mirror of
https://github.com/dolphin-emu/dolphin.git
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465 lines
13 KiB
C++
465 lines
13 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// NOTE:
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// These functions are primarily used by the interpreter versions of the LoadStore instructions.
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// However, if a JITed instruction (for example lwz) wants to access a bad memory area that call
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// may be redirected here (for example to Read_U32()).
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#include "Core/HW/Memmap.h"
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#include <algorithm>
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#include <cstring>
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#include <memory>
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#include "Common/ChunkFile.h"
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "Common/MemArena.h"
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#include "Common/Swap.h"
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#include "Core/ConfigManager.h"
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#include "Core/HW/AudioInterface.h"
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#include "Core/HW/DSP.h"
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#include "Core/HW/DVD/DVDInterface.h"
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#include "Core/HW/EXI/EXI.h"
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#include "Core/HW/MMIO.h"
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#include "Core/HW/MemoryInterface.h"
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#include "Core/HW/ProcessorInterface.h"
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#include "Core/HW/SI/SI.h"
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#include "Core/HW/VideoInterface.h"
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#include "Core/HW/WII_IPC.h"
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#include "Core/PowerPC/JitCommon/JitBase.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "VideoCommon/CommandProcessor.h"
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#include "VideoCommon/PixelEngine.h"
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namespace Memory
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{
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// =================================
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// Init() declarations
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// ----------------
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// Store the MemArena here
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u8* physical_base = nullptr;
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u8* logical_base = nullptr;
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// The MemArena class
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static Common::MemArena g_arena;
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// ==============
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// STATE_TO_SAVE
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static bool m_IsInitialized = false; // Save the Init(), Shutdown() state
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// END STATE_TO_SAVE
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u8* m_pRAM;
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u8* m_pL1Cache;
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u8* m_pEXRAM;
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u8* m_pFakeVMEM;
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// MMIO mapping object.
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std::unique_ptr<MMIO::Mapping> mmio_mapping;
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static std::unique_ptr<MMIO::Mapping> InitMMIO()
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{
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auto mmio = std::make_unique<MMIO::Mapping>();
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CommandProcessor::RegisterMMIO(mmio.get(), 0x0C000000);
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PixelEngine::RegisterMMIO(mmio.get(), 0x0C001000);
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VideoInterface::RegisterMMIO(mmio.get(), 0x0C002000);
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ProcessorInterface::RegisterMMIO(mmio.get(), 0x0C003000);
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MemoryInterface::RegisterMMIO(mmio.get(), 0x0C004000);
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DSP::RegisterMMIO(mmio.get(), 0x0C005000);
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DVDInterface::RegisterMMIO(mmio.get(), 0x0C006000);
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SerialInterface::RegisterMMIO(mmio.get(), 0x0C006400);
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ExpansionInterface::RegisterMMIO(mmio.get(), 0x0C006800);
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AudioInterface::RegisterMMIO(mmio.get(), 0x0C006C00);
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return mmio;
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}
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static std::unique_ptr<MMIO::Mapping> InitMMIOWii()
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{
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auto mmio = InitMMIO();
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IOS::RegisterMMIO(mmio.get(), 0x0D000000);
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DVDInterface::RegisterMMIO(mmio.get(), 0x0D006000);
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SerialInterface::RegisterMMIO(mmio.get(), 0x0D006400);
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ExpansionInterface::RegisterMMIO(mmio.get(), 0x0D006800);
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AudioInterface::RegisterMMIO(mmio.get(), 0x0D006C00);
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return mmio;
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}
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bool IsInitialized()
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{
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return m_IsInitialized;
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}
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struct PhysicalMemoryRegion
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{
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u8** out_pointer;
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u32 physical_address;
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u32 size;
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enum : u32
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{
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ALWAYS = 0,
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FAKE_VMEM = 1,
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WII_ONLY = 2,
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} flags;
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u32 shm_position;
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};
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struct LogicalMemoryView
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{
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void* mapped_pointer;
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u32 mapped_size;
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};
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// Dolphin allocates memory to represent four regions:
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// - 32MB RAM (actually 24MB on hardware), available on Gamecube and Wii
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// - 64MB "EXRAM", RAM only available on Wii
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// - 32MB FakeVMem, allocated in GameCube mode when MMU support is turned off.
