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Ryan Houdek
2a8ee1a7ff
[GLExtensions] Hopefully fix OS X build.
2014-01-17 16:01:35 +01:00
..
AGL.cpp
[GLExtensions] Hopefully fix OS X build.
2014-01-17 16:01:35 +01:00
AGL.h
[GLExtensions] Remove glew includes from wgl and agl.
2014-01-17 15:56:04 +01:00
EGL.cpp
[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
2014-01-17 15:50:51 +01:00
EGL.h
[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
2014-01-17 15:50:51 +01:00
GLX.cpp
[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
2014-01-17 15:50:51 +01:00
GLX.h
[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
2014-01-17 15:50:51 +01:00
InterfaceBase.h
[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
2014-01-17 15:50:51 +01:00
Platform.cpp
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
Platform.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
Wayland_Util.cpp
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
Wayland_Util.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
WGL.cpp
fix windows build
2014-01-17 16:01:17 +01:00
WGL.h
[GLExtensions] Remove glew includes from wgl and agl.
2014-01-17 15:56:04 +01:00
X11_Util.cpp
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
X11_Util.h
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00