mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-25 15:31:17 +01:00
4cb3baba5c
This is done by: 1) Implementing said protocol in a new controller input class CemuHookUDPServer. 2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus. 3) Suitably modifying the UI for configuring an Emulated Wii Remote.
439 lines
14 KiB
CMake
439 lines
14 KiB
CMake
if (NOT Qt5_DIR AND MSVC)
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set(Qt5_DIR "${CMAKE_SOURCE_DIR}/Externals/Qt/Qt5.13.1/5.13.1/msvc2017_64/lib/cmake/Qt5")
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endif()
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find_package(Qt5 5.9 REQUIRED COMPONENTS Gui Widgets)
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set_property(TARGET Qt5::Core PROPERTY INTERFACE_COMPILE_FEATURES "")
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message(STATUS "Found Qt version ${Qt5Core_VERSION}")
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set(CMAKE_AUTOMOC ON)
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add_executable(dolphin-emu
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AboutDialog.cpp
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AboutDialog.h
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CheatsManager.cpp
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CheatsManager.h
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DiscordHandler.cpp
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DiscordHandler.h
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DiscordJoinRequestDialog.cpp
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DiscordJoinRequestDialog.h
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FIFO/FIFOPlayerWindow.cpp
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FIFO/FIFOPlayerWindow.h
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FIFO/FIFOAnalyzer.cpp
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FIFO/FIFOAnalyzer.h
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Host.cpp
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Host.h
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HotkeyScheduler.cpp
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HotkeyScheduler.h
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Main.cpp
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MainWindow.cpp
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MainWindow.h
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MenuBar.cpp
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MenuBar.h
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RenderWidget.cpp
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RenderWidget.h
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Resources.cpp
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Resources.h
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SearchBar.cpp
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SearchBar.h
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Settings.cpp
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Settings.h
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ToolBar.cpp
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ToolBar.h
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Translation.cpp
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Translation.h
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WiiUpdate.cpp
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WiiUpdate.h
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Config/ARCodeWidget.cpp
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Config/ARCodeWidget.h
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Config/CheatCodeEditor.cpp
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Config/CheatCodeEditor.h
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Config/CheatWarningWidget.cpp
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Config/CheatWarningWidget.h
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Config/ControllersWindow.cpp
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Config/ControllersWindow.h
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Config/FilesystemWidget.cpp
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Config/FilesystemWidget.h
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Config/GameConfigEdit.cpp
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Config/GameConfigEdit.h
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Config/GameConfigHighlighter.cpp
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Config/GameConfigHighlighter.h
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Config/GameConfigWidget.cpp
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Config/GameConfigWidget.h
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Config/GeckoCodeWidget.cpp
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Config/GeckoCodeWidget.h
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Config/Graphics/AdvancedWidget.cpp
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Config/Graphics/AdvancedWidget.h
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Config/Graphics/EnhancementsWidget.cpp
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Config/Graphics/EnhancementsWidget.h
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Config/Graphics/GeneralWidget.cpp
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Config/Graphics/GeneralWidget.h
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Config/Graphics/GraphicsBool.cpp
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Config/Graphics/GraphicsBool.h
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Config/Graphics/GraphicsChoice.cpp
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Config/Graphics/GraphicsChoice.h
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Config/Graphics/GraphicsInteger.cpp
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Config/Graphics/GraphicsInteger.h
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Config/Graphics/GraphicsRadio.cpp
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Config/Graphics/GraphicsRadio.h
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Config/Graphics/GraphicsSlider.cpp
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Config/Graphics/GraphicsSlider.h
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Config/Graphics/GraphicsWidget.cpp
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Config/Graphics/GraphicsWidget.h
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Config/Graphics/GraphicsWindow.cpp
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Config/Graphics/GraphicsWindow.h
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Config/Graphics/HacksWidget.cpp
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Config/Graphics/HacksWidget.h
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Config/Graphics/PostProcessingConfigWindow.cpp
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Config/Graphics/PostProcessingConfigWindow.h
