mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-11 08:39:13 +01:00
ac54c6a4e2
The PowerPC CPU has bits in MSR (DR and IR) which control whether addresses are translated. We should respect these instead of mixing physical addresses and translated addresses into the same address space. This is mostly mass-renaming calls to memory accesses APIs from places which expect address translation to use a different version from those which do not expect address translation. This does very little on its own, but it's the first step to a correct BAT implementation.
772 lines
22 KiB
C++
772 lines
22 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <cstdio>
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#include <string>
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#include <vector>
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#include <wx/bitmap.h>
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#include <wx/chartype.h>
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#include <wx/defs.h>
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#include <wx/event.h>
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#include <wx/gdicmn.h>
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#include <wx/image.h>
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#include <wx/listbox.h>
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#include <wx/menu.h>
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#include <wx/menuitem.h>
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#include <wx/panel.h>
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#include <wx/sizer.h>
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#include <wx/string.h>
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#include <wx/textctrl.h>
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#include <wx/textdlg.h>
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#include <wx/thread.h>
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#include <wx/toolbar.h>
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#include <wx/translation.h>
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#include <wx/window.h>
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#include <wx/windowid.h>
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#include <wx/aui/auibar.h>
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#include "Common/BreakPoints.h"
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#include "Common/CommonTypes.h"
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#include "Common/StringUtil.h"
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#include "Common/SymbolDB.h"
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#include "Core/Core.h"
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#include "Core/CoreParameter.h"
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#include "Core/Host.h"
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#include "Core/Debugger/Debugger_SymbolMap.h"
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#include "Core/Debugger/PPCDebugInterface.h"
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#include "Core/HW/CPU.h"
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#include "Core/HW/Memmap.h"
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#include "Core/HW/SystemTimers.h"
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#include "Core/PowerPC/Gekko.h"
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#include "Core/PowerPC/JitInterface.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "Core/PowerPC/PPCSymbolDB.h"
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#include "Core/PowerPC/PPCTables.h"
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#include "DolphinWX/Frame.h"
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#include "DolphinWX/Globals.h"
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#include "DolphinWX/WxUtils.h"
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#include "DolphinWX/Debugger/BreakpointWindow.h"
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#include "DolphinWX/Debugger/CodeView.h"
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#include "DolphinWX/Debugger/CodeWindow.h"
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#include "DolphinWX/Debugger/DebuggerUIUtil.h"
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#include "DolphinWX/Debugger/JitWindow.h"
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#include "DolphinWX/Debugger/RegisterWindow.h"
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#include "DolphinWX/Debugger/WatchWindow.h"
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extern "C" // Bitmaps
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{
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#include "DolphinWX/resources/toolbar_add_memorycheck.c" // NOLINT
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#include "DolphinWX/resources/toolbar_add_breakpoint.c" // NOLINT
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}
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CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter, CFrame *parent,
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wxWindowID id, const wxPoint& position, const wxSize& size, long style, const wxString& name)
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: wxPanel(parent, id, position, size, style, name)
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, Parent(parent)
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, m_RegisterWindow(nullptr)
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, m_WatchWindow(nullptr)
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, m_BreakpointWindow(nullptr)
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, m_MemoryWindow(nullptr)
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, m_JitWindow(nullptr)
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, m_SoundWindow(nullptr)
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, m_VideoWindow(nullptr)
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, codeview(nullptr)
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{
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InitBitmaps();
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wxBoxSizer* sizerBig = new wxBoxSizer(wxHORIZONTAL);
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wxBoxSizer* sizerLeft = new wxBoxSizer(wxVERTICAL);
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DebugInterface* di = &PowerPC::debug_interface;
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codeview = new CCodeView(di, &g_symbolDB, this, wxID_ANY);
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sizerBig->Add(sizerLeft, 2, wxEXPAND);
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sizerBig->Add(codeview, 5, wxEXPAND);
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sizerLeft->Add(callstack = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxSize(90, 100)), 0, wxEXPAND);
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callstack->Bind(wxEVT_LISTBOX, &CCodeWindow::OnCallstackListChange, this);
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sizerLeft->Add(symbols = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxSize(90, 100), 0, nullptr, wxLB_SORT), 1, wxEXPAND);
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symbols->Bind(wxEVT_LISTBOX, &CCodeWindow::OnSymbolListChange, this);
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sizerLeft->Add(calls = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxSize(90, 100), 0, nullptr, wxLB_SORT), 0, wxEXPAND);
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calls->Bind(wxEVT_LISTBOX, &CCodeWindow::OnCallsListChange, this);
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sizerLeft->Add(callers = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxSize(90, 100), 0, nullptr, wxLB_SORT), 0, wxEXPAND);
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callers->Bind(wxEVT_LISTBOX, &CCodeWindow::OnCallersListChange, this);
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SetSizer(sizerBig);
