mirror of
https://github.com/dolphin-emu/dolphin.git
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a92fd2b4a1
Add Korean translations thanks to Siegfried. Updated German translations from JackyCola, revised with suggestions from LucasX. Updated Polish translations by Baszta. Also updated the windows language target. We seriously need to find a way to get that target working for general users. Probably by importing parts of gettext in the externals. That way we don't need the maintain the mo files in svn. It should be easy to implement this on OSX as gettext is in MacPorts. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6800 8ced0084-cf51-0410-be5f-012b33b47a6e
3491 lines
96 KiB
Plaintext
3491 lines
96 KiB
Plaintext
# Translation of dolphin-emu.pot to German
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# Copyright (C) 2003-2011
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# This file is distributed under the same license as the dolphin-emu package.
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# JackyCola <jackycola@gmail.com>, 2011
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emu\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-01-09 13:55-0600\n"
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"PO-Revision-Date: 2011-01-09 13:45+0100\n"
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"Last-Translator: JackyCola <jackycola@gmail.com>\n"
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"Language-Team: \n"
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"Language: German\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:494
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msgid " (too many to display)"
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msgstr "(zu viele zum anzeigen)"
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:252
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:434
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:473
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msgid " Game : "
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msgstr "Spiel: "
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:110
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msgid " Graphics Configuration"
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msgstr "Grafik Einstellungen"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1314
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msgid ""
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" already exists.\n"
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"Do you wish to replace it?"
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msgstr ""
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" existiert bereits.\n"
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"Soll diese Datei ersetzt werden?"
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528
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msgid "! NOT"
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msgstr "! NICHT"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
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#, c-format
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msgid "%1$sCopy%1$s"
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msgstr "%1$sKopie%1$s"
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:51
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#, c-format
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msgid "%d %%"
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msgstr "%d %%"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:771
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#, c-format
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msgid "%d Free Blocks; %d Free Dir Entries"
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msgstr "%d freie Blöcke; %d freie Verzeichniseinträge"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
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#, c-format
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msgid "%sDelete%s"
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msgstr "%sLöschen%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:201
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#, c-format
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msgid "%sExport GCI%s"
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msgstr "%sGCI exportieren%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
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#, c-format
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msgid "%sImport GCI%s"
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msgstr "%sGCI importieren%s"
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:527
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msgid "&& AND"
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msgstr "&& AND"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:302
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msgid "&About..."
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msgstr "&Über..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:113
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msgid "&Boot from DVD Drive..."
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msgstr "&Von DVD-Laufwerk starten..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:239
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msgid "&Breakpoints"
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msgstr "&Haltepunkte"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:124
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msgid "&Browse for ISOs..."
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msgstr "Nach ISOs &Suchen..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
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msgid "&Cheats Manager"
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msgstr "&Cheat Manager"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:184
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msgid "&DSP Settings"
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msgstr "&DSP Einstellungen"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:981
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msgid "&Delete ISO..."
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msgstr "ISO &löschen..."
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:998
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msgid "&Delete selected ISOs..."
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msgstr "Ausgewählte ISOs &löschen..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:177
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msgid "&Emulation"
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msgstr "&Emulation"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
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msgid "&File"
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msgstr "&Datei"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:142
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msgid "&Frame Stepping"
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msgstr "&Frame Stepping"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:315
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msgid "&Fullscreen"
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msgstr "&Vollbild"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:185
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msgid "&Gamecube Pad Settings"
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msgstr "&Gamecube-Pad Einstellungen"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
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msgid "&Graphics Settings"
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msgstr "&Grafik Einstellungen"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:303
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msgid "&Help"
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msgstr "&Hilfe"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:241
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msgid "&JIT"
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msgstr "&JIT"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:155
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msgid "&Load State"
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msgstr "Status &Laden"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:197
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msgid "&Memcard Manager (GC)"
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msgstr "&Memory Card Manager (GC)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:240
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msgid "&Memory"
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msgstr "&Arbeitsspeicher"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:109
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msgid "&Open..."
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msgstr "Datei öffnen..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
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msgid "&Options"
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msgstr "&Optionen"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:319
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msgid "&Pause"
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msgstr "&Pause"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:321
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msgid "&Play"
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msgstr "&Start"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:964
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msgid "&Properties"
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msgstr "&Eigenschaften"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:122
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msgid "&Refresh List"
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msgstr "&Liste aktualisieren"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:238
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msgid "&Registers"
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msgstr "&Register"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:133
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msgid "&Reset"
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msgstr "&Reset"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:242
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msgid "&Sound"
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msgstr "&Sound"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:324
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msgid "&Stop"
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msgstr "Sto&pp"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
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msgid "&Tools"
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msgstr "&Werkzeuge"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
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msgid "&Video"
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msgstr "&Video"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:291
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msgid "&View"
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msgstr "&Ansicht"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:186
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msgid "&Wiimote Settings"
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msgstr "&Wiimote Einstellungen"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:439
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msgid "(off)"
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msgstr "(aus)"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:220
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msgid "3D Vision (Requires Fullscreen)"
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msgstr "3D Vision [Benötigt Vollbild]"
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#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43
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msgid "<Insert name here>"
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msgstr "<Namen hier eingeben>"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:226
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msgid "<No resolutions found>"
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msgstr "<keine Auflösungen gefunden>"
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
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msgid "<Press Key>"
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msgstr "<Taste drücken>"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262
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msgid "<System>"
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msgstr "<Systemsprache>"
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:85
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msgid ""
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"ALERT:\n"
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"\n"
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"NetPlay will currently only work properly when using the following "
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"settings:\n"
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" - Dual Core [OFF]\n"
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" - Audio Throttle [OFF]\n"
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" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
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" - Manually set the exact number of controllers that will be used to "
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"[Standard Controller]\n"
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"\n"
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"All players should try to use the same Dolphin version and settings.\n"
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"Disable all memory cards or send them to all players before starting.\n"
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"Wiimote support has not been implemented.\n"
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"\n"
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"You must forward TCP port to host!!"
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msgstr ""
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"ACHTUNG:\n"
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"\n"
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"NetPlay funktioniert zur Zeit nur mit den folgenden Einstellungen:\n"
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" - Dual Core [Aus]\n"
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" - Audio Beschleunigung [Aus]\n"
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" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
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" - Exakte Anzahl der als [Standard Controller] benutzten Controller muss "
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"manuell festgelegt werden.\n"
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"\n"
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"Alle Spieler sollten die gleiche Dolphin-Version und Einstellungen "
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"verwenden.\n"
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"Memory Cards deaktivieren, oder vor dem Spielen allen anderen Spielern "
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"schicken.\n"
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"Wiimote-Unterstützung wurde für NetPlay noch nicht implementiert.\n"
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"\n"
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"TCP Port zum Hoster muss geöffnet sein!!"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:120
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:285
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msgid "AR Codes"
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msgstr "AR Codes"
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#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
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msgid "About Dolphin"
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msgstr "Über Dolphin"
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#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
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msgid "Acceleration"
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msgstr "Beschleunigung"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:293
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msgid "Accurate Texture Cache"
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msgstr "Genauer Texture Cache"
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
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msgid "Action"
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msgstr "Aktion"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:147
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msgid "Adapter:"
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msgstr "Adapter:"
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#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
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#: Source/Core/InputUICommon/Src/WXInputBase.cpp:73
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msgid "Add"
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msgstr "Hinzufügen"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1218
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msgid "Add ActionReplay Code"
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msgstr "ActionReplay Code hinzufügen"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1147
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msgid "Add Patch"
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msgstr "Patch hinzufügen"
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#: Source/Core/DolphinWX/Src/FrameAui.cpp:467
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msgid "Add new pane"
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msgstr "Neue Palette hinzufügen"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:698
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:411
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:433
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msgid "Add..."
