dolphin/Externals/SDL/docs/man3/SDL_WasInit.3
Soren Jorvang 2db54798d7 Import SDL 1.2.14 and GLEW 1.5.4.
I am not replacing the following header files used by the Windows build,
as I don't have a Windows build setup to test. Please point the Windows
build at the header files inside these clean distribution packages and
garbage collect the duplicates: GLew/*.h and SDL/Include_1.2.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-15 23:31:13 +00:00

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.TH "SDL_WasInit" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
.SH "NAME"
SDL_WasInit \- Check which subsystems are initialized
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBUint32 \fBSDL_WasInit\fP\fR(\fBUint32 flags\fR);
.SH "DESCRIPTION"
.PP
\fBSDL_WasInit\fP allows you to see which SDL subsytems have been \fIinitialized\fR\&. \fBflags\fR is a bitwise OR\&'d combination of the subsystems you wish to check (see \fI\fBSDL_Init\fP\fR for a list of subsystem flags)\&.
.SH "RETURN VALUE"
.PP
\fBSDL_WasInit\fP returns a bitwised OR\&'d combination of the initialized subsystems\&.
.SH "EXAMPLES"
.PP
.nf
\f(CW
/* Here are several ways you can use SDL_WasInit() */
/* Get init data on all the subsystems */
Uint32 subsystem_init;
subsystem_init=SDL_WasInit(SDL_INIT_EVERYTHING);
if(subsystem_init&SDL_INIT_VIDEO)
printf("Video is initialized\&.
");
else
printf("Video is not initialized\&.
");
/* Just check for one specfic subsystem */
if(SDL_WasInit(SDL_INIT_VIDEO)!=0)
printf("Video is initialized\&.
");
else
printf("Video is not initialized\&.
");
/* Check for two subsystems */
Uint32 subsystem_mask=SDL_INIT_VIDEO|SDL_INIT_AUDIO;
if(SDL_WasInit(subsystem_mask)==subsystem_mask)
printf("Video and Audio initialized\&.
");
else
printf("Video and Audio not initialized\&.
");
\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_Init\fP\fR, \fI\fBSDL_Subsystem\fP\fR
.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00