mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-11 16:49:12 +01:00
a82675b7d5
Also changes some function params, but this is ok. Some simplifications were also able to be made (ie. killing off strcmps with ==, etc).
68 lines
1.2 KiB
C++
68 lines
1.2 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "Common/IniFile.h"
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namespace PatchEngine
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{
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enum PatchType
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{
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PATCH_8BIT,
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PATCH_16BIT,
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PATCH_32BIT,
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};
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extern const char *PatchTypeStrings[];
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struct PatchEntry
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{
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PatchEntry() {}
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PatchEntry(PatchType _t, u32 _addr, u32 _value) : type(_t), address(_addr), value(_value) {}
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PatchType type;
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u32 address;
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u32 value;
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};
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struct Patch
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{
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std::string name;
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std::vector<PatchEntry> entries;
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bool active;
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bool user_defined; // False if this code is shipped with Dolphin.
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};
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int GetSpeedhackCycles(const u32 addr);
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void LoadPatchSection(const std::string& section, std::vector<Patch> &patches,
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IniFile &globalIni, IniFile &localIni);
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void LoadPatches();
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void ApplyFramePatches();
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void ApplyARPatches();
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void Shutdown();
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inline int GetPatchTypeCharLength(PatchType type)
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{
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int size = 8;
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switch (type)
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{
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case PatchEngine::PATCH_8BIT:
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size = 2;
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break;
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case PatchEngine::PATCH_16BIT:
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size = 4;
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break;
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case PatchEngine::PATCH_32BIT:
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size = 8;
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break;
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}
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return size;
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}
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} // namespace
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