dolphin/Source/Core/DolphinWX/Src/ISOProperties.h
skidau 34aebffff9 Added an option "Alternate RFI" to the Game Properties to enable alternate interrupt timing. Try enabling this option if a game hangs, works only in the Interpreter or Dolphin crashes. This option fixes Die Hard: Vendetta and Medabots Infinity.
Fixed the interpreter to execute instructions in the right number of cycles.  It used to execute all instructions in one cycle.

Added a trace function to the interpreter making it easier to determine differences between the interpreter and the recompilers.

Removed the "Enable self modifying code check" as it was not useful.

Fixes issue 2407.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6183 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-09-06 10:27:33 +00:00

270 lines
6.5 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef __ISOPROPERTIES_h__
#define __ISOPROPERTIES_h__
#include <wx/wx.h>
#include <wx/sizer.h>
#include <wx/filepicker.h>
#include <wx/statbmp.h>
#include <wx/imaglist.h>
#include <wx/fontmap.h>
#include <wx/treectrl.h>
#include <wx/gbsizer.h>
#include <wx/notebook.h>
#include <wx/mimetype.h>
#include <string>
#include "ISOFile.h"
#include "Filesystem.h"
#include "IniFile.h"
#include "PatchEngine.h"
#include "ActionReplay.h"
#include "GeckoCodeDiag.h"
class CISOProperties : public wxDialog
{
public:
CISOProperties(const std::string fileName,
wxWindow* parent,
wxWindowID id = 1,
const wxString& title = wxT("Properties"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER);
virtual ~CISOProperties();
bool bRefreshList;
void ActionReplayList_Load();
bool SaveGameConfig();
private:
DECLARE_EVENT_TABLE();
wxStaticBoxSizer *sbGameConfig;
wxStaticBoxSizer *sbCoreOverrides;
wxStaticBoxSizer *sbWiiOverrides;
wxStaticBoxSizer *sbVideoOverrides;
wxBoxSizer *sEmuState;
wxBoxSizer *sPatches;
wxBoxSizer *sPatchButtons;
wxBoxSizer *sCheats;
wxBoxSizer *sCheatButtons;
wxStaticBoxSizer *sbISODetails;
wxGridBagSizer *sISODetails;
wxStaticBoxSizer *sbBannerDetails;
wxGridBagSizer *sBannerDetails;
wxButton *m_Close;
wxNotebook *m_Notebook;
wxPanel *m_GameConfig;
wxPanel *m_PatchPage;
wxPanel *m_CheatPage;
wxPanel *m_Information;
wxPanel *m_Filesystem;
wxStaticText *OverrideText;
// Core
wxCheckBox *CPUThread, *SkipIdle, *MMU, *AlternateRFI, *TLBHack;
// Wii
wxCheckBox *EnableProgressiveScan, *EnableWideScreen;
// Video
wxCheckBox *ForceFiltering,
*EFBCopyDisable, *EFBToTextureEnable,
*SafeTextureCache, *DstAlphaPass, *UseXFB, *UseZTPSpeedupHack;
wxStaticText *Hacktext;
wxArrayString arrayStringFor_Hack;
wxChoice *Hack;
wxStaticText *WMTightnessText;
wxTextCtrl *WMTightness;
wxButton *EditConfig;
wxStaticText *EmuStateText;
wxArrayString arrayStringFor_EmuState;
wxChoice *EmuState;
wxTextCtrl *EmuIssues;
wxArrayString arrayStringFor_Patches;
wxCheckListBox *Patches;
wxButton *EditPatch;
wxButton *AddPatch;
wxButton *RemovePatch;
wxArrayString arrayStringFor_Cheats;
wxCheckListBox *Cheats;
wxButton *EditCheat;
wxButton *AddCheat;
wxButton *RemoveCheat;
wxArrayString arrayStringFor_Speedhacks;
wxCheckListBox *Speedhacks;
