dolphin/Source/Core/DolphinQt/CMakeLists.txt
rlnilsen 4cb3baba5c Add support for motion controllers via the CemuHook controller input protocol.
This is done by:
1) Implementing said protocol in a new controller input class CemuHookUDPServer.
2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus.
3) Suitably modifying the UI for configuring an Emulated Wii Remote.
2019-10-26 02:19:53 +02:00

439 lines
14 KiB
CMake

if (NOT Qt5_DIR AND MSVC)
set(Qt5_DIR "${CMAKE_SOURCE_DIR}/Externals/Qt/Qt5.13.1/5.13.1/msvc2017_64/lib/cmake/Qt5")
endif()
find_package(Qt5 5.9 REQUIRED COMPONENTS Gui Widgets)
set_property(TARGET Qt5::Core PROPERTY INTERFACE_COMPILE_FEATURES "")
message(STATUS "Found Qt version ${Qt5Core_VERSION}")
set(CMAKE_AUTOMOC ON)
add_executable(dolphin-emu
AboutDialog.cpp
AboutDialog.h
CheatsManager.cpp
CheatsManager.h
DiscordHandler.cpp
DiscordHandler.h
DiscordJoinRequestDialog.cpp
DiscordJoinRequestDialog.h
FIFO/FIFOPlayerWindow.cpp
FIFO/FIFOPlayerWindow.h
FIFO/FIFOAnalyzer.cpp
FIFO/FIFOAnalyzer.h
Host.cpp
Host.h
HotkeyScheduler.cpp
HotkeyScheduler.h
Main.cpp
MainWindow.cpp
MainWindow.h
MenuBar.cpp
MenuBar.h
RenderWidget.cpp
RenderWidget.h
Resources.cpp
Resources.h
SearchBar.cpp
SearchBar.h
Settings.cpp
Settings.h
ToolBar.cpp
ToolBar.h
Translation.cpp
Translation.h
WiiUpdate.cpp
WiiUpdate.h
Config/ARCodeWidget.cpp
Config/ARCodeWidget.h
Config/CheatCodeEditor.cpp
Config/CheatCodeEditor.h
Config/CheatWarningWidget.cpp
Config/CheatWarningWidget.h
Config/ControllersWindow.cpp
Config/ControllersWindow.h
Config/FilesystemWidget.cpp
Config/FilesystemWidget.h
Config/GameConfigEdit.cpp
Config/GameConfigEdit.h
Config/GameConfigHighlighter.cpp
Config/GameConfigHighlighter.h
Config/GameConfigWidget.cpp
Config/GameConfigWidget.h
Config/GeckoCodeWidget.cpp
Config/GeckoCodeWidget.h
Config/Graphics/AdvancedWidget.cpp
Config/Graphics/AdvancedWidget.h
Config/Graphics/EnhancementsWidget.cpp
Config/Graphics/EnhancementsWidget.h
Config/Graphics/GeneralWidget.cpp
Config/Graphics/GeneralWidget.h
Config/Graphics/GraphicsBool.cpp
Config/Graphics/GraphicsBool.h
Config/Graphics/GraphicsChoice.cpp
Config/Graphics/GraphicsChoice.h
Config/Graphics/GraphicsInteger.cpp
Config/Graphics/GraphicsInteger.h
Config/Graphics/GraphicsRadio.cpp
Config/Graphics/GraphicsRadio.h
Config/Graphics/GraphicsSlider.cpp
Config/Graphics/GraphicsSlider.h
Config/Graphics/GraphicsWidget.cpp
Config/Graphics/GraphicsWidget.h
Config/Graphics/GraphicsWindow.cpp
Config/Graphics/GraphicsWindow.h
Config/Graphics/HacksWidget.cpp
Config/Graphics/HacksWidget.h
Config/Graphics/PostProcessingConfigWindow.cpp
Config/Graphics/PostProcessingConfigWindow.h
Config/Graphics/SoftwareRendererWidget.cpp
Config/Graphics/SoftwareRendererWidget.h
Config/InfoWidget.cpp
Config/InfoWidget.h
Config/LogConfigWidget.cpp
Config/LogConfigWidget.h
Config/LogWidget.cpp
Config/LogWidget.h
Config/Mapping/GCKeyboardEmu.cpp
