degasus 5e9ab28ed1 VideoSW: Clear normal vertex data.
This data might not be initialized but used for lighting.
This matches our ShaderGen usage in VertexShaderGen.cpp:166.
2015-12-19 10:51:42 +01:00
..
2015-12-02 21:58:54 +01:00
2015-12-19 10:51:42 +01:00
2015-10-02 20:51:23 -04:00
2014-05-26 21:28:59 -07:00