mirror of
https://github.com/dolphin-emu/dolphin.git
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2ce9281f77
Normal users don't care about it. In fact, people care so little about it that the Wii implementation of it was broken starting from when it was implemented (eb65601) to 7 years later (e0a47c1), apparently without anyone reporting it.
534 lines
15 KiB
C++
534 lines
15 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstddef>
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#include <cstring>
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#include <locale>
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#include "Common/Align.h"
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#include "Common/Assert.h"
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#include "Common/CommonPaths.h"
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/Logging/Log.h"
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#include "Common/StringUtil.h"
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#include "DiscIO/Blob.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/Volume.h"
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#include "DiscIO/VolumeDirectory.h"
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namespace DiscIO
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{
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static u32 ComputeNameSize(const File::FSTEntry& parent_entry);
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static std::string ASCIIToUppercase(std::string str);
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static void ConvertUTF8NamesToSHIFTJIS(File::FSTEntry& parent_entry);
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const size_t CVolumeDirectory::MAX_NAME_LENGTH;
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const size_t CVolumeDirectory::MAX_ID_LENGTH;
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CVolumeDirectory::CVolumeDirectory(const std::string& directory, bool is_wii,
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const std::string& apploader, const std::string& dol)
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: m_data_start_address(-1), m_disk_header(DISKHEADERINFO_ADDRESS),
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m_disk_header_info(std::make_unique<SDiskHeaderInfo>()), m_fst_address(0), m_dol_address(0)
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{
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m_root_directory = ExtractDirectoryName(directory);
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// create the default disk header
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SetGameID("AGBJ01");
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SetName("Default name");
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if (is_wii)
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SetDiskTypeWii();
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else
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SetDiskTypeGC();
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// Don't load the DOL if we don't have an apploader
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if (SetApploader(apploader))
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SetDOL(dol);
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BuildFST();
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}
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CVolumeDirectory::~CVolumeDirectory()
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{
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}
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bool CVolumeDirectory::IsValidDirectory(const std::string& directory)
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{
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return File::IsDirectory(ExtractDirectoryName(directory));
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}
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bool CVolumeDirectory::Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const
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{
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bool decrypt = partition != PARTITION_NONE;
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if (!decrypt && (offset + length >= 0x400) && m_is_wii)
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{
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// Fully supporting this would require re-encrypting every file that's read.
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// Only supporting the areas that IOS allows software to read could be more feasible.
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// Currently, only the header (up to 0x400) is supported, though we're cheating a bit
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// with it by reading the header inside the current partition instead. Supporting the
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// header is enough for booting games, but not for running things like the Disc Channel.
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return false;
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}
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if (decrypt && !m_is_wii)
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return false;
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// header
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if (offset < DISKHEADERINFO_ADDRESS)
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{
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WriteToBuffer(DISKHEADER_ADDRESS, DISKHEADERINFO_ADDRESS, m_disk_header.data(), &offset,
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&length, &buffer);
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}
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// header info
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if (offset >= DISKHEADERINFO_ADDRESS && offset < APPLOADER_ADDRESS)
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{
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WriteToBuffer(DISKHEADERINFO_ADDRESS, sizeof(m_disk_header_info), (u8*)m_disk_header_info.get(),
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&offset, &length, &buffer);
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}
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// apploader
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if (offset >= APPLOADER_ADDRESS && offset < APPLOADER_ADDRESS + m_apploader.size())
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{
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WriteToBuffer(APPLOADER_ADDRESS, m_apploader.size(), m_apploader.data(), &offset, &length,
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&buffer);
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}
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// dol
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if (offset >= m_dol_address && offset < m_dol_address + m_dol.size())
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{
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WriteToBuffer(m_dol_address, m_dol.size(), m_dol.data(), &offset, &length, &buffer);
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}
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// fst
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if (offset >= m_fst_address && offset < m_data_start_address)
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{
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WriteToBuffer(m_fst_address, m_fst_data.size(), m_fst_data.data(), &offset, &length, &buffer);
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}
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if (m_virtual_disk.empty())
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return true;
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// Determine which file the offset refers to
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std::map<u64, std::string>::const_iterator fileIter = m_virtual_disk.lower_bound(offset);
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if (fileIter->first > offset && fileIter != m_virtual_disk.begin())
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--fileIter;
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// zero fill to start of file data
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PadToAddress(fileIter->first, &offset, &length, &buffer);
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while (fileIter != m_virtual_disk.end() && length > 0)
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{
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_dbg_assert_(DVDINTERFACE, fileIter->first <= offset);
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u64 fileOffset = offset - fileIter->first;
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const std::string fileName = fileIter->second;
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File::IOFile file(fileName, "rb");
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if (!file)
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return false;