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sizerLeft->Fit(this);
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sizerBig->Fit(this);
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// Menu
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Bind(wxEVT_MENU, &CCodeWindow::OnCPUMode, this, IDM_INTERPRETER, IDM_JIT_SR_OFF);
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Bind(wxEVT_MENU, &CCodeWindow::OnChangeFont, this, IDM_FONT_PICKER);
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Bind(wxEVT_MENU, &CCodeWindow::OnJitMenu, this, IDM_CLEAR_CODE_CACHE, IDM_SEARCH_INSTRUCTION);
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Bind(wxEVT_MENU, &CCodeWindow::OnSymbolsMenu, this, IDM_CLEAR_SYMBOLS, IDM_PATCH_HLE_FUNCTIONS);
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Bind(wxEVT_MENU, &CCodeWindow::OnProfilerMenu, this, IDM_PROFILE_BLOCKS, IDM_WRITE_PROFILE);
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// Toolbar
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Bind(wxEVT_MENU, &CCodeWindow::OnCodeStep, this, IDM_STEP, IDM_GOTOPC);
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Bind(wxEVT_TEXT, &CCodeWindow::OnAddrBoxChange, this, IDM_ADDRBOX);
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// Other
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Bind(wxEVT_HOST_COMMAND, &CCodeWindow::OnHostMessage, this);
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}
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wxMenuBar *CCodeWindow::GetMenuBar()
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{
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return Parent->GetMenuBar();
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}
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wxToolBar *CCodeWindow::GetToolBar()
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{
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return Parent->m_ToolBar;
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}
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// ----------
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// Events
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void CCodeWindow::OnHostMessage(wxCommandEvent& event)
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{
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switch (event.GetId())
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{
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case IDM_NOTIFY_MAP_LOADED:
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NotifyMapLoaded();
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if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
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break;
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case IDM_UPDATE_DISASM_DIALOG:
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Update();
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if (codeview) codeview->Center(PC);
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if (m_RegisterWindow) m_RegisterWindow->NotifyUpdate();
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if (m_WatchWindow) m_WatchWindow->NotifyUpdate();
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break;
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case IDM_UPDATE_BREAKPOINTS:
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Update();
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if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
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break;
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case IDM_UPDATE_JIT_PANE:
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// Check if the JIT pane is in the AUI notebook. If not, add it and switch to it.
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if (!m_JitWindow)
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ToggleJitWindow(true);
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m_JitWindow->ViewAddr(codeview->GetSelection());
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break;
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}
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}
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// The Play, Stop, Step, Skip, Go to PC and Show PC buttons go here
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void CCodeWindow::OnCodeStep(wxCommandEvent& event)
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{
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switch (event.GetId())
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{
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case IDM_STEP:
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SingleStep();
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break;
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case IDM_STEPOVER:
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StepOver();
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break;
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case IDM_STEPOUT:
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StepOut();
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break;
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case IDM_TOGGLE_BREAKPOINT:
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ToggleBreakpoint();
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break;
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case IDM_SKIP:
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PC += 4;
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Update();
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break;
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case IDM_SETPC:
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PC = codeview->GetSelection();
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Update();
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break;
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case IDM_GOTOPC:
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JumpToAddress(PC);
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break;
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}
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UpdateButtonStates();
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// Update all toolbars in the aui manager
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Parent->UpdateGUI();
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}
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bool CCodeWindow::JumpToAddress(u32 address)
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{
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// Jump to anywhere in memory
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if (address <= 0xFFFFFFFF)
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{
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codeview->Center(address);
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UpdateLists();
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return true;
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}
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return false;
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}
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void CCodeWindow::OnCodeViewChange(wxCommandEvent &event)
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{
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UpdateLists();
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}
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void CCodeWindow::OnAddrBoxChange(wxCommandEvent& event)
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{
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if (!GetToolBar())
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return;
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wxTextCtrl* pAddrCtrl = (wxTextCtrl*)GetToolBar()->FindControl(IDM_ADDRBOX);
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// Trim leading and trailing whitespace.