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msgstr "Hinzufügen..."
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:68
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msgid "Address :"
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msgstr "Adresse: "
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:780
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msgid "Adjust the analog control pressure required to activate buttons."
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msgstr "Einstellung des benötigten Drucks um Analoge Tasten zu aktivieren."
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:343
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msgid "Advanced"
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msgstr "Erweitert"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:423
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msgid "Advanced Settings"
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msgstr "Erweiterte Einstellungen"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:591
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msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, wad)"
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msgstr "Alle GC/Wii Dateien (elf, dol, gcm, iso, ciso, wad)"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:704
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msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
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msgstr "Alle GC/Wii Abbilder (gcm, iso, ciso, gcz)"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1287
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msgid "All Gamecube GCM files (gcm)"
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msgstr "Alle Gamecube GCM Dateien (gcm)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:1249
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:1263
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msgid "All Save States (sav, s##)"
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msgstr "Alle Speicherstände (sav, s##)"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1285
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msgid "All Wii ISO files (iso)"
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msgstr "Alle Wii ISO Dateien (iso)"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1305
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msgid "All compressed GC/Wii ISO files (gcz)"
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msgstr "Alle komprimierten GC/Wii ISO Dateien (gcz)"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
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msgid "All files (*.*)|*.*"
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msgstr "Alle Dateien (*.*)|*.*"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77
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msgid ""
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"Allows the CPU to read or write to the EFB (render buffer).\n"
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"This is needed for certain gameplay functionality (e.g. star pointer in "
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"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
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"Hunter Tri),\n"
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"but enabling this option can also have a huge negative impact on performance "
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"if the game uses this functionality heavily."
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msgstr ""
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"Erlaubt der CPU in den EFB (Render Buffer) zu schreiben und aus ihm zu "
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"lesen.\n"
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"Dies wird für einige Gameplay-Funktionen benötigt (z.B. Stern-Zeiger in "
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"Super Mario Galaxy) und auch für einige Visuelle Effekte (z.B. Monster "
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"Hunter Tri).\n"
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"Aber aktivieren dieser Option kann auch große negative Auswirkungen auf die "
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"Performance haben, wenn das Spiel diese stark nutzt."
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
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msgid "Alternate RFI"
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msgstr "Alternatives RFI"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:187
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msgid "Anisotropic Filtering:"
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msgstr "Anisotropische Filterung:"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:192
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msgid "Anti-Aliasing:"
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msgstr "Anti-Aliasing:"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708
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msgid "Apploader:"
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msgstr "Apploader:"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
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msgid "Apply"
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msgstr "Übernehmen"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1107
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msgid ""
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"Are you sure you want to delete these files?\n"
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"They will be gone forever!"
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msgstr ""
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"Sollen diese Dateien wirklich gelöscht werden?\n"
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"Löschen kann nicht rückgängig gemacht werden!"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1098
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msgid "Are you sure you want to delete this file? It will be gone forever!"
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msgstr ""
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"Soll die Datei gelöscht werden? Löschen kann nicht Rückgängig gemacht werden."
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:654
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166
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msgid "Aspect Ratio:"
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msgstr "Seitenverhältnis:"
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#: Source/Core/DolphinWX/Src/FrameAui.cpp:81
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msgid "At least one pane must remain open."
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msgstr "Mindestens eine Palette muss geöffnet bleiben."
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#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:54
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:46
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msgid "Audio Backend"
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msgstr "Audio Backend"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:213
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msgid "Auto"
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msgstr "Automatisch"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163
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msgid "Auto [recommended]"
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msgstr "Automatisch [empfohlen]"
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#: Source/Core/InputUICommon/Src/WXInputBase.cpp:27
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msgid "Back"
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msgstr "Zurück"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:633
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
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msgid "Banner"
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msgstr "Banner"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:512
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msgid "Banner Details"
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msgstr "Banner Details"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478
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msgid "Banner:"
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msgstr "Banner:"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:127
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msgid "Basic"
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msgstr "Standard"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:413
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msgid "Basic Settings"
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msgstr "Grundeinstellungen"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
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msgid "Bleach Versus Crusade"
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msgstr "Bleach Versus Crusade"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:637
|
|
msgid "Blocks"
|
|
msgstr "Blöcke"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246
|
|
msgid "Bottom"
|
|
msgstr "Unten"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:362
|
|
msgid "Broken"
|
|
msgstr "Defekt"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
|
|
msgid "Browse"
|
|
msgstr "Durchsuchen"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:205
|
|
msgid "Browse for a directory to add"
|
|
msgstr "Ordner suchen und hinzufügen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
|
|
msgid "Browse for an ISO directory..."
|
|
msgstr "ISO-Verzeichnis hinzufügen..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1180
|
|
msgid "Browse for output directory"
|
|
msgstr "Ausgabeverzeichnis auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
|
|
msgid "Buffer:"
|
|
msgstr "Buffer:"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
|
|
msgid "Buttons"
|
|
msgstr "Tasten"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:425
|
|
msgid "CPU Emulator Engine"
|
|
msgstr "CPU Emulator Engine"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
|
|
msgid ""
|
|
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
|
|
"vertex.\n"
|
|
"This is the more accurate behavior but reduces performance."
|
|
msgstr ""
|
|
"Berechnet Beleuchtung von 3D-Grafiken eher per Pixel als Per Vertex.\n"
|
|
"Dies ist die genauere Methode, reduziert jedoch die Performance."
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:41
|
|
msgid "Cancel"
|
|
msgstr "Abbrechen"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:49
|
|
msgid "Caps Lock"
|
|
msgstr "Umschalt"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:513
|
|
msgid "Change"
|
|
msgstr "Wechseln"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:110
|
|
msgid "Change &Disc..."
|
|
msgstr "Disc &wechseln"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:499
|
|
msgid "Change Game"
|
|
msgstr "Spiel wechseln"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:380
|
|
msgid ""
|
|
"Change the language of the user interface.\n"
|
|
"Requires restart."
|
|
msgstr ""
|
|
"Sprache der Benutzeroberfläche ändern.\n"
|
|
"Dolphin muss neu gestartet werden, damit die Änderung wirksam wird."
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:75
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:77
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:62
|
|
msgid "Changing this will have no effect while the emulator is running!"
|
|
msgstr ""
|
|
"Änderung dieser Option zeigt keine Auswirkung, solange die Emulation läuft."
