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dolphin
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dolphin
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Stenzek
4faac3a627
TextureConversionShader: Don't sample from adjacent rows when not needed
2018-05-03 14:09:32 +10:00
..
D3D
TextureConversionShader: Don't sample from adjacent rows when not needed
2018-05-03 14:09:32 +10:00
Null
Implement EFB copy filter and gamma in hardware backends
2018-04-29 19:05:20 +10:00
OGL
TextureConversionShader: Don't sample from adjacent rows when not needed
2018-05-03 14:09:32 +10:00
Software
Implement EFB copy filter and gamma in hardware backends
2018-04-29 19:05:20 +10:00
Vulkan
TextureConversionShader: Don't sample from adjacent rows when not needed
2018-05-03 14:09:32 +10:00
CMakeLists.txt
CMake: remove references to D3D12
2017-05-26 01:16:04 -07:00