Filoppi 379ffc268d IMUGyroscope: make GetState update optional (on by default), fix const, clean code
My future PRs will split the UI state from the Emulation State of some of these emulated
controller values and this readies the code for it.
2021-05-19 20:51:35 +03:00

179 lines
5.7 KiB
C++

// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.h"
#include <algorithm>
#include <memory>
#include "Common/Common.h"
#include "Common/MathUtil.h"
#include "InputCommon/ControlReference/ControlReference.h"
#include "InputCommon/ControllerEmu/Control/Control.h"
namespace ControllerEmu
{
// Maximum period for calculating an average stable value.
// Just to prevent failures due to timer overflow.
static constexpr auto MAXIMUM_CALIBRATION_DURATION = std::chrono::hours(1);
// If calibration updates do not happen at this rate, restart calibration period.
// This prevents calibration across periods of no regular updates. (e.g. between game sessions)
// This is made slightly lower than the UI update frequency of 30.
static constexpr auto WORST_ACCEPTABLE_CALIBRATION_UPDATE_FREQUENCY = 25;
IMUGyroscope::IMUGyroscope(std::string name_, std::string ui_name_)
: ControlGroup(std::move(name_), std::move(ui_name_), GroupType::IMUGyroscope)
{
AddInput(Translate, _trans("Pitch Up"));
AddInput(Translate, _trans("Pitch Down"));
AddInput(Translate, _trans("Roll Left"));
AddInput(Translate, _trans("Roll Right"));
AddInput(Translate, _trans("Yaw Left"));
AddInput(Translate, _trans("Yaw Right"));
AddSetting(&m_deadzone_setting,
{_trans("Dead Zone"),
// i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
_trans("°/s"),
// i18n: Refers to the dead-zone setting of gyroscope input.
_trans("Angular velocity to ignore and remap.")},
2, 0, 180);
AddSetting(&m_calibration_period_setting,
{_trans("Calibration Period"),
// i18n: "s" is the symbol for seconds.
_trans("s"),
// i18n: Refers to the "Calibration" setting of gyroscope input.
_trans("Time period of stable input to trigger calibration. (zero to disable)")},
3, 0, 30);
}
void IMUGyroscope::RestartCalibration()
{
m_calibration_period_start = Clock::now();
m_running_calibration.Clear();
}
void IMUGyroscope::UpdateCalibration(const StateData& state)
{
const auto now = Clock::now();
const auto calibration_period = m_calibration_period_setting.GetValue();
// If calibration time is zero. User is choosing to not calibrate.
if (!calibration_period)
{
// Set calibration to zero.
m_calibration = {};
RestartCalibration();
return;
}
// If there is no running calibration a new gyro was just mapped or calibration was just enabled,
// apply the current state as calibration, it's often better than zeros.
if (!m_running_calibration.Count())
{
m_calibration = state;
}
else
{
const auto calibration_freq =
m_running_calibration.Count() /
std::chrono::duration_cast<std::chrono::duration<double>>(now - m_calibration_period_start)
.count();
const auto potential_calibration = m_running_calibration.Mean();
const auto current_difference = state - potential_calibration;
const auto deadzone = GetDeadzone();
// Check for required calibration update frequency
// and if current data is within deadzone distance of mean stable value.
if (calibration_freq < WORST_ACCEPTABLE_CALIBRATION_UPDATE_FREQUENCY ||
std::any_of(current_difference.data.begin(), current_difference.data.end(),
[&](auto c) { return std::abs(c) > deadzone; }))
{
RestartCalibration();
}
}
// Update running mean stable value.
m_running_calibration.Push(state);
// Apply calibration after configured time.
const auto calibration_duration = now - m_calibration_period_start;
if (calibration_duration >= std::chrono::duration<double>(calibration_period))
{
m_calibration = m_running_calibration.Mean();
if (calibration_duration >= MAXIMUM_CALIBRATION_DURATION)
{
RestartCalibration();
m_running_calibration.Push(m_calibration);
}
}
}
auto IMUGyroscope::GetRawState() const -> StateData
{
return StateData(controls[1]->GetState() - controls[0]->GetState(),
controls[2]->GetState() - controls[3]->GetState(),
controls[4]->GetState() - controls[5]->GetState());
}
bool IMUGyroscope::AreInputsBound() const
{
return std::all_of(controls.begin(), controls.end(),
[](const auto& control) { return control->control_ref->BoundCount() > 0; });
}
bool IMUGyroscope::CanCalibrate() const
{
// If the input gate is disabled, miscalibration to zero values would occur.
return ControlReference::GetInputGate();
}
std::optional<IMUGyroscope::StateData> IMUGyroscope::GetState(bool update)
{
if (!AreInputsBound())
{
if (update)
{
// Set calibration to zero.
m_calibration = {};
RestartCalibration();
}
return std::nullopt;
}
auto state = GetRawState();
// Alternatively we could open the control gate around GetRawState() while calibrating,
// but that would imply background input would temporarily be treated differently for our controls
if (update && CanCalibrate())
UpdateCalibration(state);
state -= m_calibration;
// Apply "deadzone".
for (auto& c : state.data)
c *= std::abs(c) > GetDeadzone();
return state;
}
ControlState IMUGyroscope::GetDeadzone() const
{
return m_deadzone_setting.GetValue() / 360 * MathUtil::TAU;
}
bool IMUGyroscope::IsCalibrating() const
{
const auto calibration_period = m_calibration_period_setting.GetValue();
return calibration_period && (Clock::now() - m_calibration_period_start) >=
std::chrono::duration<double>(calibration_period);
}
} // namespace ControllerEmu