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:276
|
|
msgid "Chat"
|
|
msgstr "Chat"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57
|
|
msgid "Cheat Code"
|
|
msgstr "Cheat Code"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:123
|
|
msgid "Cheat Search"
|
|
msgstr "Cheat Suche"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:37
|
|
msgid "Cheats Manager"
|
|
msgstr "Cheat Manager"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
|
|
msgid "Chinese (Simplified)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707
|
|
msgid "Choose a DVD root directory:"
|
|
msgstr "Wähle ein Standard DVD-Verzeichnis:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703
|
|
msgid "Choose a default ISO:"
|
|
msgstr "Standard ISO auswählen:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1096
|
|
msgid "Choose a directory to add"
|
|
msgstr "Ordner zum Hinzufügen auswählen."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:945
|
|
msgid "Choose a file to open"
|
|
msgstr "Datei zum Öffnen auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:218
|
|
msgid "Choose a memory card:"
|
|
msgstr "Wähle eine Memory Card:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:709
|
|
msgid ""
|
|
"Choose file to use as apploader: (applies to discs constructed from "
|
|
"directories only)"
|
|
msgstr ""
|
|
"Wähle eine Datei als Apploader aus: (Wirkt sich nur auf Discs aus, die aus "
|
|
"einem Verzeichnis erstellt wurden)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:744
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783
|
|
msgid "Choose the folder to extract to"
|
|
msgstr "Ordner zum Extrahieren auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:937
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:114
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:43
|
|
msgid "Clear"
|
|
msgstr "Löschen"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
|
|
#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:462
|
|
msgid "Close"
|
|
msgstr "Schließen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:181
|
|
msgid "Co&nfigure..."
|
|
msgstr "&Konfiguration"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:78
|
|
msgid "Code Info"
|
|
msgstr "Code Info"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553
|
|
msgid "Code: "
|
|
msgstr "Code: "
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:134
|
|
msgid "Command"
|
|
msgstr "Befehl"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:635
|
|
msgid "Comment"
|
|
msgstr "Kommentar"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
|
|
msgid "Comment:"
|
|
msgstr "Kommentar:"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:988
|
|
msgid "Compress ISO..."
|
|
msgstr "ISO komprimieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1000
|
|
msgid "Compress selected ISOs..."
|
|
msgstr "Ausgewählte ISOs komprimieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1186
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1319
|
|
msgid "Compressing ISO"
|
|
msgstr "Komprimiere ISO"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
|
|
msgid "Config"
|
|
msgstr "Konfiguration"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:742
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:746
|
|
msgid "Config..."
|
|
msgstr "Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
|
|
msgid "Configure"
|
|
msgstr "Konfigurieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117
|
|
msgid "Configure Control"
|
|
msgstr "Steuerung Bearbeiten"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:287
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:535
|
|
msgid "Configure Pads"
|
|
msgstr "Pads Konfigurieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
|
|
msgid "Configure..."
|
|
msgstr "Konfigurieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1222
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1250
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1315
|
|
msgid "Confirm File Overwrite"
|
|
msgstr "Überschreiben Bestätigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:471
|
|
msgid "Confirm On Stop"
|
|
msgstr "Bestätigung beim Beenden"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:61
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
|
|
msgid "Connect"
|
|
msgstr "Verbinden"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:662
|
|
msgid "Connect USB Keyboard"
|
|
msgstr "USB-Keyboard anschließen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:333
|
|
#, c-format
|
|
msgid "Connect Wiimote %i"
|
|
msgstr "Wiimote %i verbinden"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195
|
|
msgid "Connect Wiimote 1"
|
|
msgstr "Wiimote 1 verbinden"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
|
|
msgid "Connect Wiimote 2"
|
|
msgstr "Wiimote 2 verbinden"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
|
|
msgid "Connect Wiimote 3"
|
|
msgstr "Wiimote 3 verbinden"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198
|
|
msgid "Connect Wiimote 4"
|
|
msgstr "Wiimote 4 verbinden"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1215
|
|
msgid "Connected"
|
|
msgstr "Verbunden"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:11
|
|
#, c-format
|
|
msgid "Connected to %i Wiimotes"
|
|
msgstr "Verbunden mit %i Wiimotes"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:656
|
|
msgid "Connecting..."
|
|
msgstr "Verbinden..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:139
|
|
msgid "Console"
|
|
msgstr "Konsole"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:46
|
|
msgid "Control"
|
|
msgstr "Strg"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:192
|
|
msgid "Convert to GCI"
|
|
msgstr "Zu GCI konvertieren"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:258
|
|
msgid "Copy"
|
|
msgstr "Kopie"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:794
|
|
#, c-format
|
|
msgid "Copy to Memcard %c"
|
|
msgstr "Auf Memcard %c kopieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
|
|
msgid "Core"
|
|
msgstr "Kern"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
|
|
#, c-format
|
|
msgid "Could not create %s"
|
|
msgstr "%s konnte nicht erstellt werden"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491
|
|
msgid "Count:"
|
|
msgstr "Anzahl:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:454
|
|
msgid "Country:"
|
|
msgstr "Land:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:174
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:545
|
|
msgid "Create AR Code"
|
|
msgstr "AR-Code erstellen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:503
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:568
|
|
msgid "Create new perspective"
|
|
msgstr "Neue Perspektive erstellen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:378
|
|
msgid "Created by KDE-Look.org"
|
|
msgstr "Erstellt von KDE-Look.org"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:375
|
|
msgid ""
|
|
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
|
|
msgstr ""
|
|
"Erstellt von Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:376
|
|
msgid "Created by VistaIcons.com"
|
|
msgstr "Erstellt von VistaIcons.com"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:377
|
|
msgid "Created by black_rider and published on ForumW.org > Web Developments"
|
|
msgstr ""
|
|
"Erstellt von black_rider und veröffentlicht auf ForumW.org > Web Developments"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18
|
|
msgid "Creator: "
|
|
msgstr "Ersteller: "
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:425
|
|
msgid "Crop"
|
|
msgstr "Zuschneiden"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
|
|
msgid "DList Cache"
|
|
msgstr "DList Cache"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:744
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
|
|
msgid "DSP"
|
|
msgstr "DSP"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
|
|
msgid "DSP settings"
|
|
msgstr "DSP Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:427
|
|
msgid "DSPLLE on thread"
|
|
msgstr "DSPLLE in eigenem Thread"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:706
|
|
msgid "DVD Root:"
|
|
msgstr "DVD Verzeichnis:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:164
|
|
msgid "Data Size"
|
|
msgstr "Datengröße"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:458
|
|
msgid "Date:"
|
|
msgstr "Datum:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:535
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:569
|
|
msgid "Datel MaxDrive/Pro files(*.sav)"
|
|
msgstr "Datel MaxDrive/Pro Dateien(*.sav)"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:79
|
|
msgid "Debug"
|
|
msgstr "Debug"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:76
|
|
msgid "Decimal"
|
|
msgstr "Dezimal"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:986
|
|
msgid "Decompress ISO..."
|
|
msgstr "ISO dekomprimieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1001
|
|
msgid "Decompress selected ISOs..."
