dolphin/Source/Core/Core/DSP/DSPDisassembler.h
2015-05-25 13:11:41 +02:00

67 lines
1.4 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Copyright 2005 Duddie
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <map>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "Core/DSP/DSPTables.h"
#include "Core/DSP/LabelMap.h"
struct AssemblerSettings
{
AssemblerSettings()
: print_tabs(false),
show_hex(false),
show_pc(false),
force(false),
decode_names(true),
decode_registers(true),
ext_separator('\''),
lower_case_ops(true),
pc(0)
{
}
bool print_tabs;
bool show_hex;
bool show_pc;
bool force;
bool decode_names;
bool decode_registers;
char ext_separator;
bool lower_case_ops;
u16 pc;
};
class DSPDisassembler
{
public:
DSPDisassembler(const AssemblerSettings &settings);
~DSPDisassembler();
bool Disassemble(int start_pc, const std::vector<u16> &code, int base_addr, std::string &text);
// Warning - this one is trickier to use right.
// Use pass == 2 if you're just using it by itself.
bool DisassembleOpcode(const u16 *binbuf, int base_addr, int pass, u16 *pc, std::string &dest);
private:
// Moves PC forward and writes the result to dest.
bool DisassembleFile(const std::string& name, int base_addr, int pass, std::string &output);
std::string DisassembleParameters(const DSPOPCTemplate& opc, u16 op1, u16 op2);
std::map<u16, int> unk_opcodes;
const AssemblerSettings settings_;
LabelMap labels;
};