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This way, Android (which will show groups in the order they're defined) will show groups in a more logical order similar to DolphinQt. The main thing that was annoying me was how early Rumble was for Wii Remotes. Some of the other changes I'm making in this commit, like the order of Shake/Tilt/Swing, are more arbitrary and were made for consistency with DolphinQt. But there are also places where I didn't go all the way with matching DolphinQt. Most notably, DolphinQt puts sticks before buttons, but I don't see any reason to do that for Android.