|
|
msgstr "Ausgewählte ISOs dekomprimieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1186
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1319
|
|
msgid "Decompressing ISO"
|
|
msgstr "Dekomprimiere ISO"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:936
|
|
msgid "Default"
|
|
msgstr "Standard"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:702
|
|
msgid "Default ISO:"
|
|
msgstr "Standard ISO:"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:92
|
|
msgid "Default font"
|
|
msgstr "Standard Schriftart"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:950
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:32
|
|
msgid "Delete"
|
|
msgstr "Löschen"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
|
|
msgid "Delete Save"
|
|
msgstr "Status Löschen"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
|
|
msgid "Detect"
|
|
msgstr "Erkenne"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
|
|
msgid "Device"
|
|
msgstr "Gerät"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:529
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:660
|
|
msgid "Device Settings"
|
|
msgstr "Geräteeinstellungen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357
|
|
msgid "Disable Dest. Alpha Pass"
|
|
msgstr "Dest. Alpha Pass abschalten"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
|
|
msgid "Disable Fog"
|
|
msgstr "Nebel abschalten"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:354
|
|
msgid "Disable Lighting"
|
|
msgstr "Beleuchtung abschalten"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355
|
|
msgid "Disable Textures"
|
|
msgstr "Texturen abschalten"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
|
|
msgid ""
|
|
"Disable fog. Improves performance but causes glitches in games which rely on "
|
|
"proper fog emulation."
|
|
msgstr ""
|
|
"Nebel Deaktivieren. Verbessert die Performance aber verursacht Fehler in "
|
|
"Spielen, die genaue Nebel-Emulation benötigen."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
|
|
msgid ""
|
|
"Disable lighting. Improves performance but causes lighting to disappear in "
|
|
"games which use it."
|
|
msgstr ""
|
|
"Beleuchtung Deaktivieren. Verbessert die Performance, aber schaltet "
|
|
"Beleuchtung in Spielen ab, die sie benutzen."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
|
|
msgid ""
|
|
"Disable texturing.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Texturing deaktivieren. \n"
|
|
"Dies ist nur für Debugging nützlich."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
|
|
msgid ""
|
|
"Disables an alpha-setting pass.\n"
|
|
"Breaks certain effects but might help performance."
|
|
msgstr ""
|
|
"Deaktiviert Alpha-Settings Pass.\n"
|
|
"Schaltet einige Effekte ab, aber könnte helfen die Performance zu verbessern."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:530
|
|
msgid "Disc"
|
|
msgstr "Disc"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1215
|
|
msgid "Disconnected"
|
|
msgstr "Nicht Verbunden"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:405
|
|
msgid "Display"
|
|
msgstr "Anzeige"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
|
|
msgid "Distance Alpha Pass"
|
|
msgstr "Strecke Alpha Pass"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:77
|
|
msgid "Divide"
|
|
msgstr "Dividieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:909
|
|
msgid "Do you want to stop the current emulation?"
|
|
msgstr "Laufende Emulation stoppen?"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:790
|
|
msgid "Dolphin"
|
|
msgstr "Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:299
|
|
msgid "Dolphin &Web Site"
|
|
msgstr "Dolphin &Webseite"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.h:36
|
|
msgid "Dolphin Configuration"
|
|
msgstr "Dolphin Konfiguration"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:651
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:997
|
|
msgid "Dolphin TAS Movies (*.dtm)"
|
|
msgstr "Dolphin TAS Filme (*.dtm)"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
|
|
msgid "Dolphin Wiimote Configuration"
|
|
msgstr "Dolphin Wiimote Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:300
|
|
msgid "Dolphin at &Google Code"
|
|
msgstr "Dolphin auf &Google Code"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302
|
|
msgid ""
|
|
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
|
|
"files..."
|
|
msgstr ""
|
|
"Dolphin konnte keine GC oder Wii ISOs finden. Hier doppelklicken um nach "
|
|
"ISOs zu suchen..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306
|
|
msgid ""
|
|
"Dolphin is currently set to hide all games. Doubleclick here to show all "
|
|
"games..."
|
|
msgstr ""
|
|
"Dolphin ist so eingestellt, dass alle Spiele versteckt werden. Hier "
|
|
"doppelklicken um alle Spiele anzuzeigen..."
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:55
|
|
msgid "Down"
|
|
msgstr "Runter"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45
|
|
msgid "Download Codes (WiiRD Database)"
|
|
msgstr "Codes Herunterladen (WiiRD Database)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:413
|
|
msgid "Dump EFB Target"
|
|
msgstr ""
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
|
|
msgid "Dump Frames"
|
|
msgstr "Frames als Datei ausgeben"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:411
|
|
msgid "Dump Textures"
|
|
msgstr "Texturen als Datei ausgeben"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:95
|
|
msgid "Dump game textures to User/Dump/Textures/<game id>/"
|
|
msgstr "Spieltexturen nach User/Dump/Textures/<game id>/ ausgeben"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:241
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:469
|
|
msgid "Dutch"
|
|
msgstr "Holländisch"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:126
|
|
msgid "E&xit"
|
|
msgstr "&Beenden"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:227
|
|
msgid "EFB"
|
|
msgstr "EFB"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
|
|
msgid "EFB Copy Regions"
|
|
msgstr "EFB Copy Regions"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:213
|
|
msgid "EFB Scaled Copy"
|
|
msgstr "EFB Scaled Copy"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152
|
|
msgid "EUROPE"
|
|
msgstr "EUROPA"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
|
|
msgid "Edit"
|
|
msgstr "Bearbeiten"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
|
|
msgid "Edit ActionReplay Code"
|
|
msgstr "ActionReplay Code bearbeiten"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:275
|
|
msgid "Edit Config"
|
|
msgstr "Einstellungen bearbeiten"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
|
|
msgid "Edit Patch"
|
|
msgstr "Patch bearbeiten"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
|
|
msgid "Edit current perspective"
|
|
msgstr "Aktuelle Ansicht bearbeiten"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:410
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:432
|
|
msgid "Edit..."
|
|
msgstr "Bearbeiten..."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:248
|
|
msgid "Emulate format changes"
|
|
msgstr "Formatänderung emulieren"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
|
|
msgid ""
|
|
"Emulate frame buffer copies directly to textures.\n"
|
|
"This is not so accurate, but it's good enough for the way many games use "
|
|
"framebuffer copies."
|
|
msgstr ""
|
|
"Emuliert Framebuffer-Kopien direkt als Texturen.\n"
|
|
"Ist nicht so präzise, aber reicht für die Art, wie viele Spiele Framebuffer-"
|
|
"Kopien verwenden."
