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![Soren Jorvang](/assets/img/avatar_default.png)
I am not replacing the following header files used by the Windows build, as I don't have a Windows build setup to test. Please point the Windows build at the header files inside these clean distribution packages and garbage collect the duplicates: GLew/*.h and SDL/Include_1.2. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
28 lines
822 B
Groff
28 lines
822 B
Groff
.TH "SDL_WM_SetIcon" "3" "Tue 11 Sep 2001, 23:02" "SDL" "SDL API Reference"
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.SH "NAME"
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SDL_WM_SetIcon \- Sets the icon for the display window\&.
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.SH "SYNOPSIS"
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.PP
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\fB#include "SDL\&.h"
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.sp
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\fBvoid \fBSDL_WM_SetIcon\fP\fR(\fBSDL_Surface *icon, Uint8 *mask\fR);
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.SH "DESCRIPTION"
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.PP
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Sets the icon for the display window\&. Win32 icons must be 32x32\&.
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.PP
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This function must be called before the first call to \fISDL_SetVideoMode\fR\&.
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.PP
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It takes an \fBicon\fR surface, and a \fBmask\fR in MSB format\&.
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.PP
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If \fBmask\fR is \fBNULL\fP, the entire icon surface will be used as the icon\&.
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.SH "EXAMPLE"
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.PP
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.nf
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\f(CWSDL_WM_SetIcon(SDL_LoadBMP("icon\&.bmp"), NULL);\fR
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.fi
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.PP
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.SH "SEE ALSO"
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.PP
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\fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_WM_SetCaption\fP\fR
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.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:02
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