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https://github.com/dolphin-emu/dolphin.git
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4782a8fc5a
- various fixes for using CMake on Windows - support building external SDL, zlib, CLRun, wxWidgets - support using precompiled GLew and WiiUse libs on Windows For what it's worth, I'm not quite sure if I got all the wx files right... Building with MSVC2008 still doesn't work yet, but is a lot closer now. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6361 8ced0084-cf51-0410-be5f-012b33b47a6e
28 lines
706 B
CMake
28 lines
706 B
CMake
set(SRCS
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Src/DSPHandler.cpp
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Src/MailHandler.cpp
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Src/HLEMixer.cpp
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Src/main.cpp
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Src/Config.cpp
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Src/UCodes/UCode_AX.cpp
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Src/UCodes/UCode_AXWii.cpp
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Src/UCodes/UCode_CARD.cpp
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Src/UCodes/UCode_InitAudioSystem.cpp
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Src/UCodes/UCode_ROM.cpp
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Src/UCodes/UCodes.cpp
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Src/UCodes/UCode_GBA.cpp
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Src/UCodes/UCode_Zelda.cpp
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Src/UCodes/UCode_Zelda_ADPCM.cpp
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Src/UCodes/UCode_Zelda_Voice.cpp
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Src/UCodes/UCode_Zelda_Synth.cpp)
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if(wxWidgets_FOUND)
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set(SRCS ${SRCS} Src/ConfigDlg.cpp)
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endif(wxWidgets_FOUND)
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add_library(Plugin_DSP_HLE SHARED ${SRCS})
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target_link_libraries(Plugin_DSP_HLE common audiocommon)
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install(TARGETS Plugin_DSP_HLE
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LIBRARY DESTINATION ${plugindir}
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RUNTIME DESTINATION ${plugindir})
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