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Config/Graphics/SoftwareRendererWidget.cpp
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Config/Graphics/SoftwareRendererWidget.h
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Config/InfoWidget.cpp
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Config/InfoWidget.h
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Config/LogConfigWidget.cpp
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Config/LogConfigWidget.h
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Config/LogWidget.cpp
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Config/LogWidget.h
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Config/Mapping/GCKeyboardEmu.cpp
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Config/Mapping/GCKeyboardEmu.h
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Config/Mapping/GCMicrophone.cpp
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Config/Mapping/GCMicrophone.h
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Config/Mapping/GCPadEmu.cpp
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Config/Mapping/GCPadEmu.h
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Config/Mapping/GCPadWiiUConfigDialog.cpp
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Config/Mapping/GCPadWiiUConfigDialog.h
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Config/Mapping/Hotkey3D.cpp
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Config/Mapping/Hotkey3D.h
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Config/Mapping/HotkeyControllerProfile.cpp
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Config/Mapping/HotkeyControllerProfile.h
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Config/Mapping/HotkeyDebugging.cpp
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Config/Mapping/HotkeyDebugging.h
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Config/Mapping/HotkeyGeneral.cpp
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Config/Mapping/HotkeyGeneral.h
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Config/Mapping/HotkeyGraphics.cpp
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Config/Mapping/HotkeyGraphics.h
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Config/Mapping/HotkeyStates.cpp
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Config/Mapping/HotkeyStates.h
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Config/Mapping/HotkeyStatesOther.cpp
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Config/Mapping/HotkeyStatesOther.h
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Config/Mapping/HotkeyTAS.cpp
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Config/Mapping/HotkeyTAS.h
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Config/Mapping/HotkeyWii.cpp
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Config/Mapping/HotkeyWii.h
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Config/Mapping/IOWindow.cpp
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Config/Mapping/MappingButton.cpp
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Config/Mapping/MappingButton.h
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Config/Mapping/MappingCommon.cpp
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Config/Mapping/MappingCommon.h
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Config/Mapping/MappingIndicator.cpp
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Config/Mapping/MappingIndicator.h
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Config/Mapping/MappingNumeric.cpp
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Config/Mapping/MappingNumeric.h
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Config/Mapping/MappingWidget.cpp
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Config/Mapping/MappingWidget.h
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Config/Mapping/MappingWindow.cpp
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Config/Mapping/MappingWindow.h
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Config/Mapping/WiimoteEmuExtension.cpp
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Config/Mapping/WiimoteEmuExtension.h
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Config/Mapping/WiimoteEmuGeneral.cpp
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Config/Mapping/WiimoteEmuGeneral.h
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Config/Mapping/WiimoteEmuMotionControl.cpp
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Config/Mapping/WiimoteEmuMotionControl.h
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Config/Mapping/WiimoteEmuMotionControlIMU.cpp
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Config/Mapping/WiimoteEmuMotionControlIMU.h
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Config/NewPatchDialog.cpp
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Config/NewPatchDialog.h
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Config/PatchesWidget.cpp
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Config/PatchesWidget.h
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Config/PropertiesDialog.cpp
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Config/PropertiesDialog.h
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Config/SettingsWindow.cpp
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Config/SettingsWindow.h
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Config/VerifyWidget.cpp
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Config/VerifyWidget.h
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Debugger/BreakpointWidget.cpp
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Debugger/BreakpointWidget.h
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Debugger/CodeViewWidget.cpp
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Debugger/CodeViewWidget.h
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Debugger/CodeWidget.cpp
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Debugger/CodeWidget.h
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Debugger/JITWidget.cpp
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Debugger/JITWidget.h
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Debugger/MemoryViewWidget.cpp
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Debugger/MemoryViewWidget.h
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Debugger/MemoryWidget.cpp
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Debugger/MemoryWidget.h
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Debugger/NewBreakpointDialog.cpp
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Debugger/NewBreakpointDialog.h
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Debugger/PatchInstructionDialog.cpp
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Debugger/PatchInstructionDialog.h
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Debugger/RegisterColumn.cpp
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Debugger/RegisterColumn.h
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Debugger/RegisterWidget.cpp