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// This is used to approximate the behavior of a common library which pages
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// memory to and from the DSP's dedicated RAM. The DSP's RAM (ARAM) isn't
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// directly addressable on GameCube.
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// - 256KB Locked L1, to represent cache lines allocated out of the L1 data
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// cache in Locked L1 mode. Dolphin does not emulate this hardware feature
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// accurately; it just pretends there is extra memory at 0xE0000000.
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//
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// The 4GB starting at physical_base represents access from the CPU
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// with address translation turned off. (This is only used by the CPU;
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// other devices, like the GPU, use other rules, approximated by
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// Memory::GetPointer.) This memory is laid out as follows:
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// [0x00000000, 0x02000000) - 32MB RAM
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// [0x02000000, 0x08000000) - Mirrors of 32MB RAM
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// [0x08000000, 0x0C000000) - EFB "mapping" (not handled here)
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// [0x0C000000, 0x0E000000) - MMIO etc. (not handled here)
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// [0x10000000, 0x14000000) - 64MB RAM (Wii-only; slightly slower)
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// [0x7E000000, 0x80000000) - FakeVMEM
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// [0xE0000000, 0xE0040000) - 256KB locked L1
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//
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// The 4GB starting at logical_base represents access from the CPU
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// with address translation turned on. This mapping is computed based
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// on the BAT registers.
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//
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// Each of these 4GB regions is followed by 4GB of empty space so overflows
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// in address computation in the JIT don't access the wrong memory.
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//
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// The neighboring mirrors of RAM ([0x02000000, 0x08000000), etc.) exist because
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// the bus masks off the bits in question for RAM accesses; using them is a
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// terrible idea because the CPU cache won't handle them correctly, but a
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// few buggy games (notably Rogue Squadron 2) use them by accident. They
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// aren't backed by memory mappings because they are used very rarely.
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//
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// Dolphin doesn't emulate the difference between cached and uncached access.
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//
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// TODO: The actual size of RAM is REALRAM_SIZE (24MB); the other 8MB shouldn't
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// be backed by actual memory.
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static PhysicalMemoryRegion physical_regions[] = {
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{&m_pRAM, 0x00000000, RAM_SIZE, PhysicalMemoryRegion::ALWAYS},
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{&m_pL1Cache, 0xE0000000, L1_CACHE_SIZE, PhysicalMemoryRegion::ALWAYS},
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{&m_pFakeVMEM, 0x7E000000, FAKEVMEM_SIZE, PhysicalMemoryRegion::FAKE_VMEM},
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{&m_pEXRAM, 0x10000000, EXRAM_SIZE, PhysicalMemoryRegion::WII_ONLY},
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};
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static std::vector<LogicalMemoryView> logical_mapped_entries;
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void Init()
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{
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bool wii = SConfig::GetInstance().bWii;
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bool bMMU = SConfig::GetInstance().bMMU;
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bool bFakeVMEM = false;
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#ifndef _ARCH_32
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// If MMU is turned off in GameCube mode, turn on fake VMEM hack.
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// The fake VMEM hack's address space is above the memory space that we
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// allocate on 32bit targets, so disable it there.
