mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-11 16:49:12 +01:00
41e7c43d0d
Add a context menu entry in main game list to host a netplay game based on saved settings. Original commit: commit 91aaa958e6af0275c07b63443938a0be471e0669 Author: Aestek <thib.gilles@gmail.com> Date: Sun Jul 24 14:51:37 2016 +0200
54 lines
1.2 KiB
C++
54 lines
1.2 KiB
C++
// Copyright 2016 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <string>
|
|
#include "Common/CommonTypes.h"
|
|
#include "Common/IniFile.h"
|
|
|
|
class CGameListCtrl;
|
|
class wxWindow;
|
|
|
|
class NetPlayLaunchConfig
|
|
{
|
|
public:
|
|
static std::string GetTraversalHostFromIniConfig(IniFile::Section& netplay_section);
|
|
static u16 GetTraversalPortFromIniConfig(IniFile::Section& netplay_section);
|
|
|
|
static const std::string DEFAULT_TRAVERSAL_HOST;
|
|
static const u16 DEFAULT_TRAVERSAL_PORT;
|
|
|
|
std::string player_name;
|
|
const CGameListCtrl* game_list_ctrl;
|
|
wxWindow* parent_window;
|
|
bool use_traversal;
|
|
std::string traversal_host;
|
|
u16 traversal_port;
|
|
};
|
|
|
|
class NetPlayHostConfig : public NetPlayLaunchConfig
|
|
{
|
|
public:
|
|
void FromIniConfig(IniFile::Section& netplay_section);
|
|
|
|
static const u16 DEFAULT_LISTEN_PORT;
|
|
|
|
std::string game_name;
|
|
u16 listen_port = 0;
|
|
bool forward_port;
|
|
};
|
|
|
|
class NetPlayJoinConfig : public NetPlayLaunchConfig
|
|
{
|
|
public:
|
|
std::string connect_host;
|
|
u16 connect_port;
|
|
std::string connect_hash_code;
|
|
};
|
|
|
|
class NetPlayLauncher
|
|
{
|
|
public:
|
|
static bool Host(const NetPlayHostConfig& config);
|
|
static bool Join(const NetPlayJoinConfig& config);
|
|
}; |