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dolphin/Source/Core/VideoBackends
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Lioncash 1831dcbe6f VideoVulkan/ShaderCompiler: Use non-member std::size instead of ArraySize()
Now that we're on C++17, we can use its non-member std::size function
instead of ours. This provides no functional change.
2019-05-30 04:16:20 -04:00
..
D3D
VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()
2019-05-30 03:29:35 -04:00
D3D12
VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()
2019-05-30 03:29:35 -04:00
D3DCommon
VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()
2019-05-30 03:29:35 -04:00
Null
VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()
2019-05-30 03:29:35 -04:00
OGL
VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()
2019-05-30 03:29:35 -04:00
Software
VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()
2019-05-30 03:29:35 -04:00
Vulkan
VideoVulkan/ShaderCompiler: Use non-member std::size instead of ArraySize()
2019-05-30 04:16:20 -04:00
CMakeLists.txt
Implement D3D12 backend
2019-04-01 11:24:55 +10:00
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