dolphin/Source/Core/VideoBackends/Vulkan/VulkanContext.cpp
Lioncash 696e1b40b5 Common: Move version strings to their own header
Ideally Common.h wouldn't be a header in the Common library, and instead be renamed to something else, like PlatformCompatibility.h or something, but even then, there's still some things in the header that don't really fall under that label

This moves the version strings out to their own version header that doesn't dump a bunch of other unrelated things into scope, like what Common.h was doing.

This also places them into the Common namespace, as opposed to letting them sit in the global namespace.
2017-09-09 19:28:10 -04:00

770 lines
29 KiB
C++

// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include "Common/Assert.h"
#include "Common/CommonFuncs.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "VideoBackends/Vulkan/VulkanContext.h"
#include "VideoCommon/DriverDetails.h"
namespace Vulkan
{
std::unique_ptr<VulkanContext> g_vulkan_context;
VulkanContext::VulkanContext(VkInstance instance, VkPhysicalDevice physical_device)
: m_instance(instance), m_physical_device(physical_device)
{
// Read device physical memory properties, we need it for allocating buffers
vkGetPhysicalDeviceProperties(physical_device, &m_device_properties);
vkGetPhysicalDeviceMemoryProperties(physical_device, &m_device_memory_properties);
// Would any drivers be this silly? I hope not...
m_device_properties.limits.minUniformBufferOffsetAlignment = std::max(
m_device_properties.limits.minUniformBufferOffsetAlignment, static_cast<VkDeviceSize>(1));
m_device_properties.limits.minTexelBufferOffsetAlignment = std::max(
m_device_properties.limits.minTexelBufferOffsetAlignment, static_cast<VkDeviceSize>(1));
m_device_properties.limits.optimalBufferCopyOffsetAlignment = std::max(
m_device_properties.limits.optimalBufferCopyOffsetAlignment, static_cast<VkDeviceSize>(1));
m_device_properties.limits.optimalBufferCopyRowPitchAlignment = std::max(
m_device_properties.limits.optimalBufferCopyRowPitchAlignment, static_cast<VkDeviceSize>(1));
}
VulkanContext::~VulkanContext()
{
if (m_device != VK_NULL_HANDLE)
vkDestroyDevice(m_device, nullptr);
if (m_debug_report_callback != VK_NULL_HANDLE)
DisableDebugReports();
vkDestroyInstance(m_instance, nullptr);
}
bool VulkanContext::CheckValidationLayerAvailablility()
{
u32 extension_count = 0;
VkResult res = vkEnumerateInstanceExtensionProperties(nullptr, &extension_count, nullptr);
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkEnumerateInstanceExtensionProperties failed: ");
return false;
}
std::vector<VkExtensionProperties> extension_list(extension_count);
res = vkEnumerateInstanceExtensionProperties(nullptr, &extension_count, extension_list.data());
_assert_(res == VK_SUCCESS);
u32 layer_count = 0;
res = vkEnumerateInstanceLayerProperties(&layer_count, nullptr);
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkEnumerateInstanceExtensionProperties failed: ");
return false;
}
std::vector<VkLayerProperties> layer_list(layer_count);
res = vkEnumerateInstanceLayerProperties(&layer_count, layer_list.data());
_assert_(res == VK_SUCCESS);
// Check for both VK_EXT_debug_report and VK_LAYER_LUNARG_standard_validation
return (std::find_if(extension_list.begin(), extension_list.end(),
[](const auto& it) {
return strcmp(it.extensionName, VK_EXT_DEBUG_REPORT_EXTENSION_NAME) == 0;
}) != extension_list.end() &&
std::find_if(layer_list.begin(), layer_list.end(), [](const auto& it) {
return strcmp(it.layerName, "VK_LAYER_LUNARG_standard_validation") == 0;
}) != layer_list.end());
}
VkInstance VulkanContext::CreateVulkanInstance(bool enable_surface, bool enable_debug_report,
bool enable_validation_layer)
{
ExtensionList enabled_extensions;
if (!SelectInstanceExtensions(&enabled_extensions, enable_surface, enable_debug_report))
return VK_NULL_HANDLE;
VkApplicationInfo app_info = {};
app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
app_info.pNext = nullptr;
app_info.pApplicationName = "Dolphin Emulator";
app_info.applicationVersion = VK_MAKE_VERSION(5, 0, 0);