Config/Mapping/GCKeyboardEmu.h
Config/Mapping/GCMicrophone.cpp
Config/Mapping/GCMicrophone.h
Config/Mapping/GCPadEmu.cpp
Config/Mapping/GCPadEmu.h
Config/Mapping/GCPadWiiUConfigDialog.cpp
Config/Mapping/GCPadWiiUConfigDialog.h
Config/Mapping/Hotkey3D.cpp
Config/Mapping/Hotkey3D.h
Config/Mapping/HotkeyControllerProfile.cpp
Config/Mapping/HotkeyControllerProfile.h
Config/Mapping/HotkeyDebugging.cpp
Config/Mapping/HotkeyDebugging.h
Config/Mapping/HotkeyGeneral.cpp
Config/Mapping/HotkeyGeneral.h
Config/Mapping/HotkeyGraphics.cpp
Config/Mapping/HotkeyGraphics.h
Config/Mapping/HotkeyStates.cpp
Config/Mapping/HotkeyStates.h
Config/Mapping/HotkeyStatesOther.cpp
Config/Mapping/HotkeyStatesOther.h
Config/Mapping/HotkeyTAS.cpp
Config/Mapping/HotkeyTAS.h
Config/Mapping/HotkeyWii.cpp
Config/Mapping/HotkeyWii.h
Config/Mapping/IOWindow.cpp
Config/Mapping/MappingButton.cpp
Config/Mapping/MappingButton.h
Config/Mapping/MappingCommon.cpp
Config/Mapping/MappingCommon.h
Config/Mapping/MappingIndicator.cpp
Config/Mapping/MappingIndicator.h
Config/Mapping/MappingNumeric.cpp
Config/Mapping/MappingNumeric.h
Config/Mapping/MappingWidget.cpp
Config/Mapping/MappingWidget.h
Config/Mapping/MappingWindow.cpp
Config/Mapping/MappingWindow.h
Config/Mapping/WiimoteEmuExtension.cpp
Config/Mapping/WiimoteEmuExtension.h
Config/Mapping/WiimoteEmuGeneral.cpp
Config/Mapping/WiimoteEmuGeneral.h
Config/Mapping/WiimoteEmuMotionControl.cpp
Config/Mapping/WiimoteEmuMotionControl.h
Config/Mapping/WiimoteEmuMotionControlIMU.cpp
Config/Mapping/WiimoteEmuMotionControlIMU.h
Config/NewPatchDialog.cpp
Config/NewPatchDialog.h
Config/PatchesWidget.cpp
Config/PatchesWidget.h
Config/PropertiesDialog.cpp
Config/PropertiesDialog.h
Config/SettingsWindow.cpp
Config/SettingsWindow.h
Config/VerifyWidget.cpp
Config/VerifyWidget.h
Debugger/BreakpointWidget.cpp
Debugger/BreakpointWidget.h
Debugger/CodeViewWidget.cpp
Debugger/CodeViewWidget.h
Debugger/CodeWidget.cpp
Debugger/CodeWidget.h
Debugger/JITWidget.cpp
Debugger/JITWidget.h
Debugger/MemoryViewWidget.cpp
Debugger/MemoryViewWidget.h
Debugger/MemoryWidget.cpp
Debugger/MemoryWidget.h
Debugger/NewBreakpointDialog.cpp
Debugger/NewBreakpointDialog.h
Debugger/PatchInstructionDialog.cpp
Debugger/PatchInstructionDialog.h
Debugger/RegisterColumn.cpp
Debugger/RegisterColumn.h
Debugger/RegisterWidget.cpp
Debugger/RegisterWidget.h
Debugger/WatchWidget.cpp
Debugger/WatchWidget.h
GameList/GameList.cpp
GameList/GameList.h
GameList/GameListModel.cpp
GameList/GameListModel.h
GameList/GameTracker.cpp
GameList/GameTracker.h
GameList/GridProxyModel.cpp
GameList/GridProxyModel.h
GameList/ListProxyModel.cpp
GameList/ListProxyModel.h
GCMemcardManager.cpp
GCMemcardManager.h
QtUtils/BlockUserInputFilter.cpp
QtUtils/BlockUserInputFilter.h
NetPlay/ChunkedProgressDialog.cpp
NetPlay/ChunkedProgressDialog.h
NetPlay/GameListDialog.cpp
NetPlay/GameListDialog.h
