degasus 35373c5185 TextureCache: load all mipmap levels from custom textures
This drops the "feature" to load level 0 from the custom texture
and all other levels from the native one if the size matches.
But in my opinion, when a custom texture only provide one level,
no more should be used at all.
2015-03-02 00:09:09 +01:00
..
2015-02-25 10:48:21 -05:00
2015-03-01 16:17:32 +01:00
2015-03-01 16:17:32 +01:00