app_info.pEngineName = "Dolphin Emulator";
app_info.engineVersion = VK_MAKE_VERSION(5, 0, 0);
app_info.apiVersion = VK_MAKE_VERSION(1, 0, 0);
VkInstanceCreateInfo instance_create_info = {};
instance_create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instance_create_info.pNext = nullptr;
instance_create_info.flags = 0;
instance_create_info.pApplicationInfo = &app_info;
instance_create_info.enabledExtensionCount = static_cast<uint32_t>(enabled_extensions.size());
instance_create_info.ppEnabledExtensionNames = enabled_extensions.data();
instance_create_info.enabledLayerCount = 0;
instance_create_info.ppEnabledLayerNames = nullptr;
// Enable debug layer on debug builds
if (enable_validation_layer)
{
static const char* layer_names[] = {"VK_LAYER_LUNARG_standard_validation"};
instance_create_info.enabledLayerCount = 1;
instance_create_info.ppEnabledLayerNames = layer_names;
}
VkInstance instance;
VkResult res = vkCreateInstance(&instance_create_info, nullptr, &instance);
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkCreateInstance failed: ");
return nullptr;
}
return instance;
}
bool VulkanContext::SelectInstanceExtensions(ExtensionList* extension_list, bool enable_surface,
bool enable_debug_report)
{
u32 extension_count = 0;
VkResult res = vkEnumerateInstanceExtensionProperties(nullptr, &extension_count, nullptr);
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkEnumerateInstanceExtensionProperties failed: ");
return false;
}
if (extension_count == 0)
{
ERROR_LOG(VIDEO, "Vulkan: No extensions supported by instance.");
return false;
}
std::vector<VkExtensionProperties> available_extension_list(extension_count);
res = vkEnumerateInstanceExtensionProperties(nullptr, &extension_count,
available_extension_list.data());
_assert_(res == VK_SUCCESS);
for (const auto& extension_properties : available_extension_list)
INFO_LOG(VIDEO, "Available extension: %s", extension_properties.extensionName);
auto CheckForExtension = [&](const char* name, bool required) -> bool {
if (std::find_if(available_extension_list.begin(), available_extension_list.end(),
[&](const VkExtensionProperties& properties) {
return !strcmp(name, properties.extensionName);
}) != available_extension_list.end())
{
INFO_LOG(VIDEO, "Enabling extension: %s", name);
extension_list->push_back(name);
return true;
}
if (required)
{
ERROR_LOG(VIDEO, "Vulkan: Missing required extension %s.", name);
return false;
}
return true;
};
// Common extensions
if (enable_surface && !CheckForExtension(VK_KHR_SURFACE_EXTENSION_NAME, true))
{
return false;
}
#if defined(VK_USE_PLATFORM_WIN32_KHR)
if (enable_surface && !CheckForExtension(VK_KHR_WIN32_SURFACE_EXTENSION_NAME, true))
return false;
#elif defined(VK_USE_PLATFORM_XLIB_KHR)
if (enable_surface && !CheckForExtension(VK_KHR_XLIB_SURFACE_EXTENSION_NAME, true))
return false;
#elif defined(VK_USE_PLATFORM_XCB_KHR)
if (enable_surface && !CheckForExtension(VK_KHR_XCB_SURFACE_EXTENSION_NAME, true))
return false;
#elif defined(VK_USE_PLATFORM_ANDROID_KHR)
if (enable_surface && !CheckForExtension(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME, true))
return false;
#endif
// VK_EXT_debug_report
if (enable_debug_report && !CheckForExtension(VK_EXT_DEBUG_REPORT_EXTENSION_NAME, true))
WARN_LOG(VIDEO, "Vulkan: Debug report requested, but extension is not available.");
return true;
}
VulkanContext::GPUList VulkanContext::EnumerateGPUs(VkInstance instance)
{
u32 gpu_count = 0;
VkResult res = vkEnumeratePhysicalDevices(instance, &gpu_count, nullptr);
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkEnumeratePhysicalDevices failed: ");
return {};
}
GPUList gpus;
gpus.resize(gpu_count);
res = vkEnumeratePhysicalDevices(instance, &gpu_count, gpus.data());
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkEnumeratePhysicalDevices failed: ");
return {};
}
return gpus;
}
void VulkanContext::PopulateBackendInfo(VideoConfig* config)
{
config->backend_info.api_type = APIType::Vulkan;
config->backend_info.bSupportsExclusiveFullscreen = false; // Currently WSI does not allow this.