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wxString txt = pAddrCtrl->GetValue().Trim().Trim(false);
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bool success = false;
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unsigned long addr;
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if (txt.ToULong(&addr, 16))
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{
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if (JumpToAddress(addr))
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success = true;
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}
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if (success)
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pAddrCtrl->SetBackgroundColour(wxNullColour);
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else
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pAddrCtrl->SetBackgroundColour(*wxRED);
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pAddrCtrl->Refresh();
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event.Skip();
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}
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void CCodeWindow::OnCallstackListChange(wxCommandEvent& event)
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{
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int index = callstack->GetSelection();
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if (index >= 0)
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{
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u32 address = (u32)(u64)(callstack->GetClientData(index));
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if (address)
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JumpToAddress(address);
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}
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}
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void CCodeWindow::OnCallersListChange(wxCommandEvent& event)
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{
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int index = callers->GetSelection();
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if (index >= 0)
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{
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u32 address = (u32)(u64)(callers->GetClientData(index));
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if (address)
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JumpToAddress(address);
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}
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}
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void CCodeWindow::OnCallsListChange(wxCommandEvent& event)
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{
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int index = calls->GetSelection();
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if (index >= 0)
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{
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u32 address = (u32)(u64)(calls->GetClientData(index));
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if (address)
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JumpToAddress(address);
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}
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}
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void CCodeWindow::SingleStep()
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{
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if (CCPU::IsStepping())
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{
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PowerPC::breakpoints.ClearAllTemporary();
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JitInterface::InvalidateICache(PC, 4, true);
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CCPU::StepOpcode(&sync_event);
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wxThread::Sleep(20);
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// need a short wait here
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JumpToAddress(PC);
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Update();
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}
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}
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void CCodeWindow::StepOver()
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{
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if (CCPU::IsStepping())
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{
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UGeckoInstruction inst = PowerPC::HostRead_Instruction(PC);
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if (inst.LK)
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{
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PowerPC::breakpoints.ClearAllTemporary();
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PowerPC::breakpoints.Add(PC + 4, true);
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CCPU::EnableStepping(false);
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JumpToAddress(PC);
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Update();
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}
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else
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{
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SingleStep();
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}
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UpdateButtonStates();
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// Update all toolbars in the aui manager
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Parent->UpdateGUI();
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}
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}
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void CCodeWindow::StepOut()
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{
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if (CCPU::IsStepping())
