mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-25 07:21:14 +01:00
1f81e13d81
Now that all inputs are corrected to zero-centered, we can use getFlat() to ignore movements that are just noise. This eliminates a lot of drift when the controller is at rest, notably on the character select screen in Melee.