config->backend_info.bSupports3DVision = false; // D3D-exclusive.
config->backend_info.bSupportsOversizedViewports = true; // Assumed support.
config->backend_info.bSupportsEarlyZ = true; // Assumed support.
config->backend_info.bSupportsPrimitiveRestart = true; // Assumed support.
config->backend_info.bSupportsBindingLayout = false; // Assumed support.
config->backend_info.bSupportsPaletteConversion = true; // Assumed support.
config->backend_info.bSupportsClipControl = true; // Assumed support.
config->backend_info.bSupportsMultithreading = true; // Assumed support.
config->backend_info.bSupportsComputeShaders = true; // Assumed support.
config->backend_info.bSupportsGPUTextureDecoding = true; // Assumed support.
config->backend_info.bSupportsBitfield = true; // Assumed support.
config->backend_info.bSupportsDynamicSamplerIndexing = true; // Assumed support.
config->backend_info.bSupportsInternalResolutionFrameDumps = true; // Assumed support.
config->backend_info.bSupportsPostProcessing = true; // Assumed support.
config->backend_info.bSupportsDualSourceBlend = false; // Dependent on features.
config->backend_info.bSupportsGeometryShaders = false; // Dependent on features.
config->backend_info.bSupportsGSInstancing = false; // Dependent on features.
config->backend_info.bSupportsBBox = false; // Dependent on features.
config->backend_info.bSupportsFragmentStoresAndAtomics = false; // Dependent on features.
config->backend_info.bSupportsSSAA = false; // Dependent on features.
config->backend_info.bSupportsDepthClamp = false; // Dependent on features.
config->backend_info.bSupportsST3CTextures = false; // Dependent on features.
config->backend_info.bSupportsBPTCTextures = false; // Dependent on features.
config->backend_info.bSupportsReversedDepthRange = false; // No support yet due to driver bugs.
}
void VulkanContext::PopulateBackendInfoAdapters(VideoConfig* config, const GPUList& gpu_list)
{
config->backend_info.Adapters.clear();
for (VkPhysicalDevice physical_device : gpu_list)
{
VkPhysicalDeviceProperties properties;
vkGetPhysicalDeviceProperties(physical_device, &properties);
config->backend_info.Adapters.push_back(properties.deviceName);
}
}
void VulkanContext::PopulateBackendInfoFeatures(VideoConfig* config, VkPhysicalDevice gpu,
const VkPhysicalDeviceProperties& properties,
const VkPhysicalDeviceFeatures& features)
{
config->backend_info.MaxTextureSize = properties.limits.maxImageDimension2D;
config->backend_info.bSupportsDualSourceBlend = (features.dualSrcBlend == VK_TRUE);
config->backend_info.bSupportsGeometryShaders = (features.geometryShader == VK_TRUE);
config->backend_info.bSupportsGSInstancing = (features.geometryShader == VK_TRUE);
config->backend_info.bSupportsBBox = config->backend_info.bSupportsFragmentStoresAndAtomics =
(features.fragmentStoresAndAtomics == VK_TRUE);
config->backend_info.bSupportsSSAA = (features.sampleRateShading == VK_TRUE);
// Disable geometry shader when shaderTessellationAndGeometryPointSize is not supported.
// Seems this is needed for gl_Layer.
if (!features.shaderTessellationAndGeometryPointSize)
{
config->backend_info.bSupportsGeometryShaders = VK_FALSE;
config->backend_info.bSupportsGSInstancing = VK_FALSE;
}
// Depth clamping implies shaderClipDistance and depthClamp
config->backend_info.bSupportsDepthClamp =
(features.depthClamp == VK_TRUE && features.shaderClipDistance == VK_TRUE);
// textureCompressionBC implies BC1 through BC7, which is a superset of DXT1/3/5, which we need.
const bool supports_bc = features.textureCompressionBC == VK_TRUE;
config->backend_info.bSupportsST3CTextures = supports_bc;
config->backend_info.bSupportsBPTCTextures = supports_bc;
// Our usage of primitive restart appears to be broken on AMD's binary drivers.