NetPlay/MD5Dialog.cpp
NetPlay/MD5Dialog.h
NetPlay/NetPlayBrowser.cpp
NetPlay/NetPlayBrowser.h
NetPlay/NetPlayDialog.cpp
NetPlay/NetPlayDialog.h
NetPlay/NetPlaySetupDialog.cpp
NetPlay/NetPlaySetupDialog.h
NetPlay/PadMappingDialog.cpp
NetPlay/PadMappingDialog.h
QtUtils/DoubleClickEventFilter.cpp
QtUtils/DoubleClickEventFilter.h
QtUtils/ElidedButton.cpp
QtUtils/ElidedButton.h
QtUtils/FileOpenEventFilter.cpp
QtUtils/FileOpenEventFilter.h
QtUtils/FlowLayout.cpp
QtUtils/FlowLayout.h
QtUtils/ModalMessageBox.cpp
QtUtils/ModalMessageBox.h
QtUtils/ImageConverter.cpp
QtUtils/ImageConverter.h
QtUtils/WindowActivationEventFilter.cpp
QtUtils/WindowActivationEventFilter.h
QtUtils/WinIconHelper.cpp
QtUtils/WinIconHelper.h
QtUtils/WrapInScrollArea.cpp
QtUtils/WrapInScrollArea.h
QtUtils/AspectRatioWidget.cpp
QtUtils/AspectRatioWidget.h
ResourcePackManager.cpp
ResourcePackManager.h
Settings/AdvancedPane.cpp
Settings/AdvancedPane.h
Settings/AudioPane.cpp
Settings/AudioPane.h
Settings/GameCubePane.cpp
Settings/GameCubePane.h
Settings/GeneralPane.cpp
Settings/GeneralPane.h
Settings/InterfacePane.cpp
Settings/InterfacePane.h
Settings/PathPane.cpp
Settings/PathPane.h
Settings/WiiPane.cpp
Settings/WiiPane.h
Settings/USBDeviceAddToWhitelistDialog.cpp
Settings/USBDeviceAddToWhitelistDialog.h
TAS/GCTASInputWindow.cpp
TAS/GCTASInputWindow.h
TAS/WiiTASInputWindow.cpp
TAS/WiiTASInputWindow.h
TAS/TASCheckBox.cpp
TAS/TASCheckBox.h
TAS/TASInputWindow.cpp
TAS/TASInputWindow.h
TAS/StickWidget.cpp
TAS/StickWidget.h
TAS/IRWidget.cpp
TAS/IRWidget.h
Updater.cpp
Updater.h
)
if (NOT WIN32)
target_sources(dolphin-emu PRIVATE
QtUtils/SignalDaemon.cpp
QtUtils/SignalDaemon.h
)
endif()
target_compile_definitions(dolphin-emu
PRIVATE
-DQT_USE_QSTRINGBUILDER
-DQT_NO_CAST_FROM_ASCII
-DQT_NO_CAST_TO_ASCII
)
target_include_directories(dolphin-emu
PRIVATE
${CMAKE_CURRENT_BINARY_DIR}
${Qt5Gui_PRIVATE_INCLUDE_DIRS}
)
target_link_libraries(dolphin-emu
PRIVATE
core
Qt5::Widgets
uicommon
imgui
)
if(WIN32)
target_sources(dolphin-emu PRIVATE DolphinQt.manifest DolphinQt.rc)
set_target_properties(dolphin-emu PROPERTIES
DEBUG_POSTFIX D
OUTPUT_NAME Dolphin
WIN32_EXECUTABLE TRUE
)
target_compile_options(dolphin-emu PRIVATE "-D_SILENCE_CXX17_RESULT_OF_DEPRECATION_WARNING")
# Copy Sys dir
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/Data/Sys" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Sys"
)
# Copy qt.conf
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf.win" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/qt.conf"
)
# Delegate to Qt's official deployment binary on Windows to copy over the necessary Qt-specific libraries, etc.
get_target_property(MOC_EXECUTABLE_LOCATION Qt5::moc IMPORTED_LOCATION)
get_filename_component(QT_BINARY_DIRECTORY "${MOC_EXECUTABLE_LOCATION}" DIRECTORY)
find_program(WINDEPLOYQT_EXE windeployqt HINTS "${QT_BINARY_DIRECTORY}")
