Jasper St. Pierre 2d974b6086 GLInterface: Destroy GLWin
Everything is now safely tucked inside each individual GLInterface.
2014-08-19 10:06:25 -04:00

29 lines
615 B
C++

// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <EGL/egl.h>
#include "Core/ConfigManager.h"
#include "VideoBackends/OGL/GLInterfaceBase.h"
class cInterfaceEGL : public cInterfaceBase
{
private:
void DetectMode();
EGLSurface egl_surf;
EGLContext egl_ctx;
EGLDisplay egl_dpy;
public:
void SwapInterval(int Interval);
void Swap();
void SetMode(u32 mode) { s_opengl_mode = mode; }
void* GetFuncAddress(const std::string& name);
bool Create(void *window_handle);
bool MakeCurrent();
void Shutdown();
};