// Seems to be fine on GCN Gen 1-2, unconfirmed on GCN Gen 3, causes driver resets on GCN Gen 4.
if (DriverDetails::HasBug(DriverDetails::BUG_PRIMITIVE_RESTART))
config->backend_info.bSupportsPrimitiveRestart = false;
}
void VulkanContext::PopulateBackendInfoMultisampleModes(
VideoConfig* config, VkPhysicalDevice gpu, const VkPhysicalDeviceProperties& properties)
{
// Query image support for the EFB texture formats.
VkImageFormatProperties efb_color_properties = {};
vkGetPhysicalDeviceImageFormatProperties(
gpu, EFB_COLOR_TEXTURE_FORMAT, VK_IMAGE_TYPE_2D, VK_IMAGE_TILING_OPTIMAL,
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, 0, &efb_color_properties);
VkImageFormatProperties efb_depth_properties = {};
vkGetPhysicalDeviceImageFormatProperties(
gpu, EFB_DEPTH_TEXTURE_FORMAT, VK_IMAGE_TYPE_2D, VK_IMAGE_TILING_OPTIMAL,
VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, 0, &efb_depth_properties);
// We can only support MSAA if it's supported on our render target formats.
VkSampleCountFlags supported_sample_counts = properties.limits.framebufferColorSampleCounts &
properties.limits.framebufferDepthSampleCounts &
efb_color_properties.sampleCounts &
efb_depth_properties.sampleCounts;
// No AA
config->backend_info.AAModes.clear();
config->backend_info.AAModes.emplace_back(1);
// 2xMSAA/SSAA
if (supported_sample_counts & VK_SAMPLE_COUNT_2_BIT)
config->backend_info.AAModes.emplace_back(2);
// 4xMSAA/SSAA
if (supported_sample_counts & VK_SAMPLE_COUNT_4_BIT)
config->backend_info.AAModes.emplace_back(4);
// 8xMSAA/SSAA
if (supported_sample_counts & VK_SAMPLE_COUNT_8_BIT)
config->backend_info.AAModes.emplace_back(8);
// 16xMSAA/SSAA
if (supported_sample_counts & VK_SAMPLE_COUNT_16_BIT)
config->backend_info.AAModes.emplace_back(16);
// 32xMSAA/SSAA
if (supported_sample_counts & VK_SAMPLE_COUNT_32_BIT)
config->backend_info.AAModes.emplace_back(32);
// 64xMSAA/SSAA
if (supported_sample_counts & VK_SAMPLE_COUNT_64_BIT)
config->backend_info.AAModes.emplace_back(64);
}
std::unique_ptr<VulkanContext> VulkanContext::Create(VkInstance instance, VkPhysicalDevice gpu,
VkSurfaceKHR surface,
bool enable_debug_reports,
bool enable_validation_layer)
{
std::unique_ptr<VulkanContext> context = std::make_unique<VulkanContext>(instance, gpu);
// Initialize DriverDetails so that we can check for bugs to disable features if needed.
DriverDetails::Init(DriverDetails::API_VULKAN,
DriverDetails::TranslatePCIVendorID(context->m_device_properties.vendorID),
DriverDetails::DRIVER_UNKNOWN,
static_cast<double>(context->m_device_properties.driverVersion),
DriverDetails::Family::UNKNOWN);
// Enable debug reports if the "Host GPU" log category is enabled.
if (enable_debug_reports)
context->EnableDebugReports();
// Attempt to create the device.
if (!context->CreateDevice(surface, enable_validation_layer))
{
// Since we are destroying the instance, we're also responsible for destroying the surface.
