dolphin/Source/Core/DiscIO/VolumeWiiCrypted.h
JosJuice 2ce9281f77 Don't show FST size in game properties
Normal users don't care about it. In fact, people care so
little about it that the Wii implementation of it was broken
starting from when it was implemented (eb65601) to 7 years
later (e0a47c1), apparently without anyone reporting it.
2017-06-04 14:20:20 +02:00

77 lines
2.7 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <map>
#include <mbedtls/aes.h>
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "Core/IOS/ES/Formats.h"
#include "DiscIO/Volume.h"
// --- this volume type is used for encrypted Wii images ---
namespace DiscIO
{
class IBlobReader;
enum class BlobType;
enum class Country;
enum class Language;
enum class Region;
enum class Platform;
class CVolumeWiiCrypted : public IVolume
{
public:
CVolumeWiiCrypted(std::unique_ptr<IBlobReader> reader);
~CVolumeWiiCrypted();
bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, const Partition& partition) const override;
std::vector<Partition> GetPartitions() const override;
Partition GetGamePartition() const override;
std::optional<u64> GetTitleID(const Partition& partition) const override;
const IOS::ES::TicketReader& GetTicket(const Partition& partition) const override;
const IOS::ES::TMDReader& GetTMD(const Partition& partition) const override;
std::string GetGameID(const Partition& partition) const override;
std::string GetMakerID(const Partition& partition) const override;
u16 GetRevision(const Partition& partition) const override;
std::string GetInternalName(const Partition& partition) const override;
std::map<Language, std::string> GetLongNames() const override;
std::vector<u32> GetBanner(int* width, int* height) const override;
std::string GetApploaderDate(const Partition& partition) const override;
u8 GetDiscNumber(const Partition& partition) const override;
Platform GetVolumeType() const override;
bool SupportsIntegrityCheck() const override { return true; }
bool CheckIntegrity(const Partition& partition) const override;
Region GetRegion() const override;
Country GetCountry(const Partition& partition) const override;
BlobType GetBlobType() const override;
u64 GetSize() const override;
u64 GetRawSize() const override;
static u64 PartitionOffsetToRawOffset(u64 offset, const Partition& partition);
static constexpr unsigned int BLOCK_HEADER_SIZE = 0x0400;
static constexpr unsigned int BLOCK_DATA_SIZE = 0x7C00;
static constexpr unsigned int BLOCK_TOTAL_SIZE = BLOCK_HEADER_SIZE + BLOCK_DATA_SIZE;
private:
std::unique_ptr<IBlobReader> m_pReader;
std::map<Partition, std::unique_ptr<mbedtls_aes_context>> m_partition_keys;
std::map<Partition, IOS::ES::TicketReader> m_partition_tickets;
std::map<Partition, IOS::ES::TMDReader> m_partition_tmds;
Partition m_game_partition;
mutable u64 m_last_decrypted_block;
mutable u8 m_last_decrypted_block_data[BLOCK_DATA_SIZE];
};
} // namespace