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
|
|
msgid "Emulated Wiimote"
|
|
msgstr "Emulierte Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:360
|
|
msgid "Emulation State: "
|
|
msgstr "Emulierbarkeit:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:454
|
|
msgid "Emulator Display Settings"
|
|
msgstr "Anzeige Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:261
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:296
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:380
|
|
msgid "Enable"
|
|
msgstr "Aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:103
|
|
msgid "Enable AR Logging"
|
|
msgstr "AR Logging aktivieren"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:46
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:44
|
|
msgid "Enable Audio Throttle"
|
|
msgstr "Audio-Throttle Aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
|
|
msgid "Enable BAT"
|
|
msgstr "BAT aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
|
|
msgid "Enable Block Merging"
|
|
msgstr "Block Merging aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:247
|
|
msgid "Enable CPU Access"
|
|
msgstr "CPU-Zugriff aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:416
|
|
msgid "Enable Cheats"
|
|
msgstr "Cheats aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
|
|
msgid "Enable Copy to EFB"
|
|
msgstr "Copy to EFB aktivieren"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:44
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:43
|
|
msgid "Enable DTK Music"
|
|
msgstr "DTK Musik aktivieren"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
|
|
msgid "Enable Display List Caching"
|
|
msgstr "Anzeigeliste zwischenspeichern"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:305
|
|
msgid "Enable Dual Core"
|
|
msgstr "Dual Core aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:414
|
|
msgid "Enable Dual Core (speedup)"
|
|
msgstr "Dual Core aktivieren (Beschleunigung)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
|
|
msgid "Enable EFB To Texture"
|
|
msgstr "EFB To Texture aktivieren"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:42
|
|
msgid "Enable HLE Audio"
|
|
msgstr "HLE Audio aktivieren"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428
|
|
msgid "Enable Hotkeys"
|
|
msgstr "Tastenkürzel aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
|
|
msgid "Enable Idle Skipping"
|
|
msgstr "Idle-Skipping aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:415
|
|
msgid "Enable Idle Skipping (speedup)"
|
|
msgstr "Idle-Skipping aktivieren (Beschleunigung)"
|
|
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:45
|
|
msgid "Enable JIT Dynarec"
|
|
msgstr "JIT Dynarec aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
|
|
msgid "Enable MMU"
|
|
msgstr "MMU aktivieren"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426
|
|
msgid "Enable OpenCL"
|
|
msgstr "OpenCL aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:466
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
|
|
msgid "Enable Progressive Scan"
|
|
msgstr "Progressive Scan aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:652
|
|
msgid "Enable Screen Saver (burn-in reduction)"
|
|
msgstr "Bildschirmschoner erlauben"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
|
|
msgid "Enable WideScreen"
|
|
msgstr "Breitbild aktivieren"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:353
|
|
msgid "Enable Wireframe"
|
|
msgstr "Drahtgitter aktivieren"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:267
|
|
msgid "Enable cache"
|
|
msgstr "Cache aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
|
|
msgid ""
|
|
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
|
|
"Compatible)"
|
|
msgstr ""
|
|
"Aktiviert schnellen Zugriff auf die Disc. Wird für einige Spiele benötigt. "
|
|
"(ON = Schnell, OFF = Kompatibel)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
|
|
msgid "Enable pages"
|
|
msgstr "Pages aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
|
|
msgid ""
|
|
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
|
|
"ANY other game."
|
|
msgstr ""
|
|
"Aktiviere dies um \"The Legend of Zelda: Twilight Princess\" zu "
|
|
"beschleunigen. Deaktivieren für JEDES andere Spiel."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
|
|
msgid ""
|
|
"Enables Block Address Translation (BAT); a function of the Memory Management "
|
|
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
|
|
"Fast)"
|
|
msgstr ""
|
|
"Aktiviert Block Adress Translation (BAT), eine Funktion der "
|
|
"Speicherverwaltungs-Einheit. Genauer für die Hardware, aber langsamer zu "
|
|
"Emulieren. (ON = Kompatibel, OFF = Schnell)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
|
|
msgid ""
|
|
"Enables anisotropic filtering.\n"
|
|
"Enhances visual quality of textures that are at oblique viewing angles."
|
|
msgstr ""
|
|
"Anisotropische Filterung aktivieren.\n"
|
|
"Verbessert die Grafikqualität bei schrägen Blickwinkeln."
|
|
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:61
|
|
msgid ""
|
|
"Enables dynamic recompilation of DSP code.\n"
|
|
"Changing this will have no effect while the emulator is running!"
|
|
msgstr ""
|
|
"Aktiviert dynamische Recompilierung des DSP-Codes.\n"
|
|
"Änderung dieser Option hat keinen Effekt, solange die Emulation läuft."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
|
|
msgid ""
|
|
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
|
|
"Games often need this for post-processing or other things, but if you can "
|
|
"live without it, you can sometimes get a big speedup."
|
|
msgstr ""
|
|
"Aktiviert die Emulation von engebetteten Frame Buffer Kopien, wenn das Spiel "
|
|
"diese benutzt.\n"
|
|
"Spiele brauchen dies oft für die Nachbearbeitung oder andere dinge, aber "
|
|
"wenn man ohne es leben kann führt es oft zu großer Beschleunigung."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
|
|
msgid ""
|
|
"Enables reinterpreting the data inside the EFB when the pixel format "
|
|
"changes.\n"
|
|
"Some games depend on this function for certain effects, so enable it if "
|
|
"you're having glitches.\n"
|
|
"Depending on how the game uses this function, the speed hits caused by this "
|
|
"option range from none to critical."
|
|
msgstr ""
|
|
"Aktiviert das Reinterpretieren der Daten im EFB, wenn sich das Pixelformat "
|
|
"ändert./nManche spiele stützen sich bei einigen Effekten auf diese Funktion, "
|
|
"also sollte sie Aktiviert werden wenn Fehler auftreten.\n"
|
|
"Je nachdem wie das Spiel diese Funktion benutzt,kann sie die Geschwindigkeit "
|
|
"von extrem bis garnicht beeinflussen."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
|
|
msgid ""
|
|
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
|
"OFF = Fast)"
|
|
msgstr ""
|
|
"Aktiviert die Speicher-Verwaltungs-Einheit, die für einige Spiele gebraucht "
|
|
"wird. (ON = Kompatibel, OFF = Schnell)"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:50
|
|
msgid "End"
|
|
msgstr "Ende"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:236
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:464
|
|
msgid "English"
|
|
msgstr "Englisch"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:182
|
|
msgid "Enhancements"
|
|
msgstr "Erweiterungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:567
|
|
msgid "Enter a name for the new perspective:"
|
|
msgstr "Namen für die neue Ansicht eingeben:"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198
|
|
#, c-format
|
|
msgid "Entry %d/%d"
|
|
msgstr "Eintrag %d/%d"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85
|
|
#, c-format
|
|
msgid "Entry 1/%d"
|
|
msgstr "Eintrag 1/%d"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205
|
|
msgid "Equal"
|
|
msgstr "Gleich"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1102
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:76
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
|
|
msgid "Error"
|
|
msgstr "Fehler"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:30
|
|
msgid "Escape"
|
|
msgstr "Escape"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:58
|
|
msgid "Execute"
|
|
msgstr "Ausführen"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:158
|
|
msgid "Exit Dolphin with emulator"
|
|
msgstr "Dolphin mit Emulator beenden."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
|
|
msgid "Export File"
|
|
msgstr "Datei exportieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:139
|
|
msgid "Export Recording..."
|
|
msgstr "Aufnahme exportieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
|
|
msgid "Export Save"
|
|
msgstr "Spielstand exportieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:970
|
|
msgid "Export Wii save (Experimental)"
|
|
msgstr "Wii Spielstand exportieren (Experimentell)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
|
|
msgid "Export all saves"
|
|
msgstr "Alle Speicherstände Exportieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:564
|
|
msgid "Export save as..."