if (surface != VK_NULL_HANDLE)
vkDestroySurfaceKHR(instance, surface, nullptr);
return nullptr;
}
return context;
}
bool VulkanContext::SelectDeviceExtensions(ExtensionList* extension_list, bool enable_surface)
{
u32 extension_count = 0;
VkResult res =
vkEnumerateDeviceExtensionProperties(m_physical_device, nullptr, &extension_count, nullptr);
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkEnumerateDeviceExtensionProperties failed: ");
return false;
}
if (extension_count == 0)
{
ERROR_LOG(VIDEO, "Vulkan: No extensions supported by device.");
return false;
}
std::vector<VkExtensionProperties> available_extension_list(extension_count);
res = vkEnumerateDeviceExtensionProperties(m_physical_device, nullptr, &extension_count,
available_extension_list.data());
_assert_(res == VK_SUCCESS);
for (const auto& extension_properties : available_extension_list)
INFO_LOG(VIDEO, "Available extension: %s", extension_properties.extensionName);
auto CheckForExtension = [&](const char* name, bool required) -> bool {
if (std::find_if(available_extension_list.begin(), available_extension_list.end(),
[&](const VkExtensionProperties& properties) {
return !strcmp(name, properties.extensionName);
}) != available_extension_list.end())
{
INFO_LOG(VIDEO, "Enabling extension: %s", name);
extension_list->push_back(name);
return true;
}
if (required)
{
ERROR_LOG(VIDEO, "Vulkan: Missing required extension %s.", name);
return false;
}
return true;
};
if (enable_surface && !CheckForExtension(VK_KHR_SWAPCHAIN_EXTENSION_NAME, true))
return false;
return true;
}
bool VulkanContext::SelectDeviceFeatures()
{
VkPhysicalDeviceProperties properties;
vkGetPhysicalDeviceProperties(m_physical_device, &properties);
VkPhysicalDeviceFeatures available_features;
vkGetPhysicalDeviceFeatures(m_physical_device, &available_features);
// Not having geometry shaders or wide lines will cause issues with rendering.
if (!available_features.geometryShader && !available_features.wideLines)
WARN_LOG(VIDEO, "Vulkan: Missing both geometryShader and wideLines features.");
if (!available_features.largePoints)
WARN_LOG(VIDEO, "Vulkan: Missing large points feature. CPU EFB writes will be slower.");
if (!available_features.occlusionQueryPrecise)
WARN_LOG(VIDEO, "Vulkan: Missing precise occlusion queries. Perf queries will be inaccurate.");
// Check push constant size.
if (properties.limits.maxPushConstantsSize < static_cast<u32>(PUSH_CONSTANT_BUFFER_SIZE))
{
PanicAlert("Vulkan: Push contant buffer size %u is below minimum %u.",
properties.limits.maxPushConstantsSize, static_cast<u32>(PUSH_CONSTANT_BUFFER_SIZE));
return false;
}
// Enable the features we use.
m_device_features.dualSrcBlend = available_features.dualSrcBlend;
m_device_features.geometryShader = available_features.geometryShader;
m_device_features.samplerAnisotropy = available_features.samplerAnisotropy;
m_device_features.logicOp = available_features.logicOp;
m_device_features.fragmentStoresAndAtomics = available_features.fragmentStoresAndAtomics;
m_device_features.sampleRateShading = available_features.sampleRateShading;
m_device_features.largePoints = available_features.largePoints;
m_device_features.shaderStorageImageMultisample =
available_features.shaderStorageImageMultisample;
m_device_features.shaderTessellationAndGeometryPointSize =
available_features.shaderTessellationAndGeometryPointSize;
m_device_features.occlusionQueryPrecise = available_features.occlusionQueryPrecise;
m_device_features.shaderClipDistance = available_features.shaderClipDistance;
m_device_features.depthClamp = available_features.depthClamp;
m_device_features.textureCompressionBC = available_features.textureCompressionBC;
return true;
}
bool VulkanContext::CreateDevice(VkSurfaceKHR surface, bool enable_validation_layer)
{
u32 queue_family_count;
vkGetPhysicalDeviceQueueFamilyProperties(m_physical_device, &queue_family_count, nullptr);
if (queue_family_count == 0)
{
ERROR_LOG(VIDEO, "No queue families found on specified vulkan physical device.");
return false;
}
std::vector<VkQueueFamilyProperties> queue_family_properties(queue_family_count);
vkGetPhysicalDeviceQueueFamilyProperties(m_physical_device, &queue_family_count,
queue_family_properties.data());
INFO_LOG(VIDEO, "%u vulkan queue families", queue_family_count);
// Find graphics and present queues.
