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dolphin/Source/Plugins/Plugin_VideoSoftware
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donkopunchstania 1f660de7e5 Avoid repeatedly asserting in SWG plugin when matrix indices don't match. Small change to the transform unit to avoid some unnecessary work. Check if Q is zero before dividing UV coordinates by it. Fixes issue 3454.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6504 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-01 04:26:21 +00:00
..
Src
Avoid repeatedly asserting in SWG plugin when matrix indices don't match. Small change to the transform unit to avoid some unnecessary work. Check if Q is zero before dividing UV coordinates by it. Fixes issue 3454.
2010-12-01 04:26:21 +00:00
CMakeLists.txt
Inhibit the screensaver while the emulator is running on linux. Fixes issue 3279. Uses the xdg-screensaver method suggested in that issue.
2010-11-25 02:26:46 +00:00
Plugin_VideoSoftware.vcproj
Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommon. Still need to merge VertexManager::Flush (will be easier after TextureCache is merged). Purposely using a class/virtualfuncs rather than a namespace so multiple VertexManager can be in one plugin (VideoMergeNew? :p).
2010-10-03 00:41:06 +00:00
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