wxButton *EditSpeedhack;
wxButton *AddSpeedhack;
wxButton *RemoveSpeedhack;
wxStaticText *m_NameText;
wxStaticText *m_GameIDText;
wxStaticText *m_CountryText;
wxStaticText *m_MakerIDText;
wxStaticText *m_DateText;
wxStaticText *m_FSTText;
wxStaticText *m_LangText;
wxStaticText *m_ShortText;
wxStaticText *m_MakerText;
wxStaticText *m_CommentText;
wxStaticText *m_BannerText;
wxTextCtrl *m_Name;
wxTextCtrl *m_GameID;
wxTextCtrl *m_Country;
wxTextCtrl *m_MakerID;
wxTextCtrl *m_Date;
wxTextCtrl *m_FST;
wxArrayString arrayStringFor_Lang;
wxChoice *m_Lang;
wxTextCtrl *m_ShortName;
wxTextCtrl *m_Maker;
wxTextCtrl *m_Comment;
wxStaticBitmap *m_Banner;
wxTreeCtrl *m_Treectrl;
wxTreeItemId RootId;
wxImageList *m_iconList;
Gecko::CodeConfigPanel *m_geckocode_panel;
enum
{
ID_CLOSE = 1000,
ID_TREECTRL,
ID_NOTEBOOK,
ID_GAMECONFIG,
ID_PATCH_PAGE,
ID_ARCODE_PAGE,
ID_SPEEDHACK_PAGE,
ID_INFORMATION,
ID_FILESYSTEM,
ID_OVERRIDE_TEXT,
ID_USEDUALCORE,
ID_IDLESKIP,
ID_MMU,
ID_TLBHACK,
ID_RFI,
ID_FORCEFILTERING,
ID_EFBCOPYDISABLE,
ID_EFBTOTEXTUREENABLE,
ID_SAFETEXTURECACHE,
ID_DSTALPHAPASS,
ID_USEXFB,
ID_ZTP_SPEEDUP,
ID_HACK_TEXT,
ID_HACK,
ID_WMTIGHTNESS_TEXT,
ID_WMTIGHTNESS,
ID_ENABLEPROGRESSIVESCAN,
ID_ENABLEWIDESCREEN,
ID_EDITCONFIG,
ID_EMUSTATE_TEXT,
ID_EMUSTATE,
ID_EMUISSUES_TEXT,
ID_EMU_ISSUES,
ID_PATCHES_LIST,
ID_EDITPATCH,
ID_ADDPATCH,
ID_REMOVEPATCH,
ID_CHEATS_LIST,
ID_EDITCHEAT,
ID_ADDCHEAT,
ID_REMOVECHEAT,
ID_NAME_TEXT,
ID_GAMEID_TEXT,
ID_COUNTRY_TEXT,
ID_MAKERID_TEXT,
ID_DATE_TEXT,
ID_FST_TEXT,
ID_VERSION_TEXT,
ID_LANG_TEXT,
ID_SHORTNAME_TEXT,
ID_LONGNAME_TEXT,
ID_MAKER_TEXT,
ID_COMMENT_TEXT,
ID_BANNER_TEXT,
ID_NAME,
ID_GAMEID,
ID_COUNTRY,
ID_MAKERID,
ID_DATE,
ID_FST,
ID_VERSION,
ID_LANG,
ID_SHORTNAME,
ID_LONGNAME,
ID_MAKER,
ID_COMMENT,
ID_BANNER,
IDM_EXTRACTDIR,
IDM_EXTRACTALL,
IDM_EXTRACTFILE,
IDM_EXTRACTAPPLOADER,
IDM_EXTRACTDOL,
IDM_BNRSAVEAS
};
void CreateGUIControls(bool);
void OnClose(wxCloseEvent& event);
void OnCloseClick(wxCommandEvent& event);
void OnEditConfig(wxCommandEvent& event);
void ListSelectionChanged(wxCommandEvent& event);
void PatchButtonClicked(wxCommandEvent& event);
void ActionReplayButtonClicked(wxCommandEvent& event);
void RightClickOnBanner(wxMouseEvent& event);
void OnBannerImageSave(wxCommandEvent& event);
void OnRightClickOnTree(wxTreeEvent& event);
void OnExtractFile(wxCommandEvent& event);
void OnExtractDir(wxCommandEvent& event);
void OnExtractDataFromHeader(wxCommandEvent& event);
void SetRefresh(wxCommandEvent& event);
void OnChangeBannerLang(wxCommandEvent& event);
GameListItem *OpenGameListItem;
std::vector<const DiscIO::SFileInfo *> GCFiles;
typedef std::vector<const DiscIO::SFileInfo *>::iterator fileIter;
size_t CreateDirectoryTree(wxTreeItemId& parent,
std::vector<const DiscIO::SFileInfo*> fileInfos,
const size_t _FirstIndex,
const size_t _LastIndex);
void ExportDir(const char* _rFullPath, const char* _rExportFilename,
const int partitionNum = 0);
IniFile GameIni;
std::string GameIniFile;
void LoadGameConfig();
void PatchList_Load();
void PatchList_Save();
void ActionReplayList_Save();
void ChangeBannerDetails(int lang);
};
#endif