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Debugger/RegisterWidget.h
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Debugger/WatchWidget.cpp
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Debugger/WatchWidget.h
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GameList/GameList.cpp
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GameList/GameList.h
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GameList/GameListModel.cpp
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GameList/GameListModel.h
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GameList/GameTracker.cpp
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GameList/GameTracker.h
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GameList/GridProxyModel.cpp
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GameList/GridProxyModel.h
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GameList/ListProxyModel.cpp
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GameList/ListProxyModel.h
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GCMemcardManager.cpp
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GCMemcardManager.h
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QtUtils/BlockUserInputFilter.cpp
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QtUtils/BlockUserInputFilter.h
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NetPlay/ChunkedProgressDialog.cpp
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NetPlay/ChunkedProgressDialog.h
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NetPlay/GameListDialog.cpp
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NetPlay/GameListDialog.h
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NetPlay/MD5Dialog.cpp
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NetPlay/MD5Dialog.h
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NetPlay/NetPlayBrowser.cpp
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NetPlay/NetPlayBrowser.h
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NetPlay/NetPlayDialog.cpp
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NetPlay/NetPlayDialog.h
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NetPlay/NetPlaySetupDialog.cpp
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NetPlay/NetPlaySetupDialog.h
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NetPlay/PadMappingDialog.cpp
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NetPlay/PadMappingDialog.h
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QtUtils/DoubleClickEventFilter.cpp
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QtUtils/DoubleClickEventFilter.h
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QtUtils/ElidedButton.cpp
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QtUtils/ElidedButton.h
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QtUtils/FileOpenEventFilter.cpp
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QtUtils/FileOpenEventFilter.h
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QtUtils/FlowLayout.cpp
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QtUtils/FlowLayout.h
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QtUtils/ModalMessageBox.cpp
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QtUtils/ModalMessageBox.h
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QtUtils/ImageConverter.cpp
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QtUtils/ImageConverter.h
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QtUtils/WindowActivationEventFilter.cpp
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QtUtils/WindowActivationEventFilter.h
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QtUtils/WinIconHelper.cpp
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QtUtils/WinIconHelper.h
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QtUtils/WrapInScrollArea.cpp
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QtUtils/WrapInScrollArea.h
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QtUtils/AspectRatioWidget.cpp
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QtUtils/AspectRatioWidget.h
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ResourcePackManager.cpp
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ResourcePackManager.h
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Settings/AdvancedPane.cpp
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Settings/AdvancedPane.h
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Settings/AudioPane.cpp
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Settings/AudioPane.h
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Settings/GameCubePane.cpp
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Settings/GameCubePane.h
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Settings/GeneralPane.cpp
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Settings/GeneralPane.h
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Settings/InterfacePane.cpp
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Settings/InterfacePane.h
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Settings/PathPane.cpp
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Settings/PathPane.h
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Settings/WiiPane.cpp
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Settings/WiiPane.h
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Settings/USBDeviceAddToWhitelistDialog.cpp
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Settings/USBDeviceAddToWhitelistDialog.h
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TAS/GCTASInputWindow.cpp
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TAS/GCTASInputWindow.h
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TAS/WiiTASInputWindow.cpp
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TAS/WiiTASInputWindow.h
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TAS/TASCheckBox.cpp
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TAS/TASCheckBox.h
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TAS/TASInputWindow.cpp
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TAS/TASInputWindow.h
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TAS/StickWidget.cpp
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TAS/StickWidget.h
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TAS/IRWidget.cpp
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TAS/IRWidget.h
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Updater.cpp
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Updater.h
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)
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if (NOT WIN32)
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target_sources(dolphin-emu PRIVATE
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QtUtils/SignalDaemon.cpp
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QtUtils/SignalDaemon.h
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)
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endif()