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bFakeVMEM = !wii && !bMMU;
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#endif
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u32 flags = 0;
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if (wii)
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flags |= PhysicalMemoryRegion::WII_ONLY;
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if (bFakeVMEM)
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flags |= PhysicalMemoryRegion::FAKE_VMEM;
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u32 mem_size = 0;
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for (PhysicalMemoryRegion& region : physical_regions)
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{
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if ((flags & region.flags) != region.flags)
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continue;
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region.shm_position = mem_size;
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mem_size += region.size;
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}
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g_arena.GrabSHMSegment(mem_size);
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physical_base = Common::MemArena::FindMemoryBase();
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for (PhysicalMemoryRegion& region : physical_regions)
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{
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if ((flags & region.flags) != region.flags)
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continue;
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u8* base = physical_base + region.physical_address;
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*region.out_pointer = (u8*)g_arena.CreateView(region.shm_position, region.size, base);
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if (!*region.out_pointer)
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{
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PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
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exit(0);
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}
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}
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#ifndef _ARCH_32
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logical_base = physical_base + 0x200000000;
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#endif
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if (wii)
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mmio_mapping = InitMMIOWii();
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else
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mmio_mapping = InitMMIO();
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Clear();
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INFO_LOG(MEMMAP, "Memory system initialized. RAM at %p", m_pRAM);
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m_IsInitialized = true;
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}
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void UpdateLogicalMemory(const PowerPC::BatTable& dbat_table)
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{
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for (auto& entry : logical_mapped_entries)
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{
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g_arena.ReleaseView(entry.mapped_pointer, entry.mapped_size);
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}
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logical_mapped_entries.clear();
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for (u32 i = 0; i < dbat_table.size(); ++i)
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{
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if (dbat_table[i] & PowerPC::BAT_PHYSICAL_BIT)
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{
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u32 logical_address = i << PowerPC::BAT_INDEX_SHIFT;
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// TODO: Merge adjacent mappings to make this faster.
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u32 logical_size = PowerPC::BAT_PAGE_SIZE;
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u32 translated_address = dbat_table[i] & PowerPC::BAT_RESULT_MASK;
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for (const auto& physical_region : physical_regions)
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{
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u32 mapping_address = physical_region.physical_address;
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u32 mapping_end = mapping_address + physical_region.size;
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u32 intersection_start = std::max(mapping_address, translated_address);
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u32 intersection_end = std::min(mapping_end, translated_address + logical_size);
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if (intersection_start < intersection_end)
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{
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// Found an overlapping region; map it.
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u32 position = physical_region.shm_position + intersection_start - mapping_address;
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u8* base = logical_base + logical_address + intersection_start - translated_address;
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u32 mapped_size = intersection_end - intersection_start;
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void* mapped_pointer = g_arena.CreateView(position, mapped_size, base);
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if (!mapped_pointer)
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{
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PanicAlert("MemoryMap_Setup: Failed finding a memory base.");
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exit(0);
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}
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logical_mapped_entries.push_back({mapped_pointer, mapped_size});
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}
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}
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}
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}
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}
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void DoState(PointerWrap& p)
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{
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bool wii = SConfig::GetInstance().bWii;
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p.DoArray(m_pRAM, RAM_SIZE);
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p.DoArray(m_pL1Cache, L1_CACHE_SIZE);
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p.DoMarker("Memory RAM");
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if (m_pFakeVMEM)
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p.DoArray(m_pFakeVMEM, FAKEVMEM_SIZE);
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p.DoMarker("Memory FakeVMEM");
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if (wii)
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p.DoArray(m_pEXRAM, EXRAM_SIZE);
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p.DoMarker("Memory EXRAM");
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}
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void Shutdown()
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{
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m_IsInitialized = false;
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u32 flags = 0;
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if (SConfig::GetInstance().bWii)
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flags |= PhysicalMemoryRegion::WII_ONLY;
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if (m_pFakeVMEM)
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flags |= PhysicalMemoryRegion::FAKE_VMEM;
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for (PhysicalMemoryRegion& region : physical_regions)
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{
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if ((flags & region.flags) != region.flags)
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continue;
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g_arena.ReleaseView(*region.out_pointer, region.size);
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*region.out_pointer = nullptr;
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}
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for (auto& entry : logical_mapped_entries)
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{
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g_arena.ReleaseView(entry.mapped_pointer, entry.mapped_size);
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}
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logical_mapped_entries.clear();
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g_arena.ReleaseSHMSegment();
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physical_base = nullptr;
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logical_base = nullptr;
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mmio_mapping.reset();
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INFO_LOG(MEMMAP, "Memory system shut down.");
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}
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void Clear()
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{
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if (m_pRAM)
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memset(m_pRAM, 0, RAM_SIZE);