m_graphics_queue_family_index = queue_family_count;
m_present_queue_family_index = queue_family_count;
for (uint32_t i = 0; i < queue_family_count; i++)
{
VkBool32 graphics_supported = queue_family_properties[i].queueFlags & VK_QUEUE_GRAPHICS_BIT;
if (graphics_supported)
{
m_graphics_queue_family_index = i;
// Quit now, no need for a present queue.
if (!surface)
{
break;
}
}
if (surface)
{
VkBool32 present_supported;
VkResult res =
vkGetPhysicalDeviceSurfaceSupportKHR(m_physical_device, i, surface, &present_supported);
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkGetPhysicalDeviceSurfaceSupportKHR failed: ");
return false;
}
if (present_supported)
{
m_present_queue_family_index = i;
}
// Prefer one queue family index that does both graphics and present.
if (graphics_supported && present_supported)
{
break;
}
}
}
if (m_graphics_queue_family_index == queue_family_count)
{
ERROR_LOG(VIDEO, "Vulkan: Failed to find an acceptable graphics queue.");
return false;
}
if (surface && m_present_queue_family_index == queue_family_count)
{
ERROR_LOG(VIDEO, "Vulkan: Failed to find an acceptable present queue.");
return false;
}
VkDeviceCreateInfo device_info = {};
device_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
device_info.pNext = nullptr;
device_info.flags = 0;
static constexpr float queue_priorities[] = {1.0f};
VkDeviceQueueCreateInfo graphics_queue_info = {};
graphics_queue_info.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
graphics_queue_info.pNext = nullptr;
graphics_queue_info.flags = 0;
graphics_queue_info.queueFamilyIndex = m_graphics_queue_family_index;
graphics_queue_info.queueCount = 1;
graphics_queue_info.pQueuePriorities = queue_priorities;
VkDeviceQueueCreateInfo present_queue_info = {};
present_queue_info.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
present_queue_info.pNext = nullptr;
present_queue_info.flags = 0;
present_queue_info.queueFamilyIndex = m_present_queue_family_index;
present_queue_info.queueCount = 1;
present_queue_info.pQueuePriorities = queue_priorities;
std::array<VkDeviceQueueCreateInfo, 2> queue_infos = {{
graphics_queue_info, present_queue_info,
}};
device_info.queueCreateInfoCount = 1;
if (m_graphics_queue_family_index != m_present_queue_family_index)
{
device_info.queueCreateInfoCount = 2;
}
device_info.pQueueCreateInfos = queue_infos.data();
ExtensionList enabled_extensions;
if (!SelectDeviceExtensions(&enabled_extensions, surface != VK_NULL_HANDLE))
return false;
device_info.enabledLayerCount = 0;
device_info.ppEnabledLayerNames = nullptr;
device_info.enabledExtensionCount = static_cast<uint32_t>(enabled_extensions.size());
device_info.ppEnabledExtensionNames = enabled_extensions.data();
// Check for required features before creating.
if (!SelectDeviceFeatures())
return false;
device_info.pEnabledFeatures = &m_device_features;
// Enable debug layer on debug builds
if (enable_validation_layer)
{
static const char* layer_names[] = {"VK_LAYER_LUNARG_standard_validation"};
device_info.enabledLayerCount = 1;
device_info.ppEnabledLayerNames = layer_names;
}
VkResult res = vkCreateDevice(m_physical_device, &device_info, nullptr, &m_device);
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkCreateDevice failed: ");
return false;
}
// With the device created, we can fill the remaining entry points.
if (!LoadVulkanDeviceFunctions(m_device))
return false;
// Grab the graphics and present queues.
vkGetDeviceQueue(m_device, m_graphics_queue_family_index, 0, &m_graphics_queue);
if (surface)
{
vkGetDeviceQueue(m_device, m_present_queue_family_index, 0, &m_present_queue);
}
return true;
}
static VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(VkDebugReportFlagsEXT flags,
VkDebugReportObjectTypeEXT objectType,
uint64_t object, size_t location,
int32_t messageCode,
const char* pLayerPrefix,
const char* pMessage, void* pUserData)
{
std::string log_message =
StringFromFormat("Vulkan debug report: (%s) %s", pLayerPrefix ? pLayerPrefix : "", pMessage);
if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT)
GENERIC_LOG(LogTypes::HOST_GPU, LogTypes::LERROR, "%s", log_message.c_str())
else if (flags & (VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT))
GENERIC_LOG(LogTypes::HOST_GPU, LogTypes::LWARNING, "%s", log_message.c_str())
else if (flags & VK_DEBUG_REPORT_INFORMATION_BIT_EXT)
GENERIC_LOG(LogTypes::HOST_GPU, LogTypes::LINFO, "%s", log_message.c_str())
else
GENERIC_LOG(LogTypes::HOST_GPU, LogTypes::LDEBUG, "%s", log_message.c_str())
return VK_FALSE;
}
bool VulkanContext::EnableDebugReports()
{
// Already enabled?
