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I am not replacing the following header files used by the Windows build, as I don't have a Windows build setup to test. Please point the Windows build at the header files inside these clean distribution packages and garbage collect the duplicates: GLew/*.h and SDL/Include_1.2. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
18 lines
669 B
Groff
18 lines
669 B
Groff
.TH "SDL_UnlockSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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.SH "NAME"
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SDL_UnlockSurface \- Unlocks a previously locked surface\&.
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.SH "SYNOPSIS"
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.PP
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\fB#include "SDL\&.h"
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.sp
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\fBvoid \fBSDL_UnlockSurface\fP\fR(\fBSDL_Surface *surface\fR);
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.SH "DESCRIPTION"
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.PP
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Surfaces that were previously locked using \fBSDL_LockSurface\fP must be unlocked with \fBSDL_UnlockSurface\fP\&. Surfaces should be unlocked as soon as possible\&.
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.PP
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It should be noted that since 1\&.1\&.8, surface locks are recursive\&. See \fI\fBSDL_LockSurface\fP\fR\&.
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.SH "SEE ALSO"
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.PP
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\fI\fBSDL_LockSurface\fP\fR
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.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01
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