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target_compile_definitions(dolphin-emu
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PRIVATE
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-DQT_USE_QSTRINGBUILDER
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-DQT_NO_CAST_FROM_ASCII
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-DQT_NO_CAST_TO_ASCII
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)
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target_include_directories(dolphin-emu
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PRIVATE
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${CMAKE_CURRENT_BINARY_DIR}
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${Qt5Gui_PRIVATE_INCLUDE_DIRS}
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)
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target_link_libraries(dolphin-emu
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PRIVATE
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core
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Qt5::Widgets
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uicommon
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imgui
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)
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if(WIN32)
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target_sources(dolphin-emu PRIVATE DolphinQt.manifest DolphinQt.rc)
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set_target_properties(dolphin-emu PROPERTIES
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DEBUG_POSTFIX D
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OUTPUT_NAME Dolphin
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WIN32_EXECUTABLE TRUE
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)
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target_compile_options(dolphin-emu PRIVATE "-D_SILENCE_CXX17_RESULT_OF_DEPRECATION_WARNING")
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# Copy Sys dir
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add_custom_command(TARGET dolphin-emu POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/Data/Sys" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Sys"
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)
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# Copy qt.conf
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add_custom_command(TARGET dolphin-emu POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf.win" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/qt.conf"
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)
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# Delegate to Qt's official deployment binary on Windows to copy over the necessary Qt-specific libraries, etc.
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get_target_property(MOC_EXECUTABLE_LOCATION Qt5::moc IMPORTED_LOCATION)
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get_filename_component(QT_BINARY_DIRECTORY "${MOC_EXECUTABLE_LOCATION}" DIRECTORY)
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find_program(WINDEPLOYQT_EXE windeployqt HINTS "${QT_BINARY_DIRECTORY}")
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# Note: We set the PATH for the duration of this command so that the
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# deployment application is able to locate the Qt libraries to copy.
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# if the necessary paths aren't already set beforehand.
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#
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# For example, consider a hypothetical emulation project named Orca.
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# Orca supplies its own version of Qt instead of having developers actually
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# install the officially supported Qt libraries -- a method that would make
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# wrangling around with Qt through CMake much nicer and lessen the external
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# library maintenance burden of the project, but alas.
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#
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# In this case, as Qt is not installed through the official binary, this also
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# means proper path variables will not be set up, thus the need to ensure they're
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# always set up.
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#
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add_custom_command(TARGET dolphin-emu POST_BUILD
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COMMAND "${CMAKE_COMMAND}" -E env PATH="${QT_BINARY_DIRECTORY}"
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"${WINDEPLOYQT_EXE}" --libdir="${CMAKE_RUNTIME_OUTPUT_DIRECTORY}"
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--plugindir="${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/QtPlugins"
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$<IF:$<CONFIG:Debug>,--debug,--release>
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--no-translations
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--no-compiler-runtime
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"$<TARGET_FILE:dolphin-emu>"
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)
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endif()
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# Handle localization
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find_package(Gettext)
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if(WIN32 AND NOT Gettext_FOUND)
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message(STATUS "Using Gettext from Externals")
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set(GETTEXT_MSGFMT_EXECUTABLE "${CMAKE_SOURCE_DIR}/Externals/gettext/msgfmt.exe")
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endif()
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if(GETTEXT_MSGFMT_EXECUTABLE)
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set(pot_file "${CMAKE_SOURCE_DIR}/Languages/po/dolphin-emu.pot")
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file(GLOB LINGUAS ${CMAKE_SOURCE_DIR}/Languages/po/*.po)
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target_sources(dolphin-emu PRIVATE ${pot_file} ${LINGUAS})
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source_group("Localization" FILES ${LINGUAS})
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source_group("Localization\\\\Generated" FILES ${pot_file})
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foreach(po ${LINGUAS})
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get_filename_component(lang ${po} NAME_WE)
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set(mo_dir ${CMAKE_CURRENT_BINARY_DIR}/${lang})