if (m_debug_report_callback != VK_NULL_HANDLE)
return true;
// Check for presence of the functions before calling
if (!vkCreateDebugReportCallbackEXT || !vkDestroyDebugReportCallbackEXT ||
!vkDebugReportMessageEXT)
{
return false;
}
VkDebugReportCallbackCreateInfoEXT callback_info = {
VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT, nullptr,
VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT |
VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT | VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
VK_DEBUG_REPORT_DEBUG_BIT_EXT,
DebugReportCallback, nullptr};
VkResult res =
vkCreateDebugReportCallbackEXT(m_instance, &callback_info, nullptr, &m_debug_report_callback);
if (res != VK_SUCCESS)
{
LOG_VULKAN_ERROR(res, "vkCreateDebugReportCallbackEXT failed: ");
return false;
}
return true;
}
void VulkanContext::DisableDebugReports()
{
if (m_debug_report_callback != VK_NULL_HANDLE)
{
vkDestroyDebugReportCallbackEXT(m_instance, m_debug_report_callback, nullptr);
m_debug_report_callback = VK_NULL_HANDLE;
}
}
bool VulkanContext::GetMemoryType(u32 bits, VkMemoryPropertyFlags properties, u32* out_type_index)
{
for (u32 i = 0; i < VK_MAX_MEMORY_TYPES; i++)
{
if ((bits & (1 << i)) != 0)
{
u32 supported = m_device_memory_properties.memoryTypes[i].propertyFlags & properties;
if (supported == properties)
{
*out_type_index = i;
return true;
}
}
}
return false;
}
u32 VulkanContext::GetMemoryType(u32 bits, VkMemoryPropertyFlags properties)
{
u32 type_index = VK_MAX_MEMORY_TYPES;
if (!GetMemoryType(bits, properties, &type_index))
PanicAlert("Unable to find memory type for %x:%x", bits, properties);
return type_index;
}
u32 VulkanContext::GetUploadMemoryType(u32 bits, bool* is_coherent)
{
// Try for coherent memory first.
VkMemoryPropertyFlags flags =
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
u32 type_index;
if (!GetMemoryType(bits, flags, &type_index))
{
WARN_LOG(
VIDEO,
"Vulkan: Failed to find a coherent memory type for uploads, this will affect performance.");
// Try non-coherent memory.
flags &= ~VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
if (!GetMemoryType(bits, flags, &type_index))
{
// We shouldn't have any memory types that aren't host-visible.
PanicAlert("Unable to get memory type for upload.");
type_index = 0;
}
}
if (is_coherent)
*is_coherent = ((flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0);
return type_index;
}
u32 VulkanContext::GetReadbackMemoryType(u32 bits, bool* is_coherent, bool* is_cached)
{
// Try for cached and coherent memory first.
VkMemoryPropertyFlags flags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
u32 type_index;
if (!GetMemoryType(bits, flags, &type_index))
{
// For readbacks, caching is more important than coherency.
flags &= ~VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
if (!GetMemoryType(bits, flags, &type_index))
{
WARN_LOG(VIDEO, "Vulkan: Failed to find a cached memory type for readbacks, this will affect "
"performance.");
// Remove the cached bit as well.
flags &= ~VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
if (!GetMemoryType(bits, flags, &type_index))
{
// We shouldn't have any memory types that aren't host-visible.
PanicAlert("Unable to get memory type for upload.");
type_index = 0;
}
}
}
if (is_coherent)
*is_coherent = ((flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0);
if (is_cached)
*is_cached = ((flags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT) != 0);
return type_index;
}
}