Logo
Explore Help
Sign In
The-Homebrew-Cloud/dolphin
2
0
Fork 0
You've already forked dolphin
mirror of https://github.com/dolphin-emu/dolphin.git synced 2025-05-12 10:01:25 +02:00
Code Issues Packages Projects Releases Wiki Activity
dolphin/Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions
History
iwubcode a1147dae6e VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
..
CustomPipelineAction.cpp
VideoCommon: refactor the custom pipeline logic in the graphics mod action into a separate class, so it is reusable
2024-01-27 00:12:49 -06:00
CustomPipelineAction.h
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
MoveAction.cpp
…
MoveAction.h
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
PrintAction.cpp
VideoCommon: call texture load graphics mod hook when Dolphin loads a texture
2022-10-28 19:24:43 -05:00
PrintAction.h
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
ScaleAction.cpp
…
ScaleAction.h
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
SkipAction.cpp
…
SkipAction.h
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
Powered by Gitea Version: 1.23.7 Page: 1326ms Template: 18ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API