# Note: We set the PATH for the duration of this command so that the
# deployment application is able to locate the Qt libraries to copy.
# if the necessary paths aren't already set beforehand.
#
# For example, consider a hypothetical emulation project named Orca.
# Orca supplies its own version of Qt instead of having developers actually
# install the officially supported Qt libraries -- a method that would make
# wrangling around with Qt through CMake much nicer and lessen the external
# library maintenance burden of the project, but alas.
#
# In this case, as Qt is not installed through the official binary, this also
# means proper path variables will not be set up, thus the need to ensure they're
# always set up.
#
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E env PATH="${QT_BINARY_DIRECTORY}"
"${WINDEPLOYQT_EXE}" --libdir="${CMAKE_RUNTIME_OUTPUT_DIRECTORY}"
--plugindir="${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/QtPlugins"
$<IF:$<CONFIG:Debug>,--debug,--release>
--no-translations
--no-compiler-runtime
"$<TARGET_FILE:dolphin-emu>"
)
endif()
# Handle localization
find_package(Gettext)
if(WIN32 AND NOT Gettext_FOUND)
message(STATUS "Using Gettext from Externals")
set(GETTEXT_MSGFMT_EXECUTABLE "${CMAKE_SOURCE_DIR}/Externals/gettext/msgfmt.exe")
endif()
if(GETTEXT_MSGFMT_EXECUTABLE)
set(pot_file "${CMAKE_SOURCE_DIR}/Languages/po/dolphin-emu.pot")
file(GLOB LINGUAS ${CMAKE_SOURCE_DIR}/Languages/po/*.po)
target_sources(dolphin-emu PRIVATE ${pot_file} ${LINGUAS})
source_group("Localization" FILES ${LINGUAS})
source_group("Localization\\\\Generated" FILES ${pot_file})
foreach(po ${LINGUAS})
get_filename_component(lang ${po} NAME_WE)
set(mo_dir ${CMAKE_CURRENT_BINARY_DIR}/${lang})
set(mo ${mo_dir}/dolphin-emu.mo)
target_sources(dolphin-emu PRIVATE ${mo})
source_group("Localization\\\\Generated" FILES ${mo})
if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set_source_files_properties(${mo} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources/${lang}.lproj")
else()
install(FILES ${mo} DESTINATION share/locale/${lang}/LC_MESSAGES)
endif()
if(WIN32)
add_custom_command(OUTPUT ${mo}
COMMAND ${CMAKE_COMMAND} -E make_directory ${mo_dir}
COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${mo} ${po}
COMMAND ${CMAKE_COMMAND} -E copy ${mo} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Languages/${lang}/dolphin-emu.mo
DEPENDS ${po}
)
else()
add_custom_command(OUTPUT ${mo}
COMMAND ${CMAKE_COMMAND} -E make_directory ${mo_dir}
COMMAND ${GETTEXT_MSGMERGE_EXECUTABLE} --quiet --update --backup=none -s ${po} ${pot_file}
COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${mo} ${po}
DEPENDS ${po}
)
endif()
endforeach()
endif()
if(APPLE)
include(BundleUtilities)
set(BUNDLE_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Dolphin.app)
# Ask for an application bundle.
set_target_properties(dolphin-emu PROPERTIES
MACOSX_BUNDLE true
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist.in
OUTPUT_NAME Dolphin
)
# Copy qt.conf into the bundle
target_sources(dolphin-emu PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf")
set_source_files_properties("${CMAKE_CURRENT_SOURCE_DIR}/qt.conf" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
# Copy icon into the bundle
target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Data/Dolphin.icns")
set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/Dolphin.icns" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
# Copy Qt plugins into the bundle
get_target_property(qtcocoa_location Qt5::QCocoaIntegrationPlugin LOCATION)
target_sources(dolphin-emu PRIVATE "${qtcocoa_location}")
set_source_files_properties("${qtcocoa_location}" PROPERTIES MACOSX_PACKAGE_LOCATION MacOS/platforms)
get_target_property(qtmacstyle_location Qt5::QMacStylePlugin LOCATION)
target_sources(dolphin-emu PRIVATE "${qtmacstyle_location}")
set_source_files_properties("${qtmacstyle_location}" PROPERTIES MACOSX_PACKAGE_LOCATION MacOS/styles)
# Copy resources into the bundle
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${CMAKE_SOURCE_DIR}/Data/Sys")
file(GLOB_RECURSE resources RELATIVE "${CMAKE_SOURCE_DIR}/Data" "${CMAKE_SOURCE_DIR}/Data/Sys/*")
foreach(res ${resources})
target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Data/${res}")
get_filename_component(resdir "${res}" DIRECTORY)
set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/${res}" PROPERTIES
MACOSX_PACKAGE_LOCATION "Resources/${resdir}")
source_group("Resources" FILES "${CMAKE_SOURCE_DIR}/Data/${res}")
endforeach()
# Copy MoltenVK into the bundle
target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Externals/MoltenVK/libvulkan.dylib")
set_source_files_properties("${CMAKE_SOURCE_DIR}/Externals/MoltenVK/libvulkan.dylib" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks)
# Update library references to make the bundle portable
include(DolphinPostprocessBundle)
dolphin_postprocess_bundle(dolphin-emu)
else()
install(TARGETS dolphin-emu RUNTIME DESTINATION ${bindir})
endif()
if(USE_DISCORD_PRESENCE)
target_compile_definitions(dolphin-emu PRIVATE -DUSE_DISCORD_PRESENCE)
endif()