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u64 fileSize = file.GetSize();
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if (fileOffset < fileSize)
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{
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u64 fileBytes = std::min(fileSize - fileOffset, length);
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if (!file.Seek(fileOffset, SEEK_SET))
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return false;
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if (!file.ReadBytes(buffer, fileBytes))
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return false;
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length -= fileBytes;
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buffer += fileBytes;
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offset += fileBytes;
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}
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++fileIter;
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if (fileIter != m_virtual_disk.end())
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{
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_dbg_assert_(DVDINTERFACE, fileIter->first >= offset);
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PadToAddress(fileIter->first, &offset, &length, &buffer);
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}
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}
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return true;
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}
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std::vector<Partition> CVolumeDirectory::GetPartitions() const
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{
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return m_is_wii ? std::vector<Partition>{GetGamePartition()} : std::vector<Partition>();
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}
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Partition CVolumeDirectory::GetGamePartition() const
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{
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return m_is_wii ? Partition(0x50000) : PARTITION_NONE;
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}
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std::string CVolumeDirectory::GetGameID(const Partition& partition) const
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{
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return std::string(m_disk_header.begin(), m_disk_header.begin() + MAX_ID_LENGTH);
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}
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void CVolumeDirectory::SetGameID(const std::string& id)
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{
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memcpy(m_disk_header.data(), id.c_str(), std::min(id.length(), MAX_ID_LENGTH));
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}
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Region CVolumeDirectory::GetRegion() const
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{
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if (m_is_wii)
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return RegionSwitchWii(m_disk_header[3]);
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return RegionSwitchGC(m_disk_header[3]);
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}
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Country CVolumeDirectory::GetCountry(const Partition& partition) const
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{
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return CountrySwitch(m_disk_header[3]);
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}
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std::string CVolumeDirectory::GetMakerID(const Partition& partition) const
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{
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// Not implemented
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return "00";
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}
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std::string CVolumeDirectory::GetInternalName(const Partition& partition) const
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{
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char name[0x60];
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if (Read(0x20, 0x60, (u8*)name, partition))
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return DecodeString(name);
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else
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return "";
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}
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std::map<Language, std::string> CVolumeDirectory::GetLongNames() const
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{
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std::string name = GetInternalName();
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if (name.empty())
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return {};
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return {{Language::LANGUAGE_UNKNOWN, name}};
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}
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std::vector<u32> CVolumeDirectory::GetBanner(int* width, int* height) const
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{
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// Not implemented
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*width = 0;
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*height = 0;
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return std::vector<u32>();
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}
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void CVolumeDirectory::SetName(const std::string& name)
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{
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size_t length = std::min(name.length(), MAX_NAME_LENGTH);
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memcpy(&m_disk_header[0x20], name.c_str(), length);
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m_disk_header[length + 0x20] = 0;
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}
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std::string CVolumeDirectory::GetApploaderDate(const Partition& partition) const
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{
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// Not implemented
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return "VOID";
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}
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Platform CVolumeDirectory::GetVolumeType() const
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{
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return m_is_wii ? Platform::WII_DISC : Platform::GAMECUBE_DISC;
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}
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BlobType CVolumeDirectory::GetBlobType() const
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{
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// VolumeDirectory isn't actually a blob, but it sort of acts
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// like one, so it makes sense that it has its own blob type.
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// It should be made into a proper blob in the future.
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return BlobType::DIRECTORY;
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}
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u64 CVolumeDirectory::GetSize() const
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{
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// Not implemented
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return 0;
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}
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u64 CVolumeDirectory::GetRawSize() const
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{
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// Not implemented
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return 0;
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}
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std::string CVolumeDirectory::ExtractDirectoryName(const std::string& directory)
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{
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std::string result = directory;
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size_t last_separator = result.find_last_of(DIR_SEP_CHR);
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if (last_separator != result.size() - 1)
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{
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// TODO: This assumes that file names will always have a dot in them
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// and directory names never will; both assumptions are often
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// right but in general wrong.