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{
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PowerPC::breakpoints.ClearAllTemporary();
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// Keep stepping until the next blr or timeout after one second
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u64 timeout = SystemTimers::GetTicksPerSecond();
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u64 steps = 0;
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PowerPC::CoreMode oldMode = PowerPC::GetMode();
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PowerPC::SetMode(PowerPC::MODE_INTERPRETER);
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UGeckoInstruction inst = PowerPC::HostRead_Instruction(PC);
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while (inst.hex != 0x4e800020 && steps < timeout) // check for blr
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{
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if (inst.LK)
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{
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// Step over branches
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u32 next_pc = PC + 4;
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while (PC != next_pc && steps < timeout)
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{
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PowerPC::SingleStep();
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++steps;
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}
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}
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else
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{
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PowerPC::SingleStep();
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++steps;
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}
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inst = PowerPC::HostRead_Instruction(PC);
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}
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PowerPC::SingleStep();
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PowerPC::SetMode(oldMode);
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JumpToAddress(PC);
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Update();
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UpdateButtonStates();
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// Update all toolbars in the aui manager
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Parent->UpdateGUI();
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}
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}
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void CCodeWindow::ToggleBreakpoint()
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{
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if (CCPU::IsStepping())
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{
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if (codeview) codeview->ToggleBreakpoint(codeview->GetSelection());
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Update();
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}
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}
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void CCodeWindow::UpdateLists()
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{
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callers->Clear();
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u32 addr = codeview->GetSelection();
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Symbol *symbol = g_symbolDB.GetSymbolFromAddr(addr);
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if (!symbol)
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return;
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for (auto& call : symbol->callers)
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{
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u32 caller_addr = call.callAddress;
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Symbol *caller_symbol = g_symbolDB.GetSymbolFromAddr(caller_addr);
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if (caller_symbol)
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{
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int idx = callers->Append(StrToWxStr(StringFromFormat
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("< %s (%08x)", caller_symbol->name.c_str(), caller_addr).c_str()));
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callers->SetClientData(idx, (void*)(u64)caller_addr);
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}
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}
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calls->Clear();
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for (auto& call : symbol->calls)
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{
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u32 call_addr = call.function;
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Symbol *call_symbol = g_symbolDB.GetSymbolFromAddr(call_addr);
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if (call_symbol)
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{
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int idx = calls->Append(StrToWxStr(StringFromFormat
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("> %s (%08x)", call_symbol->name.c_str(), call_addr).c_str()));
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calls->SetClientData(idx, (void*)(u64)call_addr);
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}
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}
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}
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void CCodeWindow::UpdateCallstack()
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{
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if (Core::GetState() == Core::CORE_STOPPING) return;
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callstack->Clear();
