mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-15 00:39:23 +01:00
![Soren Jorvang](/assets/img/avatar_default.png)
I am not replacing the following header files used by the Windows build, as I don't have a Windows build setup to test. Please point the Windows build at the header files inside these clean distribution packages and garbage collect the duplicates: GLew/*.h and SDL/Include_1.2. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
42 lines
1.1 KiB
Groff
42 lines
1.1 KiB
Groff
.TH "SDL_InitSubSystem" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
|
|
.SH "NAME"
|
|
SDL_InitSubSystem \- Initialize subsystems
|
|
.SH "SYNOPSIS"
|
|
.PP
|
|
\fB#include "SDL\&.h"
|
|
.sp
|
|
\fBint \fBSDL_InitSubSystem\fP\fR(\fBUint32 flags\fR);
|
|
.SH "DESCRIPTION"
|
|
.PP
|
|
After SDL has been initialized with \fI\fBSDL_Init\fP\fR you may initialize uninitialized subsystems with \fBSDL_InitSubSystem\fP\&. The \fBflags\fR parameter is the same as that used in \fI\fBSDL_Init\fP\fR\&.
|
|
.SH "EXAMPLES"
|
|
.PP
|
|
.nf
|
|
\f(CW/* Seperating Joystick and Video initialization\&. */
|
|
SDL_Init(SDL_INIT_VIDEO);
|
|
\&.
|
|
\&.
|
|
SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN);
|
|
\&.
|
|
/* Do Some Video stuff */
|
|
\&.
|
|
\&.
|
|
/* Initialize the joystick subsystem */
|
|
SDL_InitSubSystem(SDL_INIT_JOYSTICK);
|
|
|
|
/* Do some stuff with video and joystick */
|
|
\&.
|
|
\&.
|
|
\&.
|
|
/* Shut them both down */
|
|
SDL_Quit();\fR
|
|
.fi
|
|
.PP
|
|
.SH "RETURN VALUE"
|
|
.PP
|
|
Returns \fB-1\fR on an error or \fB0\fR on success\&.
|
|
.SH "SEE ALSO"
|
|
.PP
|
|
\fI\fBSDL_Init\fP\fR, \fI\fBSDL_Quit\fP\fR, \fI\fBSDL_QuitSubSystem\fP\fR
|
|
.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00
|