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size_t extension_start = result.find_last_of('.');
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if (extension_start != std::string::npos && extension_start > last_separator)
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{
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result.resize(last_separator);
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}
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}
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else
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{
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result.resize(last_separator);
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}
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return result;
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}
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void CVolumeDirectory::SetDiskTypeWii()
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{
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Write32(0x5d1c9ea3, 0x18, &m_disk_header);
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memset(&m_disk_header[0x1c], 0, 4);
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m_is_wii = true;
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m_address_shift = 2;
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}
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void CVolumeDirectory::SetDiskTypeGC()
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{
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memset(&m_disk_header[0x18], 0, 4);
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Write32(0xc2339f3d, 0x1c, &m_disk_header);
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m_is_wii = false;
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m_address_shift = 0;
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}
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bool CVolumeDirectory::SetApploader(const std::string& apploader)
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{
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if (!apploader.empty())
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{
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std::string data;
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if (!File::ReadFileToString(apploader, data))
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{
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PanicAlertT("Apploader unable to load from file");
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return false;
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}
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size_t apploader_size = 0x20 + Common::swap32(*(u32*)&data.data()[0x14]) +
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Common::swap32(*(u32*)&data.data()[0x18]);
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if (apploader_size != data.size())
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{
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PanicAlertT("Apploader is the wrong size...is it really an apploader?");
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return false;
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}
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m_apploader.resize(apploader_size);
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std::copy(data.begin(), data.end(), m_apploader.begin());
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// 32byte aligned (plus 0x20 padding)
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m_dol_address = Common::AlignUp(APPLOADER_ADDRESS + m_apploader.size() + 0x20, 0x20ull);
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return true;
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}
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else
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{
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m_apploader.resize(0x20);
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// Make sure BS2 HLE doesn't try to run the apploader
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*(u32*)&m_apploader[0x10] = (u32)-1;
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return false;
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}
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}
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void CVolumeDirectory::SetDOL(const std::string& dol)
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{
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if (!dol.empty())
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{
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std::string data;
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File::ReadFileToString(dol, data);
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m_dol.resize(data.size());
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std::copy(data.begin(), data.end(), m_dol.begin());
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Write32((u32)(m_dol_address >> m_address_shift), 0x0420, &m_disk_header);
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// 32byte aligned (plus 0x20 padding)
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m_fst_address = Common::AlignUp(m_dol_address + m_dol.size() + 0x20, 0x20ull);
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}
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}
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void CVolumeDirectory::BuildFST()
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{
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m_fst_data.clear();
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File::FSTEntry rootEntry = File::ScanDirectoryTree(m_root_directory, true);
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ConvertUTF8NamesToSHIFTJIS(rootEntry);
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u32 name_table_size = Common::AlignUp(ComputeNameSize(rootEntry), 1ull << m_address_shift);
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u64 total_entries = rootEntry.size + 1; // The root entry itself isn't counted in rootEntry.size
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m_fst_name_offset = total_entries * ENTRY_SIZE; // offset of name table in FST
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m_fst_data.resize(m_fst_name_offset + name_table_size);
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// if FST hasn't been assigned (ie no apploader/dol setup), set to default
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if (m_fst_address == 0)
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m_fst_address = APPLOADER_ADDRESS + 0x2000;
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// 4 byte aligned start of data on disk
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m_data_start_address = Common::AlignUp(m_fst_address + m_fst_data.size(), 0x8000ull);
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u64 current_data_address = m_data_start_address;
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u32 fst_offset = 0; // Offset within FST data
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u32 name_offset = 0; // Offset within name table
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u32 root_offset = 0; // Offset of root of FST
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// write root entry
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WriteEntryData(&fst_offset, DIRECTORY_ENTRY, 0, 0, total_entries, m_address_shift);
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WriteDirectory(rootEntry, &fst_offset, &name_offset, ¤t_data_address, root_offset);
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// overflow check, compare the aligned name offset with the aligned name table size
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_assert_(Common::AlignUp(name_offset, 1ull << m_address_shift) == name_table_size);
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// write FST size and location
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Write32((u32)(m_fst_address >> m_address_shift), 0x0424, &m_disk_header);
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Write32((u32)(m_fst_data.size() >> m_address_shift), 0x0428, &m_disk_header);
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Write32((u32)(m_fst_data.size() >> m_address_shift), 0x042c, &m_disk_header);
