
{&m_pEXRAM, &m_pPhysicalEXRAM, 0x10000000, EXRAM_SIZE, MV_WII_ONLY},
{nullptr, &m_pVirtualCachedEXRAM, 0x90000000, EXRAM_SIZE, MV_WII_ONLY | MV_MIRROR_PREVIOUS},
{nullptr, &m_pVirtualUncachedEXRAM, 0xD0000000, EXRAM_SIZE, MV_WII_ONLY | MV_MIRROR_PREVIOUS},
};
static const int num_views = sizeof(views) / sizeof(MemoryView);
void Init()
{
bool wii = SConfig::GetInstance().m_LocalCoreStartupParameter.bWii;
bFakeVMEM = SConfig::GetInstance().m_LocalCoreStartupParameter.bTLBHack == true;
bMMU = SConfig::GetInstance().m_LocalCoreStartupParameter.bMMU;
u32 flags = 0;
if (wii) flags |= MV_WII_ONLY;
if (bFakeVMEM) flags |= MV_FAKE_VMEM;
base = MemoryMap_Setup(views, num_views, flags, &g_arena);
mmio_mapping = new MMIO::Mapping();
if (wii)
InitMMIOWii(mmio_mapping);
else
InitMMIO(mmio_mapping);
INFO_LOG(MEMMAP, "Memory system initialized. RAM at %p (mirrors at 0 @ %p, 0x80000000 @ %p , 0xC0000000 @ %p)",
m_pRAM, m_pPhysicalRAM, m_pVirtualCachedRAM, m_pVirtualUncachedRAM);
m_IsInitialized = true;
}
void DoState(PointerWrap &p)
{
bool wii = SConfig::GetInstance().m_LocalCoreStartupParameter.bWii;
p.DoArray(m_pPhysicalRAM, RAM_SIZE);
//p.DoArray(m_pVirtualEFB, EFB_SIZE);
p.DoArray(m_pVirtualL1Cache, L1_CACHE_SIZE);
p.DoMarker("Memory RAM");
if (bFakeVMEM)
p.DoArray(m_pVirtualFakeVMEM, FAKEVMEM_SIZE);
p.DoMarker("Memory FakeVMEM");
if (wii)
p.DoArray(m_pEXRAM, EXRAM_SIZE);
p.DoMarker("Memory EXRAM");
}
void Shutdown()
{
m_IsInitialized = false;
u32 flags = 0;
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii) flags |= MV_WII_ONLY;
if (bFakeVMEM) flags |= MV_FAKE_VMEM;
MemoryMap_Shutdown(views, num_views, flags, &g_arena);
g_arena.ReleaseSpace();
base = nullptr;
delete mmio_mapping;
INFO_LOG(MEMMAP, "Memory system shut down.");
}
void Clear()
{
if (m_pRAM)
memset(m_pRAM, 0, RAM_SIZE);
if (m_pL1Cache)
memset(m_pL1Cache, 0, L1_CACHE_SIZE);
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii && m_pEXRAM)
memset(m_pEXRAM, 0, EXRAM_SIZE);
}
bool AreMemoryBreakpointsActivated()
{
#ifndef ENABLE_MEM_CHECK
return false;
#else
return true;
#endif
}
u32 Read_Instruction(const u32 em_address)
{
UGeckoInstruction inst = ReadUnchecked_U32(em_address);
return inst.hex;
}
void WriteBigEData(const u8 *_pData, const u32 _Address, const size_t _iSize)
{
memcpy(GetPointer(_Address), _pData, _iSize);
}
void Memset(const u32 _Address, const u8 _iValue, const u32 _iLength)
{
u8 *ptr = GetPointer(_Address);
if (ptr != nullptr)
{
memset(ptr,_iValue,_iLength);
}
else
{
for (u32 i = 0; i < _iLength; i++)
Write_U8(_iValue, _Address + i);
}
}
void DMA_LCToMemory(const u32 _MemAddr, const u32 _CacheAddr, const u32 _iNumBlocks)
{
const u8 *src = m_pL1Cache + (_CacheAddr & 0x3FFFF);
u8 *dst = GetPointer(_MemAddr);
if ((dst != nullptr) && (src != nullptr) && (_MemAddr & 3) == 0 && (_CacheAddr & 3) == 0)