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std::vector<Dolphin_Debugger::CallstackEntry> stack;
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bool ret = Dolphin_Debugger::GetCallstack(stack);
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for (auto& frame : stack)
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{
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int idx = callstack->Append(StrToWxStr(frame.Name));
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callstack->SetClientData(idx, (void*)(u64)frame.vAddress);
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}
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if (!ret)
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callstack->Append(StrToWxStr("invalid callstack"));
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}
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// Create CPU Mode menus
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void CCodeWindow::CreateMenu(const SCoreStartupParameter& core_startup_parameter, wxMenuBar *pMenuBar)
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{
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// CPU Mode
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wxMenu* pCoreMenu = new wxMenu;
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wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _("&Interpreter core"),
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_("This is necessary to get break points"
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" and stepping to work as explained in the Developer Documentation. But it can be very"
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" slow, perhaps slower than 1 fps."),
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wxITEM_CHECK);
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interpreter->Check(core_startup_parameter.iCPUCore == SCoreStartupParameter::CORE_INTERPRETER);
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pCoreMenu->AppendSeparator();
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pCoreMenu->Append(IDM_JIT_NO_BLOCK_LINKING, _("&JIT Block Linking off"),
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_("Provide safer execution by not linking the JIT blocks."),
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wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_NO_BLOCK_CACHE, _("&Disable JIT Cache"),
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_("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing.\n[This option must be selected before a game is started.]"),
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wxITEM_CHECK);
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pCoreMenu->Append(IDM_CLEAR_CODE_CACHE, _("&Clear JIT cache"));
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pCoreMenu->AppendSeparator();
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pCoreMenu->Append(IDM_LOG_INSTRUCTIONS, _("&Log JIT instruction coverage"));
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pCoreMenu->Append(IDM_SEARCH_INSTRUCTION, _("&Search for an op"));
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pCoreMenu->AppendSeparator();
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pCoreMenu->Append(IDM_JIT_OFF, _("&JIT off (JIT core)"),
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_("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
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wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_LS_OFF, _("&JIT LoadStore off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_LSLBZX_OFF, _(" &JIT LoadStore lbzx off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_LSLXZ_OFF, _(" &JIT LoadStore lXz off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_LSLWZ_OFF, _("&JIT LoadStore lwz off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_LSF_OFF, _("&JIT LoadStore Floating off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_LSP_OFF, _("&JIT LoadStore Paired off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_FP_OFF, _("&JIT FloatingPoint off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_I_OFF, _("&JIT Integer off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_P_OFF, _("&JIT Paired off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JIT_SR_OFF, _("&JIT SystemRegisters off"),
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wxEmptyString, wxITEM_CHECK);
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pMenuBar->Append(pCoreMenu, _("&JIT"));
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// Debug Menu
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wxMenu* pDebugMenu = new wxMenu;
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pDebugMenu->Append(IDM_STEP, _("Step &Into\tF11"));
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pDebugMenu->Append(IDM_STEPOVER, _("Step &Over\tF10"));
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pDebugMenu->Append(IDM_STEPOUT, _("Step O&ut\tSHIFT+F11"));
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pDebugMenu->Append(IDM_TOGGLE_BREAKPOINT, _("Toggle &Breakpoint\tF9"));
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pDebugMenu->AppendSeparator();
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wxMenu* pPerspectives = new wxMenu;
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Parent->m_SavedPerspectives = new wxMenu;
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pDebugMenu->AppendSubMenu(pPerspectives, _("Perspectives"), _("Edit Perspectives"));
|
|
pPerspectives->Append(IDM_SAVE_PERSPECTIVE, _("Save perspectives"), _("Save currently-toggled perspectives"));
|
|
pPerspectives->Append(IDM_EDIT_PERSPECTIVES, _("Edit perspectives"), _("Toggle editing of perspectives"), wxITEM_CHECK);
|
|
pPerspectives->AppendSeparator();
|
|
pPerspectives->Append(IDM_ADD_PERSPECTIVE, _("Create new perspective"));
|
|
pPerspectives->AppendSubMenu(Parent->m_SavedPerspectives, _("Saved perspectives"));
|
|
Parent->PopulateSavedPerspectives();