|
|
msgstr "Spielstand exportieren als..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:601
|
|
msgid "Extract All Files..."
|
|
msgstr "Alle Dateien extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:603
|
|
msgid "Extract Apploader..."
|
|
msgstr "Apploader extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:604
|
|
msgid "Extract DOL..."
|
|
msgstr "DOL extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:597
|
|
msgid "Extract Directory..."
|
|
msgstr "Ordner extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:599
|
|
msgid "Extract File..."
|
|
msgstr "Datei extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:595
|
|
msgid "Extract Partition..."
|
|
msgstr "Partition extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:704
|
|
#, c-format
|
|
msgid "Extracting %s"
|
|
msgstr "Extrahiere %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:688
|
|
msgid "Extracting All Files"
|
|
msgstr "Alle Dateien extrahieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:688
|
|
msgid "Extracting Directory"
|
|
msgstr "Ordner extrahieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:690
|
|
msgid "Extracting..."
|
|
msgstr "Extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:155
|
|
msgid "FRANCE"
|
|
msgstr "FRANKREICH"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:460
|
|
msgid "FST Size:"
|
|
msgstr "FST Größe:"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:312
|
|
msgid "Fast"
|
|
msgstr "Schnell"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
|
|
msgid "Fast version of the MMU. Does not work for every game."
|
|
msgstr "Schnellere Version der MMU. Funktioniert nicht mit allen Spielen."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
|
|
msgid ""
|
|
"Faster variants look at fewer pixels and thus have more potential for "
|
|
"errors.\n"
|
|
"Slower variants look at more pixels and thus are safer."
|
|
msgstr ""
|
|
"Die schnelleren Varianten überprüfen weniger Pixel und es kann eher zu "
|
|
"Fehlern kommen. \n"
|
|
"Langsamere Varianten überprüfen mehr Pixel und sind somit genauer."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:291
|
|
msgid "Filesystem"
|
|
msgstr "Dateisystem"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:638
|
|
msgid "First Block"
|
|
msgstr "Erster Block"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:804
|
|
msgid "Fix Checksums"
|
|
msgstr "Prüfsummen korrigieren"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
|
|
msgid "Force 16:9"
|
|
msgstr "16:9 erzwingen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
|
|
msgid "Force 4:3"
|
|
msgstr "4:3 erzwingen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216
|
|
msgid "Force Bi/Trilinear Filtering"
|
|
msgstr "Erzwinge Bi/Trilineare Filterung"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
|
|
msgid "Force Filtering"
|
|
msgstr "Filterung erzwingen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
|
|
msgid ""
|
|
"Force the game to output graphics for widescreen resolutions.\n"
|
|
"Note that this might cause graphical glitches"
|
|
msgstr ""
|
|
"Zwingt das Spiel, Grafiken für Breitbild-Auflösungen auszugeben.\n"
|
|
"Dies kann Grafikfehler verursachen!"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
|
|
msgid ""
|
|
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
|
|
"Improves texture quality (especially when using a high internal resolution) "
|
|
"but causes glitches in some games."
|
|
msgstr ""
|
|
"Erzwingt bilineares Texture-Filtering, auch wenn das Spiel dies explizit "
|
|
"deaktiviert.\n"
|
|
"Verbessert Textur-Qualität (besonders bei hoher interner Auflösung) aber "
|
|
"verursacht Fehler in einigen Spielen."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:234
|
|
msgid "Fractional"
|
|
msgstr "Fractional"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:145
|
|
msgid "Frame S&kipping"
|
|
msgstr "Frame S&kipping"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:418
|
|
msgid "Framelimit :"
|
|
msgstr "Framelimit :"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415
|
|
msgid "Free Look"
|
|
msgstr "Frei Umsehen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:238
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:466
|
|
msgid "French"
|
|
msgstr "Französisch"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
|
|
msgid "FullScr"
|
|
msgstr "Vollbild"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:455
|
|
msgid "Fullscreen Display Resolution:"
|
|
msgstr "Vollbildauflösung:"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
|
|
msgid ""
|
|
"Fully emulate embedded frame buffer copies.\n"
|
|
"This is more accurate than EFB Copy to Texture, and some games need this to "
|
|
"work properly, but it can also be very slow."
|
|
msgstr ""
|
|
"Emuliert die Embedded-Framebuffer-Kopien komplett.\n"
|
|
"Dies ist genauer als EFB Copy to Texture, und einige Spiele benötigen es um "
|
|
"richtig zu funktionieren. Kann aber auch sehr langsam sein."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:541
|
|
msgid "GCI File(*.gci)"
|
|
msgstr "GCI Datei(*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
|
|
msgid "GCPad"
|
|
msgstr "GC-Pad"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:452
|
|
msgid "Game ID:"
|
|
msgstr "Spiel ID:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
|
|
msgid "Game-Specific Settings"
|
|
msgstr "Spiel-Spezifische Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:281
|
|
msgid "GameConfig"
|
|
msgstr "Spieleinstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:406
|
|
msgid "Gamecube"
|
|
msgstr "Gamecube"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:949
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:219
|
|
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
|
|
msgstr "Gamecube Memory Cards (*.raw,*.gcp)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
|
|
msgid "Gamecube Pad settings"
|
|
msgstr "Gamecube Pad Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:287
|
|
msgid "Gecko Codes"
|
|
msgstr "Gecko Codes"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:404
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:122
|
|
msgid "General"
|
|
msgstr "Generell"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:237
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:465
|
|
msgid "German"
|
|
msgstr "Deutsch"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:740
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
|
|
msgid "Graphics"
|
|
msgstr "Grafik"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
|
|
msgid "Graphics settings"
|
|
msgstr "Grafik Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206
|
|
msgid "Greater Than"
|
|
msgstr "Größer als"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
|
|
msgid "Hebrew"
|
|
msgstr "Hebräisch"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:61
|
|
msgid "Help"
|
|
msgstr "Hilfe"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:464
|
|
msgid "Hide Mouse Cursor"
|
|
msgstr "Mauszeiger verstecken"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:365
|
|
msgid ""
|
|
"Hide the cursor when it is over the rendering window\n"
|
|
" and the rendering window has focus."
|
|
msgstr ""
|
|
"Mauszeiger verstecken, wenn er über dem Emulations-Fenster ist,\n"
|
|
"und das Fenster aktiv ist."
