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I am not replacing the following header files used by the Windows build, as I don't have a Windows build setup to test. Please point the Windows build at the header files inside these clean distribution packages and garbage collect the duplicates: GLew/*.h and SDL/Include_1.2. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
23 lines
960 B
Groff
23 lines
960 B
Groff
.TH "SDL_SetGamma" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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.SH "NAME"
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SDL_SetGamma \- Sets the color gamma function for the display
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.SH "SYNOPSIS"
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.PP
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\fB#include "SDL\&.h"
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.sp
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\fBint \fBSDL_SetGamma\fP\fR(\fBfloat redgamma, float greengamma, float bluegamma\fR);
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.SH "DESCRIPTION"
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.PP
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Sets the "gamma function" for the display of each color component\&. Gamma controls the brightness/contrast of colors displayed on the screen\&. A gamma value of 1\&.0 is identity (i\&.e\&., no adjustment is made)\&.
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.PP
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This function adjusts the gamma based on the "gamma function" parameter, you can directly specify lookup tables for gamma adjustment with \fISDL_SetGammaRamp\fR\&.
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.PP
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Not all display hardware is able to change gamma\&.
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.SH "RETURN VALUE"
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.PP
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Returns -1 on error (or if gamma adjustment is not supported)\&.
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.SH "SEE ALSO"
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.PP
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\fISDL_GetGammaRamp\fR \fISDL_SetGammaRamp\fR
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.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01
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