|
|
pPerspectives->AppendSeparator();
|
|
pPerspectives->Append(IDM_PERSPECTIVES_ADD_PANE, _("Add new pane"));
|
|
pPerspectives->Append(IDM_TAB_SPLIT, _("Tab split"), "", wxITEM_CHECK);
|
|
pPerspectives->Append(IDM_NO_DOCKING, _("Disable docking"), "Disable docking of perspective panes to main window", wxITEM_CHECK);
|
|
|
|
|
|
pMenuBar->Append(pDebugMenu, _("&Debug"));
|
|
|
|
CreateMenuSymbols(pMenuBar);
|
|
}
|
|
|
|
void CCodeWindow::CreateMenuOptions(wxMenu* pMenu)
|
|
{
|
|
wxMenuItem* boottopause = pMenu->Append(IDM_BOOT_TO_PAUSE, _("Boot to pause"),
|
|
_("Start the game directly instead of booting to pause"),
|
|
wxITEM_CHECK);
|
|
boottopause->Check(bBootToPause);
|
|
|
|
wxMenuItem* automaticstart = pMenu->Append(IDM_AUTOMATIC_START, _("&Automatic start"),
|
|
_(
|
|
"Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
|
|
" if you have not given it an elf file with the --elf command line. [This can be"
|
|
" convenient if you are bug-testing with a certain game and want to rebuild"
|
|
" and retry it several times, either with changes to Dolphin or if you are"
|
|
" developing a homebrew game.]"),
|
|
wxITEM_CHECK);
|
|
automaticstart->Check(bAutomaticStart);
|
|
|
|
pMenu->Append(IDM_FONT_PICKER, _("&Font..."));
|
|
}
|
|
|
|
// CPU Mode and JIT Menu
|
|
void CCodeWindow::OnCPUMode(wxCommandEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case IDM_INTERPRETER:
|
|
PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT);
|
|
break;
|
|
case IDM_BOOT_TO_PAUSE:
|
|
bBootToPause = !bBootToPause;
|
|
return;
|
|
case IDM_AUTOMATIC_START:
|
|
bAutomaticStart = !bAutomaticStart;
|
|
return;
|
|
case IDM_JIT_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_LS_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStoreOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_LSLXZ_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_LSLWZ_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_LSLBZX_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_LSF_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_LSP_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_FP_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITFloatingPointOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_I_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITIntegerOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_P_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITPairedOff = event.IsChecked();
|
|
break;
|
|
case IDM_JIT_SR_OFF:
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.bJITSystemRegistersOff = event.IsChecked();
|
|
break;
|
|
}
|
|
|
|
// Clear the JIT cache to enable these changes
|
|
JitInterface::ClearCache();
|
|
|
|
// Update
|
|
UpdateButtonStates();
|
|
}
|
|
|
|
void CCodeWindow::OnJitMenu(wxCommandEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case IDM_LOG_INSTRUCTIONS:
|
|
PPCTables::LogCompiledInstructions();
|
|
break;
|
|
|
|
case IDM_CLEAR_CODE_CACHE:
|
|
JitInterface::ClearCache();
|
|
break;
|
|
|
|
case IDM_SEARCH_INSTRUCTION:
|
|
{
|
|
wxString str = wxGetTextFromUser("", _("Op?"), wxEmptyString, this);
|
|
auto const wx_name = WxStrToStr(str);
|
|
bool found = false;
|
|
for (u32 addr = 0x80000000; addr < 0x80180000; addr += 4)
|
|
{
|
|
const char *name = PPCTables::GetInstructionName(PowerPC::HostRead_U32(addr));
|
|
if (name && (wx_name == name))
|
|
{
|
|
NOTICE_LOG(POWERPC, "Found %s at %08x", wx_name.c_str(), addr);
|
|
found = true;
|
|
}
|
|
}
|
|
if (!found)
|
|
NOTICE_LOG(POWERPC, "Opcode %s not found", wx_name.c_str());
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Shortcuts
|
|
bool CCodeWindow::UseInterpreter()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_INTERPRETER);
|
|
}
|
|
|
|
bool CCodeWindow::BootToPause()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_BOOT_TO_PAUSE);
|
|
}
|
|
|
|
bool CCodeWindow::AutomaticStart()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_AUTOMATIC_START);
|
|
}
|
|
|
|
bool CCodeWindow::JITNoBlockCache()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_JIT_NO_BLOCK_CACHE);
|
|
}
|
|
|
|
bool CCodeWindow::JITNoBlockLinking()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_JIT_NO_BLOCK_LINKING);
|
|
}
|
|
|
|
// Toolbar
|
|
void CCodeWindow::InitBitmaps()
|
|
{
|
|
// load original size 48x48
|
|
m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
|
|
m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_StepOut] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
|
|
// scale to 24x24 for toolbar
|
|
for (auto& bitmap : m_Bitmaps)
|
|
bitmap = wxBitmap(bitmap.ConvertToImage().Scale(24, 24));
|
|
}
|
|
|
|
void CCodeWindow::PopulateToolbar(wxToolBar* toolBar)
|
|
{
|
|
int w = m_Bitmaps[0].GetWidth(),
|
|
h = m_Bitmaps[0].GetHeight();
|
|
|
|
toolBar->SetToolBitmapSize(wxSize(w, h));
|
|
WxUtils::AddToolbarButton(toolBar, IDM_STEP, _("Step"), m_Bitmaps[Toolbar_Step], _("Step into the next instruction"));
|
|
WxUtils::AddToolbarButton(toolBar, IDM_STEPOVER, _("Step Over"), m_Bitmaps[Toolbar_StepOver], _("Step over the next instruction"));
|
|
WxUtils::AddToolbarButton(toolBar, IDM_STEPOUT, _("Step Out"), m_Bitmaps[Toolbar_StepOut], _("Step out of the current function"));
|
|
WxUtils::AddToolbarButton(toolBar, IDM_SKIP, _("Skip"), m_Bitmaps[Toolbar_Skip], _("Skips the next instruction completely"));
|
|
toolBar->AddSeparator();
|
|
WxUtils::AddToolbarButton(toolBar, IDM_GOTOPC, _("Show PC"), m_Bitmaps[Toolbar_GotoPC], _("Go to the current instruction"));
|
|
WxUtils::AddToolbarButton(toolBar, IDM_SETPC, _("Set PC"), m_Bitmaps[Toolbar_SetPC], _("Set the current instruction"));
|
|
toolBar->AddSeparator();
|
|
toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, ""));
|
|
}
|
|
|
|
// Update GUI
|
|
void CCodeWindow::Update()
|
|
{
|
|
if (!codeview) return;
|
|
|
|
codeview->Refresh();
|
|
UpdateCallstack();
|
|
UpdateButtonStates();
|
|
|
|
// Do not automatically show the current PC position when a breakpoint is hit or
|
|
// when we pause since this can be called at other times too.