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:51
|
|
msgid "Home"
|
|
msgstr "Pos1"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:63
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:113
|
|
msgid "Host"
|
|
msgstr "Host"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
|
|
msgid "Hotkey Configuration"
|
|
msgstr "Tastenkürzel Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
|
|
msgid "Hotkeys"
|
|
msgstr "Tastenkürzel"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
|
|
msgid "Hybrid Wiimote"
|
|
msgstr "Hybrid Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:524
|
|
msgid "IPL Settings"
|
|
msgstr "IPL Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
|
|
msgid "IR Pointer"
|
|
msgstr "IR-Zeiger"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646
|
|
msgid "IR Sensitivity:"
|
|
msgstr "IR-Empfindlichkeit"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:496
|
|
msgid "ISO Details"
|
|
msgstr "ISO Details"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:695
|
|
msgid "ISO Directories"
|
|
msgstr "ISO Verzeichnisse"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:158
|
|
msgid "ITALY"
|
|
msgstr "ITALIEN"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:636
|
|
msgid "Icon"
|
|
msgstr "Symbol"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
|
|
msgid ""
|
|
"If a game hangs, works only in the Interpreter or Dolphin crashes, this "
|
|
"option may fix the game."
|
|
msgstr ""
|
|
"Wenn ein Spiel einfriert, nur im Interpreter funktioniert, oder Dolphin "
|
|
"Abstürzt, könnte diese Option das beheben."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:355
|
|
msgid ""
|
|
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\n"
|
|
"you also have to disable Audio Throttle in DSP to make it effective."
|
|
msgstr ""
|
|
"Wenn das Framelimit höher als die Maximalgeschwindigkeit des Spiels "
|
|
"(NTSC:60, PAL:50) eingestellt ist,\n"
|
|
"muss Audio Throttle in den DSP-Einstellungen deaktiviert werden, damit dies "
|
|
"wirksam wird."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796
|
|
msgid "Import Save"
|
|
msgstr "Spielstand importieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:364
|
|
msgid "In Game"
|
|
msgstr "Ingame"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:548
|
|
msgid "In-Game"
|
|
msgstr "In-Game"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:78
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
|
|
msgid "Info"
|
|
msgstr "Info"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:362
|
|
msgid "Information"
|
|
msgstr "Informationen"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:502
|
|
msgid "Input"
|
|
msgstr "Eingabe"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:28
|
|
msgid "Input Source"
|
|
msgstr "Eingabequelle"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:60
|
|
msgid "Insert"
|
|
msgstr "Einfügen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168
|
|
msgid "Insert Encrypted or Decrypted code here..."
|
|
msgstr "Verschlüsselten oder Unverschlüsselten Code hier eingeben..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:661
|
|
msgid "Insert SD Card"
|
|
msgstr "SD-Karte einlegen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43
|
|
msgid "Insert name here.."
|
|
msgstr "Namen hier eingeben.."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
|
|
msgid "Install Wii Menu"
|
|
msgstr "Wii-Menü installieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:990
|
|
msgid "Install to Wii Menu"
|
|
msgstr "Zum Wii-Menü hinzufügen."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1139
|
|
msgid "Installing WAD to Wii Menu..."
|
|
msgstr "WAD ins Wii-Menü installieren..."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:234
|
|
msgid "Integral [recommended]"
|
|
msgstr "Integral [empfohlen]"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:470
|
|
msgid "Interface Settings"
|
|
msgstr "Interface Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:218
|
|
msgid "Interpreter (VERY slow)"
|
|
msgstr "Interpreter (SEHR langsam)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:363
|
|
msgid "Intro"
|
|
msgstr "Intro"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:240
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:268
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:468
|
|
msgid "Italian"
|
|
msgstr "Italienisch"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:169
|
|
msgid "JAPAN"
|
|
msgstr "JAPAN"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:219
|
|
msgid "JIT Recompiler (recommended)"
|
|
msgstr "JIT Recompiler (empfohlen)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:220
|
|
msgid "JITIL experimental recompiler"
|
|
msgstr "JITIL experimenteller Recompiler"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255
|
|
msgid "Japanese"
|
|
msgstr "Japanisch"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
|
|
msgid "KOREA"
|
|
msgstr "KOREA"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
|
|
msgid ""
|
|
"Keeps track of textures based on looking at the actual pixels in the "
|
|
"texture.\n"
|
|
"Can cause slowdown, but some games need this option enabled to work properly."
|
|
msgstr ""
|
|
"Behält die Übersicht über Texturen durch überprüfung der Pixel in der "
|
|
"Textur.\n"
|
|
"Kann zu Verlangsamungen führen, aber einige Spiele brauchen diese Option um "
|
|
"richtig zu Funktionieren."
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
|
|
msgid "Key"
|
|
msgstr "Taste"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:269
|
|
msgid "Korean"
|
|
msgstr "Koreanisch"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:39
|
|
msgid "L Button"
|
|
msgstr "L Taste"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:481
|
|
msgid "Language:"
|
|
msgstr "Sprache:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:159
|
|
msgid "Last Overwritten State"
|
|
msgstr "Letzter überschriebener Status"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:166
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
|
|
msgid "Last Saved State"
|
|
msgstr "Letzter gespeicherter Status"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:52
|
|
msgid "Left"
|
|
msgstr "Links"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:714
|
|
msgid ""
|
|
"Left-click to detect input.\n"
|
|
"Middle-click to clear.\n"
|
|
"Right-click for more options."
|
|
msgstr ""
|
|
"Linksklick um Eingabe zu erkennen.\n"
|
|
"Mittlere Maustaste zum Löschen.\n"
|
|
"Rechtsklick für weitere Optionen."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:719
|
|
msgid ""
|
|
"Left/Right-click for more options.\n"
|
|
"Middle-click to clear."
|
|
msgstr ""
|
|
"Links/Rechts-Klick für mehr Optionen.\n"
|
|
"Mittlere Maustaste zum Löschen."
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:207
|
|
msgid "Less Than"
|
|
msgstr "Kleiner als"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:948
|
|
msgid "Load"
|
|
msgstr "Laden"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:412
|
|
msgid "Load Hi-Res Textures"
|
|
msgstr "Hochauflösende Texturen laden"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:212
|
|
msgid "Load Native Mipmaps"
|
|
msgstr "Native Mipmaps laden"
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:111
|
|
msgid "Load Script..."
|
|
msgstr "Script laden..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
|
|
msgid "Load State..."
|
|
msgstr "Status laden..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:208
|
|
#, c-format
|
|
msgid "Load Wii System Menu (%d %c)"
|
|
msgstr "Wii Menü laden (%d %c)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:96
|
|
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
|
|
msgstr "Hochauflösende Texturen aus User/Load/Textures/<game id>/ laden"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
|
|
msgid ""
|
|
"Loads native mipmaps instead of generating them.\n"
|
|
"Loading native mipmaps is the more accurate behavior, but might also "
|
|
"decrease performance (your mileage might vary though)."
