mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-14 00:09:24 +01:00
63 lines
2.8 KiB
XML
63 lines
2.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<Import Project="..\..\..\VSProps\Base.Macros.props" />
|
|
<Import Project="$(VSPropsDir)Base.Targets.props" />
|
|
<PropertyGroup Label="Globals">
|
|
<ProjectGuid>{570215B7-E32F-4438-95AE-C8D955F9FCA3}</ProjectGuid>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
<Import Project="$(VSPropsDir)Configuration.StaticLibrary.props" />
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
<ImportGroup Label="ExtensionSettings" />
|
|
<ImportGroup Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="$(VSPropsDir)Base.props" />
|
|
<Import Project="$(VSPropsDir)PCHUse.props" />
|
|
</ImportGroup>
|
|
<PropertyGroup Label="UserMacros" />
|
|
<ItemGroup>
|
|
<ClCompile Include="D3D12BoundingBox.cpp" />
|
|
<ClCompile Include="D3D12PerfQuery.cpp" />
|
|
<ClCompile Include="D3D12Renderer.cpp" />
|
|
<ClCompile Include="D3D12StreamBuffer.cpp" />
|
|
<ClCompile Include="D3D12SwapChain.cpp" />
|
|
<ClCompile Include="D3D12VertexManager.cpp" />
|
|
<ClCompile Include="DescriptorAllocator.cpp" />
|
|
<ClCompile Include="DescriptorHeapManager.cpp" />
|
|
<ClCompile Include="DX12Context.cpp" />
|
|
<ClCompile Include="DX12Pipeline.cpp" />
|
|
<ClCompile Include="DX12Shader.cpp" />
|
|
<ClCompile Include="DX12Texture.cpp" />
|
|
<ClCompile Include="DX12VertexFormat.cpp" />
|
|
<ClCompile Include="VideoBackend.cpp" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="Common.h" />
|
|
<ClInclude Include="D3D12BoundingBox.h" />
|
|
<ClInclude Include="D3D12PerfQuery.h" />
|
|
<ClInclude Include="D3D12Renderer.h" />
|
|
<ClInclude Include="D3D12StreamBuffer.h" />
|
|
<ClInclude Include="D3D12SwapChain.h" />
|
|
<ClInclude Include="D3D12VertexManager.h" />
|
|
<ClInclude Include="DescriptorAllocator.h" />
|
|
<ClInclude Include="DescriptorHeapManager.h" />
|
|
<ClInclude Include="DX12Context.h" />
|
|
<ClInclude Include="DX12Pipeline.h" />
|
|
<ClInclude Include="DX12Shader.h" />
|
|
<ClInclude Include="DX12Texture.h" />
|
|
<ClInclude Include="DX12VertexFormat.h" />
|
|
<ClInclude Include="VideoBackend.h" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ProjectReference Include="$(CoreDir)VideoBackends\D3DCommon\D3DCommon.vcxproj">
|
|
<Project>{dea96cf2-f237-4a1a-b32f-c916769efb50}</Project>
|
|
</ProjectReference>
|
|
<ProjectReference Include="$(CoreDir)VideoCommon\VideoCommon.vcxproj">
|
|
<Project>{3de9ee35-3e91-4f27-a014-2866ad8c3fe3}</Project>
|
|
</ProjectReference>
|
|
</ItemGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
</Project>
|