|
|
//codeview->Center(PC);
|
|
}
|
|
|
|
void CCodeWindow::UpdateButtonStates()
|
|
{
|
|
bool Initialized = (Core::GetState() != Core::CORE_UNINITIALIZED);
|
|
bool Pause = (Core::GetState() == Core::CORE_PAUSE);
|
|
bool Stepping = CCPU::IsStepping();
|
|
wxToolBar* ToolBar = GetToolBar();
|
|
|
|
// Toolbar
|
|
if (!ToolBar)
|
|
return;
|
|
|
|
if (!Initialized)
|
|
{
|
|
ToolBar->EnableTool(IDM_STEPOVER, false);
|
|
ToolBar->EnableTool(IDM_STEPOUT, false);
|
|
ToolBar->EnableTool(IDM_SKIP, false);
|
|
}
|
|
else
|
|
{
|
|
if (!Stepping)
|
|
{
|
|
ToolBar->EnableTool(IDM_STEPOVER, false);
|
|
ToolBar->EnableTool(IDM_STEPOUT, false);
|
|
ToolBar->EnableTool(IDM_SKIP, false);
|
|
}
|
|
else
|
|
{
|
|
ToolBar->EnableTool(IDM_STEPOVER, true);
|
|
ToolBar->EnableTool(IDM_STEPOUT, true);
|
|
ToolBar->EnableTool(IDM_SKIP, true);
|
|
}
|
|
}
|
|
|
|
ToolBar->EnableTool(IDM_STEP, Initialized && Stepping);
|
|
ToolBar->Realize();
|
|
|
|
// Menu bar
|
|
// ------------------
|
|
GetMenuBar()->Enable(IDM_INTERPRETER, Pause); // CPU Mode
|
|
|
|
GetMenuBar()->Enable(IDM_JIT_NO_BLOCK_CACHE, !Initialized);
|
|
|
|
GetMenuBar()->Enable(IDM_JIT_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_LS_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_LSLXZ_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_LSLWZ_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_LSLBZX_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_LSF_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_LSP_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_FP_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_I_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_P_OFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JIT_SR_OFF, Pause);
|
|
|
|
GetMenuBar()->Enable(IDM_CLEAR_CODE_CACHE, Pause); // JIT Menu
|
|
GetMenuBar()->Enable(IDM_SEARCH_INSTRUCTION, Initialized);
|
|
|
|
GetMenuBar()->Enable(IDM_CLEAR_SYMBOLS, Initialized); // Symbols menu
|
|
GetMenuBar()->Enable(IDM_SCAN_FUNCTIONS, Initialized);
|
|
GetMenuBar()->Enable(IDM_LOAD_MAP_FILE, Initialized);
|
|
GetMenuBar()->Enable(IDM_SAVEMAPFILE, Initialized);
|
|
GetMenuBar()->Enable(IDM_LOAD_MAP_FILE_AS, Initialized);
|
|
GetMenuBar()->Enable(IDM_SAVE_MAP_FILE_AS, Initialized);
|
|
GetMenuBar()->Enable(IDM_LOAD_BAD_MAP_FILE, Initialized);
|
|
GetMenuBar()->Enable(IDM_SAVE_MAP_FILE_WITH_CODES, Initialized);
|
|
GetMenuBar()->Enable(IDM_CREATE_SIGNATURE_FILE, Initialized);
|
|
GetMenuBar()->Enable(IDM_APPEND_SIGNATURE_FILE, Initialized);
|
|
GetMenuBar()->Enable(IDM_COMBINE_SIGNATURE_FILES, Initialized);
|
|
GetMenuBar()->Enable(IDM_RENAME_SYMBOLS, Initialized);
|
|
GetMenuBar()->Enable(IDM_USE_SIGNATURE_FILE, Initialized);
|
|
GetMenuBar()->Enable(IDM_PATCH_HLE_FUNCTIONS, Initialized);
|
|
|
|
// Update Fonts
|
|
callstack->SetFont(DebuggerFont);
|
|
symbols->SetFont(DebuggerFont);
|
|
callers->SetFont(DebuggerFont);
|
|
calls->SetFont(DebuggerFont);
|
|
}
|