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if (m_pL1Cache)
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memset(m_pL1Cache, 0, L1_CACHE_SIZE);
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if (m_pFakeVMEM)
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memset(m_pFakeVMEM, 0, FAKEVMEM_SIZE);
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if (m_pEXRAM)
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memset(m_pEXRAM, 0, EXRAM_SIZE);
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}
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static inline u8* GetPointerForRange(u32 address, size_t size)
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{
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// Make sure we don't have a range spanning 2 separate banks
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if (size >= EXRAM_SIZE)
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return nullptr;
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// Check that the beginning and end of the range are valid
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u8* pointer = GetPointer(address);
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if (!pointer || !GetPointer(address + u32(size) - 1))
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return nullptr;
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return pointer;
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}
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void CopyFromEmu(void* data, u32 address, size_t size)
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{
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if (size == 0)
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return;
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void* pointer = GetPointerForRange(address, size);
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if (!pointer)
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{
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PanicAlert("Invalid range in CopyFromEmu. %zx bytes from 0x%08x", size, address);
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return;
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}
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memcpy(data, pointer, size);
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}
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void CopyToEmu(u32 address, const void* data, size_t size)
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{
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if (size == 0)
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return;
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void* pointer = GetPointerForRange(address, size);
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if (!pointer)
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{
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PanicAlert("Invalid range in CopyToEmu. %zx bytes to 0x%08x", size, address);
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return;
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}
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memcpy(pointer, data, size);
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}
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void Memset(u32 address, u8 value, size_t size)
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{
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if (size == 0)
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return;
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void* pointer = GetPointerForRange(address, size);
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if (!pointer)
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{
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PanicAlert("Invalid range in Memset. %zx bytes at 0x%08x", size, address);
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return;
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}
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memset(pointer, value, size);
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}
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std::string GetString(u32 em_address, size_t size)
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{
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const char* ptr = reinterpret_cast<const char*>(GetPointer(em_address));
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if (ptr == nullptr)
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return "";
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if (size == 0) // Null terminated string.
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{
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return std::string(ptr);
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}
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else // Fixed size string, potentially null terminated or null padded.
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{
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size_t length = strnlen(ptr, size);
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return std::string(ptr, length);
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}
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}
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u8* GetPointer(u32 address)
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{
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// TODO: Should we be masking off more bits here? Can all devices access
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// EXRAM?
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address &= 0x3FFFFFFF;
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if (address < REALRAM_SIZE)
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return m_pRAM + address;
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if (m_pEXRAM)
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{
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if ((address >> 28) == 0x1 && (address & 0x0fffffff) < EXRAM_SIZE)
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return m_pEXRAM + (address & EXRAM_MASK);
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}
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PanicAlert("Unknown Pointer 0x%08x PC 0x%08x LR 0x%08x", address, PC, LR);
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return nullptr;
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}
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u8 Read_U8(u32 address)
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{
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return *GetPointer(address);
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}
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u16 Read_U16(u32 address)
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{
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return Common::swap16(GetPointer(address));
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}
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u32 Read_U32(u32 address)
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{
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return Common::swap32(GetPointer(address));
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}
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u64 Read_U64(u32 address)
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{
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return Common::swap64(GetPointer(address));
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}
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void Write_U8(u8 value, u32 address)
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{
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*GetPointer(address) = value;
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}
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void Write_U16(u16 value, u32 address)
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{
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u16 swapped_value = Common::swap16(value);
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std::memcpy(GetPointer(address), &swapped_value, sizeof(u16));
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}
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void Write_U32(u32 value, u32 address)
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{
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u32 swapped_value = Common::swap32(value);
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std::memcpy(GetPointer(address), &swapped_value, sizeof(u32));
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}
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void Write_U64(u64 value, u32 address)
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{
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u64 swapped_value = Common::swap64(value);
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std::memcpy(GetPointer(address), &swapped_value, sizeof(u64));
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}
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void Write_U32_Swap(u32 value, u32 address)
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{
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std::memcpy(GetPointer(address), &value, sizeof(u32));
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}
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void Write_U64_Swap(u64 value, u32 address)
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{
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std::memcpy(GetPointer(address), &value, sizeof(u64));
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}
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} // namespace
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