mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-11 00:29:11 +01:00
235ecfbed7
This makes the code cleaner and also leads to some user-visible changes: The wx game properties will no longer let the user select WAD languages that don't have any names. The Qt game list will now display names using the languages set in the configuration instead of always using English for PAL GC games and Japanese for WADs. If a WAD doesn't have a name in the user's preferred language, English is now selected as a fallback before Japanese.
112 lines
2.4 KiB
C++
112 lines
2.4 KiB
C++
// Copyright 2013 Dolphin Emulator Project
|
|
// Licensed under GPLv2
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <map>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "Common/CommonTypes.h"
|
|
#include "Common/Logging/Log.h"
|
|
#include "DiscIO/Volume.h"
|
|
|
|
// Increment CACHE_REVISION if the code below is modified (ISOFile.cpp & GameFile.cpp)
|
|
namespace DiscIO
|
|
{
|
|
IVolume::ECountry CountrySwitch(u8 country_code)
|
|
{
|
|
switch (country_code)
|
|
{
|
|
// Region free - Uses European flag as placeholder
|
|
case 'A':
|
|
return IVolume::COUNTRY_WORLD;
|
|
|
|
// PAL
|
|
case 'D':
|
|
return IVolume::COUNTRY_GERMANY;
|
|
|
|
case 'X': // Used by a couple PAL games
|
|
case 'Y': // German, French
|
|
case 'L': // Japanese import to PAL regions
|
|
case 'M': // Japanese import to PAL regions
|
|
case 'P':
|
|
return IVolume::COUNTRY_EUROPE;
|
|
|
|
case 'U':
|
|
return IVolume::COUNTRY_AUSTRALIA;
|
|
|
|
case 'F':
|
|
return IVolume::COUNTRY_FRANCE;
|
|
|
|
case 'I':
|
|
return IVolume::COUNTRY_ITALY;
|
|
|
|
case 'H':
|
|
return IVolume::COUNTRY_NETHERLANDS;
|
|
|
|
case 'R':
|
|
return IVolume::COUNTRY_RUSSIA;
|
|
|
|
case 'S':
|
|
return IVolume::COUNTRY_SPAIN;
|
|
|
|
// NTSC
|
|
case 'E':
|
|
case 'N': // Japanese import to USA and other NTSC regions
|
|
case 'Z': // Prince of Persia - The Forgotten Sands (Wii)
|
|
case 'B': // Ufouria: The Saga (Virtual Console)
|
|
return IVolume::COUNTRY_USA;
|
|
|
|
case 'J':
|
|
return IVolume::COUNTRY_JAPAN;
|
|
|
|
case 'K':
|
|
case 'Q': // Korea with Japanese language
|
|
case 'T': // Korea with English language
|
|
return IVolume::COUNTRY_KOREA;
|
|
|
|
case 'W':
|
|
return IVolume::COUNTRY_TAIWAN;
|
|
|
|
default:
|
|
if (country_code > 'A') // Silently ignore IOS wads
|
|
WARN_LOG(DISCIO, "Unknown Country Code! %c", country_code);
|
|
return IVolume::COUNTRY_UNKNOWN;
|
|
}
|
|
}
|
|
|
|
u8 GetSysMenuRegion(u16 _TitleVersion)
|
|
{
|
|
switch (_TitleVersion)
|
|
{
|
|
case 128: case 192: case 224: case 256:
|
|
case 288: case 352: case 384: case 416:
|
|
case 448: case 480: case 512:
|
|
return 'J';
|
|
case 97: case 193: case 225: case 257:
|
|
case 289: case 353: case 385: case 417:
|
|
case 449: case 481: case 513:
|
|
return 'E';
|
|
case 130: case 162: case 194: case 226:
|
|
case 258: case 290: case 354: case 386:
|
|
case 418: case 450: case 482: case 514:
|
|
return 'P';
|
|
case 326: case 390: case 454: case 486:
|
|
case 518:
|
|
return 'K';
|
|
default:
|
|
return 'A';
|
|
}
|
|
}
|
|
|
|
std::string IVolume::GetName() const
|
|
{
|
|
auto names = GetNames();
|
|
if (names.empty())
|
|
return "";
|
|
else
|
|
return names.cbegin()->second;
|
|
}
|
|
|
|
}
|