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dolphin/Source
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Ryan Houdek 4deea2bcae Revert "[Android] Use equals to compare GL version string instead of contains. This should really be some sort of sscanf check so we can check if version > 3.0 but we'll worry about that when OpenGL ES 4.0 is released."
This reverts commit bc58e7f42fe0039aff4317bf58a1b62900a16833.
2013-07-25 19:35:01 +00:00
..
Android
Revert "[Android] Use equals to compare GL version string instead of contains. This should really be some sort of sscanf check so we can check if version > 3.0 but we'll worry about that when OpenGL ES 4.0 is released."
2013-07-25 19:35:01 +00:00
Core
Fix Mali-T604 shader compilation
2013-07-25 16:13:33 +00:00
DSPSpy
llejit - fix for flag generation code + dspspy jit workaround
2011-04-15 13:04:20 +00:00
DSPTool
Buildfix for dsptool.
2013-05-21 20:30:09 -04:00
Plugins
Fix an issue where TextureConverter.cpp was creating a renderbuffer with the wrong format. Also a few minor shader issues where they were using integers in place of floats.
2013-07-25 18:39:00 +00:00
TestSuite
clear cg from project files
2013-02-27 10:55:25 +01:00
UnitTests
Adding unit test project to VS solution
2013-05-22 03:29:58 +02:00
VSProps
Add UPnP support.
2013-07-09 18:08:43 -04:00
CMakeLists.txt
Add the DSPTool and UnitTests to the cmake build. They are optional, and to enable them add -DDSTPTOOL and -DUNITTESTS to the cmake command line.
2011-07-18 01:47:55 +00:00
Dolphin_2010.sln
Add UPnP support.
2013-07-09 18:08:43 -04:00
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