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set(mo ${mo_dir}/dolphin-emu.mo)
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target_sources(dolphin-emu PRIVATE ${mo})
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source_group("Localization\\\\Generated" FILES ${mo})
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if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
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set_source_files_properties(${mo} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources/${lang}.lproj")
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else()
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install(FILES ${mo} DESTINATION share/locale/${lang}/LC_MESSAGES)
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endif()
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if(WIN32)
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add_custom_command(OUTPUT ${mo}
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COMMAND ${CMAKE_COMMAND} -E make_directory ${mo_dir}
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COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${mo} ${po}
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COMMAND ${CMAKE_COMMAND} -E copy ${mo} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Languages/${lang}/dolphin-emu.mo
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DEPENDS ${po}
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)
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else()
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add_custom_command(OUTPUT ${mo}
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COMMAND ${CMAKE_COMMAND} -E make_directory ${mo_dir}
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COMMAND ${GETTEXT_MSGMERGE_EXECUTABLE} --quiet --update --backup=none -s ${po} ${pot_file}
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COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${mo} ${po}
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DEPENDS ${po}
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)
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endif()
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endforeach()
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endif()
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if(APPLE)
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include(BundleUtilities)
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set(BUNDLE_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Dolphin.app)
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# Ask for an application bundle.
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set_target_properties(dolphin-emu PROPERTIES
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MACOSX_BUNDLE true
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MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist.in
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OUTPUT_NAME Dolphin
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)
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# Copy qt.conf into the bundle
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target_sources(dolphin-emu PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf")
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set_source_files_properties("${CMAKE_CURRENT_SOURCE_DIR}/qt.conf" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
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# Copy icon into the bundle
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target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Data/Dolphin.icns")
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set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/Dolphin.icns" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
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# Copy Qt plugins into the bundle
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get_target_property(qtcocoa_location Qt5::QCocoaIntegrationPlugin LOCATION)
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target_sources(dolphin-emu PRIVATE "${qtcocoa_location}")
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set_source_files_properties("${qtcocoa_location}" PROPERTIES MACOSX_PACKAGE_LOCATION MacOS/platforms)
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get_target_property(qtmacstyle_location Qt5::QMacStylePlugin LOCATION)
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target_sources(dolphin-emu PRIVATE "${qtmacstyle_location}")
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set_source_files_properties("${qtmacstyle_location}" PROPERTIES MACOSX_PACKAGE_LOCATION MacOS/styles)
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# Copy resources into the bundle
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${CMAKE_SOURCE_DIR}/Data/Sys")
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file(GLOB_RECURSE resources RELATIVE "${CMAKE_SOURCE_DIR}/Data" "${CMAKE_SOURCE_DIR}/Data/Sys/*")
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foreach(res ${resources})
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target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Data/${res}")
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get_filename_component(resdir "${res}" DIRECTORY)
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set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/${res}" PROPERTIES
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MACOSX_PACKAGE_LOCATION "Resources/${resdir}")
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source_group("Resources" FILES "${CMAKE_SOURCE_DIR}/Data/${res}")
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endforeach()
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# Copy MoltenVK into the bundle
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target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Externals/MoltenVK/libvulkan.dylib")
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set_source_files_properties("${CMAKE_SOURCE_DIR}/Externals/MoltenVK/libvulkan.dylib" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks)
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# Update library references to make the bundle portable
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include(DolphinPostprocessBundle)
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dolphin_postprocess_bundle(dolphin-emu)
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else()
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install(TARGETS dolphin-emu RUNTIME DESTINATION ${bindir})
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endif()
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if(USE_DISCORD_PRESENCE)
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target_compile_definitions(dolphin-emu PRIVATE -DUSE_DISCORD_PRESENCE)
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endif()
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