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dolphin/Source/Core
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hrydgard 22e1ecbb51 Make it possible to turn off the tiny vertex format setup JIT, may help macosx compatibility work (pretty useless, a jit for the actual vertex loading would have been much more useful)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@993 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-28 21:04:14 +00:00
..
Common
enabled using encrypted action replay codes, just put them in the gameini file, and they are decrypted when read. Note: the first line of a "real" AR code is a verification code, which dolphin's simulator currently missreads. I'm unsure whether to bypass the code by skipping it in ARDecrypt.cpp line 489, or think of some actual solution :p
2008-10-28 05:55:34 +00:00
Core
removed function that doesn't need HLE anymore
2008-10-28 17:01:08 +00:00
DebuggerWX
Small codewindow tweaks
2008-10-27 21:27:23 +00:00
DiscIO
Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
2008-10-17 11:30:14 +00:00
DolphinWX
roll back accidental disabling of fullscreen shortcut
2008-10-26 08:16:39 +00:00
VideoCommon
Make it possible to turn off the tiny vertex format setup JIT, may help macosx compatibility work (pretty useless, a jit for the actual vertex loading would have been much more useful)
2008-10-28 21:04:14 +00:00
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