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}
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void CVolumeDirectory::WriteToBuffer(u64 source_start_address, u64 source_length, const u8* source,
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u64* address, u64* length, u8** buffer) const
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{
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if (*length == 0)
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return;
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_dbg_assert_(DVDINTERFACE, *address >= source_start_address);
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u64 source_offset = *address - source_start_address;
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if (source_offset < source_length)
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{
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size_t bytes_to_read = std::min(source_length - source_offset, *length);
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memcpy(*buffer, source + source_offset, bytes_to_read);
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*length -= bytes_to_read;
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*buffer += bytes_to_read;
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*address += bytes_to_read;
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}
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}
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void CVolumeDirectory::PadToAddress(u64 start_address, u64* address, u64* length, u8** buffer) const
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{
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if (start_address > *address && *length > 0)
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{
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u64 padBytes = std::min(start_address - *address, *length);
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memset(*buffer, 0, (size_t)padBytes);
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*length -= padBytes;
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*buffer += padBytes;
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*address += padBytes;
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}
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}
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void CVolumeDirectory::Write32(u32 data, u32 offset, std::vector<u8>* const buffer)
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{
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(*buffer)[offset++] = (data >> 24);
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(*buffer)[offset++] = (data >> 16) & 0xff;
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(*buffer)[offset++] = (data >> 8) & 0xff;
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(*buffer)[offset] = (data)&0xff;
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}
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void CVolumeDirectory::WriteEntryData(u32* entry_offset, u8 type, u32 name_offset, u64 data_offset,
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u64 length, u32 address_shift)
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{
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m_fst_data[(*entry_offset)++] = type;
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m_fst_data[(*entry_offset)++] = (name_offset >> 16) & 0xff;
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m_fst_data[(*entry_offset)++] = (name_offset >> 8) & 0xff;
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m_fst_data[(*entry_offset)++] = (name_offset)&0xff;
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Write32((u32)(data_offset >> address_shift), *entry_offset, &m_fst_data);
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*entry_offset += 4;
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Write32((u32)length, *entry_offset, &m_fst_data);
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*entry_offset += 4;
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}
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void CVolumeDirectory::WriteEntryName(u32* name_offset, const std::string& name)
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{
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strncpy((char*)&m_fst_data[*name_offset + m_fst_name_offset], name.c_str(), name.length() + 1);
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*name_offset += (u32)(name.length() + 1);
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}
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void CVolumeDirectory::WriteDirectory(const File::FSTEntry& parent_entry, u32* fst_offset,
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u32* name_offset, u64* data_offset, u32 parent_entry_index)
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{
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std::vector<File::FSTEntry> sorted_entries = parent_entry.children;
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// Sort for determinism
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std::sort(sorted_entries.begin(), sorted_entries.end(), [](const File::FSTEntry& one,
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const File::FSTEntry& two) {
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const std::string one_upper = ASCIIToUppercase(one.virtualName);
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const std::string two_upper = ASCIIToUppercase(two.virtualName);
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return one_upper == two_upper ? one.virtualName < two.virtualName : one_upper < two_upper;
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});
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for (const File::FSTEntry& entry : sorted_entries)
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{
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if (entry.isDirectory)
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{
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u32 entry_index = *fst_offset / ENTRY_SIZE;
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WriteEntryData(fst_offset, DIRECTORY_ENTRY, *name_offset, parent_entry_index,
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entry_index + entry.size + 1, 0);
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WriteEntryName(name_offset, entry.virtualName);
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WriteDirectory(entry, fst_offset, name_offset, data_offset, entry_index);
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}
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else
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{
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// put entry in FST
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WriteEntryData(fst_offset, FILE_ENTRY, *name_offset, *data_offset, entry.size,
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m_address_shift);
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WriteEntryName(name_offset, entry.virtualName);
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// write entry to virtual disk
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_dbg_assert_(DVDINTERFACE, m_virtual_disk.find(*data_offset) == m_virtual_disk.end());
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|
m_virtual_disk.emplace(*data_offset, entry.physicalName);
|
|
|
|
// 4 byte aligned
|
|
*data_offset = Common::AlignUp(*data_offset + std::max<u64>(entry.size, 1ull), 0x8000ull);
|
|
}
|
|
}
|
|
}
|
|
|
|
static u32 ComputeNameSize(const File::FSTEntry& parent_entry)
|
|
{
|
|
u32 name_size = 0;
|
|
for (const File::FSTEntry& entry : parent_entry.children)
|
|
{
|
|
if (entry.isDirectory)
|
|
name_size += ComputeNameSize(entry);
|
|
|
|
name_size += (u32)entry.virtualName.length() + 1;
|
|
}
|
|
return name_size;
|
|
}
|
|
|
|
static void ConvertUTF8NamesToSHIFTJIS(File::FSTEntry& parent_entry)
|
|
{
|
|
for (File::FSTEntry& entry : parent_entry.children)
|
|
{
|
|
if (entry.isDirectory)
|
|
ConvertUTF8NamesToSHIFTJIS(entry);
|
|
|
|
entry.virtualName = UTF8ToSHIFTJIS(entry.virtualName);
|
|
}
|
|
}
|
|
|
|
static std::string ASCIIToUppercase(std::string str)
|
|
{
|
|
std::transform(str.begin(), str.end(), str.begin(),
|
|
[](char c) { return std::toupper(c, std::locale::classic()); });
|
|
return str;
|
|
}
|
|
|
|
} // namespace
|