mirror of
https://github.com/dolphin-emu/dolphin.git
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183804e442
Change some PanicYesNo to AskYesNo so that they will always show (WiiSaveCrypted.cpp) Adds more country filtering options to Gamelist (france, italy, korea, taiwan, and unknown country) Misc. fixes for potential crashes that can only occur with a corrupted dump == check filesize of a dump before spending time looking for the cause of a crash :P git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4802 8ced0084-cf51-0410-be5f-012b33b47a6e
149 lines
3.8 KiB
C++
149 lines
3.8 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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// -----------
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// Include
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#include "stdafx.h"
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#include <iostream>
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#include <vector>
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#include <string>
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#include <algorithm>
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#include "Common.h" // Common
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#include "IniFile.h"
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#include "LogManager.h"
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#include "../../Core/Src/Core.h"
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#include "../../Core/Src/ConfigManager.h"
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#include "FileSystemGCWii.h"
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#include "VolumeCreator.h"
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namespace FileMon
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{
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// -----------
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// Declarations and definitions
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DiscIO::IVolume *OpenISO;
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DiscIO::IFileSystem *pFileSystem = NULL;
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std::vector<const DiscIO::SFileInfo *> GCFiles;
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std::string ISOFile, CurrentFile;
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bool FileAccess = true;
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// -----------
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// Filtered files
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bool ShowSound(std::string FileName)
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{
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std::string Ending;
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SplitPath(FileName, NULL, NULL, &Ending);
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std::transform(Ending.begin(),Ending.end(),Ending.begin(),::tolower);
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if (
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(Ending == ".adp") // 1080 Avalanche, Crash Bandicoot, etc
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|| (Ending == ".afc") // Zelda WW
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|| (Ending == ".ast") // Zelda TP, Mario Kart
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|| (Ending == ".dsp") // Metroid Prime
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|| (Ending == ".hps") // SSB Melee
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|| (Ending == ".brstm") // Wii Sports, Wario Land, etc
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|| (Ending == ".sad") // Disaster
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)
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return true;
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return false;
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}
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// -----------
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// Read the GC file system
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void ReadGC(std::string FileName)
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{
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GCFiles.clear();
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OpenISO = DiscIO::CreateVolumeFromFilename(FileName);
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if (!OpenISO) return;
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if (!DiscIO::IsVolumeWiiDisc(OpenISO) && !DiscIO::IsVolumeWadFile(OpenISO))
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{
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pFileSystem = DiscIO::CreateFileSystem(OpenISO);
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if(!pFileSystem) return;
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pFileSystem->GetFileList(GCFiles);
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}
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FileAccess = true;
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}
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// -----------
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// Check if we should play this file
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void CheckFile(std::string File, int Size)
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{
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// Don't do anything if the log is unselected
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if (!LogManager::GetInstance()->isEnable(LogTypes::FILEMON)) return;
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// Do nothing if we found the same file again
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if (CurrentFile == File) return;
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if (Size > 0) Size = (Size / 1000);
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std::string Str = StringFromFormat("%s kB %s", ThS(Size, true, 7).c_str(), File.c_str());
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if (ShowSound(File))
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{
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NOTICE_LOG(FILEMON, Str.c_str());
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}
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else
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{
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WARN_LOG(FILEMON, Str.c_str());
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}
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// Update the current file
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CurrentFile = File;
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}
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// -----------
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// Find the GC filename
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void FindFilename(u64 offset)
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{
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// Don't do anything if a game is not running
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if (Core::GetState() != Core::CORE_RUN) return;
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// Or if the log is unselected
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if (!LogManager::GetInstance()->isEnable(LogTypes::FILEMON)) return;
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if (!FileAccess) return;
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if (!pFileSystem || ISOFile != SConfig::GetInstance().m_LastFilename)
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{
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FileAccess = false;
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ReadGC(SConfig::GetInstance().m_LastFilename);
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ISOFile = SConfig::GetInstance().m_LastFilename;
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NOTICE_LOG(FILEMON, "Opening '%s'", ISOFile.c_str());
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return;
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}
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// File
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if (!pFileSystem->GetFileName(offset)) return;
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std::string File = std::string(pFileSystem->GetFileName(offset));
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// There's something wrong with the paths
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if (File.length() == 512) return;
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int Size = (int)pFileSystem->GetFileSize(File.c_str());
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CheckFile(File, Size);
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}
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} // FileMon
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