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9a7b828eba
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@412 8ced0084-cf51-0410-be5f-012b33b47a6e
12 lines
500 B
C++
12 lines
500 B
C++
#pragma once
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#include "D3DBase.h"
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namespace D3D
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{
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LPDIRECT3DTEXTURE9 CreateTexture2D(const u8* buffer, const int width, const int height, const int pitch, D3DFORMAT fmt = D3DFMT_A8R8G8B8);
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void ReplaceTexture2D(LPDIRECT3DTEXTURE9 pTexture, const u8* buffer, const int width, const int height,const int pitch, D3DFORMAT fmt);
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LPDIRECT3DTEXTURE9 CreateRenderTarget(const int width, const int height);
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LPDIRECT3DSURFACE9 CreateDepthStencilSurface(const int width, const int height);
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}
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