Techjar 39449da304 NetPlay: Don't update mappings on leave if player had no mappings
This stops clients randomly deadlocking when a spectator leaves, as the mappings construct is not thread-safe and should not be written while the game is running.
2018-07-10 18:35:37 -04:00
..
2018-04-12 21:28:39 +02:00
2018-07-07 00:48:38 +02:00