Lioncash a82675b7d5 Kill off some usages of c_str.
Also changes some function params, but this is ok.
Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
2014-03-14 13:51:23 -04:00

43 lines
1.1 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <map>
#include "Common/CommonTypes.h"
namespace HLE
{
enum
{
HLE_HOOK_START = 0, // Hook the beginning of the function and execute the function afterwards
HLE_HOOK_END = 1, // Hook the end of the function, executing the function first before the hook
HLE_HOOK_REPLACE = 2, // Replace the function with the HLE version
HLE_HOOK_NONE = 3, // Do not hook the function
};
enum
{
HLE_TYPE_GENERIC = 0, // Miscellaneous function
HLE_TYPE_MEMORY = 1, // Memory operation
HLE_TYPE_FP = 2, // Floating Point operation
HLE_TYPE_DEBUG = 3, // Debug output function
};
void PatchFunctions();
void Patch(u32 pc, const char *func_name);
u32 UnPatch(const std::string& patchName);
void Execute(u32 _CurrentPC, u32 _Instruction);
u32 GetFunctionIndex(u32 em_address);
int GetFunctionTypeByIndex(u32 index);
int GetFunctionFlagsByIndex(u32 index);
bool IsEnabled(int flags);
static std::map<u32, u32> orig_instruction;
}