{
memcpy(dst, src, 32 * _iNumBlocks);
}
else
{
for (u32 i = 0; i < 32 * _iNumBlocks; i++)
{
u8 Temp = Read_U8(_CacheAddr + i);
Write_U8(Temp, _MemAddr + i);
}
}
}
void DMA_MemoryToLC(const u32 _CacheAddr, const u32 _MemAddr, const u32 _iNumBlocks)
{
const u8 *src = GetPointer(_MemAddr);
u8 *dst = m_pL1Cache + (_CacheAddr & 0x3FFFF);
if ((dst != nullptr) && (src != nullptr) && (_MemAddr & 3) == 0 && (_CacheAddr & 3) == 0)
{
memcpy(dst, src, 32 * _iNumBlocks);
}
else
{
for (u32 i = 0; i < 32 * _iNumBlocks; i++)
{
u8 Temp = Read_U8(_MemAddr + i);
Write_U8(Temp, _CacheAddr + i);
}
}
}
void ReadBigEData(u8 *data, const u32 em_address, const u32 size)
{
u8 *src = GetPointer(em_address);
memcpy(data, src, size);
}
void GetString(std::string& _string, const u32 em_address)
{
char stringBuffer[2048];
char *string = stringBuffer;
char c;
u32 addr = em_address;
while ((c = Read_U8(addr)))
{
*string++ = c;
addr++;
}
*string++ = '\0';
_string = stringBuffer;
}
// GetPointer must always return an address in the bottom 32 bits of address space, so that 64-bit
// programs don't have problems directly addressing any part of memory.
// TODO re-think with respect to other BAT setups...
u8 *GetPointer(const u32 _Address)
{
switch (_Address >> 28)
{
case 0x0:
case 0x8:
if ((_Address & 0xfffffff) < REALRAM_SIZE)
return m_pPhysicalRAM + (_Address & RAM_MASK);
case 0xc:
switch (_Address >> 24)
{
case 0xcc:
case 0xcd:
_dbg_assert_msg_(MEMMAP, 0, "GetPointer from IO Bridge doesnt work");
case 0xc8:
// EFB. We don't want to return a pointer here since we have no memory mapped for it.
break;
default:
if ((_Address & 0xfffffff) < REALRAM_SIZE)
return m_pPhysicalRAM + (_Address & RAM_MASK);
}
case 0x1:
case 0x9:
case 0xd:
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
{
if ((_Address & 0xfffffff) < EXRAM_SIZE)
return m_pPhysicalEXRAM + (_Address & EXRAM_MASK);
}
else
break;
case 0xe:
if (_Address < (0xE0000000 + L1_CACHE_SIZE))
return m_pL1Cache + (_Address & L1_CACHE_MASK);
else
break;
default:
if (bFakeVMEM)
return m_pVirtualFakeVMEM + (_Address & FAKEVMEM_MASK);
}
ERROR_LOG(MEMMAP, "Unknown Pointer %#8x PC %#8x LR %#8x", _Address, PC, LR);
return nullptr;
}
bool IsRAMAddress(const u32 addr, bool allow_locked_cache, bool allow_fake_vmem)
{
switch ((addr >> 24) & 0xFC)
{
case 0x00:
case 0x80:
case 0xC0:
if ((addr & 0x1FFFFFFF) < RAM_SIZE)
return true;
else
return false;
case 0x10:
case 0x90:
case 0xD0:
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii && (addr & 0x0FFFFFFF) < EXRAM_SIZE)
return true;
else
return false;
case 0xE0:
if (allow_locked_cache && addr - 0xE0000000 < L1_CACHE_SIZE)
return true;
else
return false;
case 0x7C:
if (allow_fake_vmem && bFakeVMEM && addr >= 0x7E000000)
return true;
else
return false;
default:
return false;
}
}
} // namespace