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https://github.com/dolphin-emu/dolphin.git
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788e19f54d
This makes the device ID assigning code common to all backends, by moving it to AddDevice() instead of copy-pasting or replicating the logic in the backends. Also, to prepare for hotplugging, instead of relying on a name usage count, the new ID assigning system always starts from ID 0 and tries to assign the first ID that is not used.
90 lines
1.9 KiB
C++
90 lines
1.9 KiB
C++
// Copyright 2010 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <IOKit/hid/IOHIDLib.h>
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#include "InputCommon/ControllerInterface/Device.h"
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#include "InputCommon/ControllerInterface/ForceFeedback/ForceFeedbackDevice.h"
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namespace ciface
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{
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namespace OSX
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{
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class Joystick : public ForceFeedback::ForceFeedbackDevice
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{
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private:
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class Button : public Input
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{
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public:
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Button(IOHIDElementRef element, IOHIDDeviceRef device) : m_element(element), m_device(device) {}
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std::string GetName() const override;
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ControlState GetState() const override;
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private:
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const IOHIDElementRef m_element;
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const IOHIDDeviceRef m_device;
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};
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class Axis : public Input
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{
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public:
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enum direction
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{
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positive = 0,
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negative
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};
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Axis(IOHIDElementRef element, IOHIDDeviceRef device, direction dir);
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std::string GetName() const override;
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ControlState GetState() const override;
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private:
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const IOHIDElementRef m_element;
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const IOHIDDeviceRef m_device;
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std::string m_name;
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const direction m_direction;
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float m_neutral;
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float m_scale;
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};
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class Hat : public Input
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{
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public:
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enum direction
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{
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up = 0,
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right,
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down,
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left
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};
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Hat(IOHIDElementRef element, IOHIDDeviceRef device, direction dir);
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std::string GetName() const override;
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ControlState GetState() const override;
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private:
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const IOHIDElementRef m_element;
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const IOHIDDeviceRef m_device;
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const char* m_name;
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const direction m_direction;
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};
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public:
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Joystick(IOHIDDeviceRef device, std::string name);
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~Joystick();
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std::string GetName() const override;
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std::string GetSource() const override;
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private:
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const IOHIDDeviceRef m_device;
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const std::string m_device_name;
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ForceFeedback::FFDeviceAdapterReference m_ff_device;
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};
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}
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}
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