|
|
msgstr ""
|
|
"Läd native Mipmaps anstatt sie zu generieren.\n"
|
|
"Native Mipmaps zu laden ist genauer, aber könnte auch die Performance "
|
|
"verschlechtern (Leistung kann dennoch variieren)"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:154
|
|
msgid "Loads the specified file (DOL, ELF, WAD, GCM, ISO)"
|
|
msgstr "Läd die ausgewählte Datei (DOL, ELF, WAD, GCM, ISO)"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:546
|
|
msgid "Local"
|
|
msgstr "Lokal"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:426
|
|
msgid "Lock threads to cores"
|
|
msgstr "Threads an Cores binden"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.h:57
|
|
msgid "Log"
|
|
msgstr "Log"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:419
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
|
|
msgid "Logging"
|
|
msgstr "Logging"
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:61
|
|
msgid "Lua Script Console"
|
|
msgstr "Lua Script Konsole"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:42
|
|
msgid "M Button"
|
|
msgstr "Mittlere Taste"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
|
|
msgid "MMU Speed Hack"
|
|
msgstr "MMU Speed Hack"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:534
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:568
|
|
msgid "MadCatz Gameshark files(*.gcs)"
|
|
msgstr "MadCatz Gameshark Dateien(*.gcs)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:456
|
|
msgid "Maker ID:"
|
|
msgstr "Hersteller ID"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:474
|
|
msgid "Maker:"
|
|
msgstr "Hersteller:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:226
|
|
msgid "Memory Card"
|
|
msgstr "Memory Card"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:47
|
|
msgid "Menu"
|
|
msgstr "Menü"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:355
|
|
msgid "Metroid Other M"
|
|
msgstr "Metroid Other M"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:420
|
|
msgid "Misc"
|
|
msgstr "Sonstiges"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651
|
|
msgid "Misc Settings"
|
|
msgstr "Sonstige Einstellungen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
|
|
msgid ""
|
|
"Modify textures to show the format they're using.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Verändere Texturen um das von ihnen benutzte Format anzuzeigen.\n"
|
|
"Dies ist nur fürs Debugging nützlich."
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:93
|
|
msgid "Monospaced font"
|
|
msgstr "Monospaced Schriftart"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:72
|
|
msgid "Multiply"
|
|
msgstr "Multiplizieren"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:126
|
|
msgid "NP Add"
|
|
msgstr "NP +"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:121
|
|
msgid "NP Begin"
|
|
msgstr "NP Pos1"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:129
|
|
msgid "NP Decimal"
|
|
msgstr "NP Dezimal"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:123
|
|
msgid "NP Delete"
|
|
msgstr "NP Entf"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:130
|
|
msgid "NP Divide"
|
|
msgstr "NP /"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:117
|
|
msgid "NP Down"
|
|
msgstr "NP Runter"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:120
|
|
msgid "NP End"
|
|
msgstr "NP Ende"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:108
|
|
msgid "NP Enter"
|
|
msgstr "NP Eingabe"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:124
|
|
msgid "NP Equal"
|
|
msgstr "NP ="
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:113
|
|
msgid "NP Home"
|
|
msgstr "NP Pos1"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:122
|
|
msgid "NP Insert"
|
|
msgstr "NP Einfg"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:114
|
|
msgid "NP Left"
|
|
msgstr "NP Links"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:125
|
|
msgid "NP Multiply"
|
|
msgstr "NP *"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:119
|
|
msgid "NP Page Down"
|
|
msgstr "NP Bild Runter"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:118
|
|
msgid "NP Page Up"
|
|
msgstr "NP Bild Hoch"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:116
|
|
msgid "NP Right"
|
|
msgstr "NP Rechts"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:127
|
|
msgid "NP Separator"
|
|
msgstr "NP Seperator"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:106
|
|
msgid "NP Space"
|
|
msgstr "NP Leertaste"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:128
|
|
msgid "NP Subtract"
|
|
msgstr "NP -"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:107
|
|
msgid "NP Tab"
|
|
msgstr "NP Tab"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:115
|
|
msgid "NP Up"
|
|
msgstr "NP Hoch"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:450
|
|
msgid "Name:"
|
|
msgstr "Name:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:77
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:278
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16
|
|
msgid "Name: "
|
|
msgstr "Name: "
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:567
|
|
msgid "Native GCI files(*.gci)"
|
|
msgstr "Native GCI Dateien(*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:196
|
|
msgid "New &Lua Console"
|
|
msgstr "Neue &Lua Konsole"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149
|
|
msgid "New Scan"
|
|
msgstr "Neuer Scan"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:207
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:806
|
|
msgid "Next Page"
|
|
msgstr "Nächste Seite"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153
|
|
msgid "Next Scan"
|
|
msgstr "Nächster Scan"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:47
|
|
msgid "Nickname :"
|
|
msgstr "Nickname :"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:182
|
|
msgid "No Country (SDK)"
|
|
msgstr "Kein Land (SDK)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:308
|
|
msgid "No ISOs or WADS found"
|
|
msgstr "Keine ISOs oder WADs gefunden"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:474
|
|
msgid "No docking"
|
|
msgstr "Nicht Andocken"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:554
|
|
msgid "None"
|
|
msgstr "Keine"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:307
|
|
msgid "Normal"
|
|
msgstr "Normal"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270
|
|
msgid "Norwegian Bokmaal"
|
|
msgstr "Norwegisch"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204
|
|
msgid "Not Equal"
|
|
msgstr "Ungleich"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:361
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:913
|
|
msgid "Not Set"
|
|
msgstr "Nicht Festgelegt"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:655
|
|
msgid "Not connected"
|
|
msgstr "Nicht Verbunden"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:260
|
|
msgid "Notes"
|
|
msgstr "Notizen"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17
|
|
msgid "Notes: "
|
|
msgstr "Notizen: "
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:82
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:85
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:540
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:581
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:589
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:75
|
|
msgid "Notice"
|
|
msgstr "Notiz"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:102
|
|
msgid "Num Lock"
|
|
msgstr "Num Lock"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:80
|
|
msgid "Number Of Codes: "
|
|
msgstr "Anzahl von Codes: "
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
|
|
msgid "Nunchuk"
|
|
msgstr "Nunchuk"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
|
|
msgid "Nunchuk Acceleration"
|
|
msgstr "Nunchuck Beschleunigung"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:35
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:37
|
|
msgid "OK"
|
|
msgstr "OK"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:212
|
|
msgid "Off"
|
|
msgstr "Aus"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62
|
|
msgid "Offset:"
|
|
msgstr "Offset:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
|
|
msgid "Open"
|
|
msgstr "Öffnen"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:972
|
|
msgid "Open &containing folder"
|
|
msgstr "Beinhaltenden &Ordner öffnen"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:969
|
|
msgid "Open Wii &save folder"
|
|
msgstr "&Wii Spielstand-Ordner öffnen."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
|
|
msgid "Open file..."
|
|
msgstr "Datei öffnen..."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:148
|
|
msgid "Opens the debugger"
|
|
msgstr "Öffnet den Debugger"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:151
|
|
msgid "Opens the logger"
|
|
msgstr "Öffnet den Logger"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:124
|
|
msgid "Options"
|
|
msgstr "Optionen"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:502
|
|
msgid "Output"
|
|
msgstr "Ausgabe"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:138
|
|
msgid "P&lay Recording..."
|
|
msgstr "Au&fnahme abspielen..."
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:556
|
|
msgid "Pad "
|
|
msgstr "Pad "
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:105
|
|
msgid "Page Down"
|
|
msgstr "Bild Ab"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:104
|
|
msgid "Page Up"
|
|
msgstr "Bild Hoch"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:47
|
|
msgid "Pair Up"
|
|
msgstr "Verbinden"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:35
|
|
msgid "Paragraph"
|
|
msgstr "Paragraph"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:205
|
|
#, c-format
|
|
msgid "Partition %i"
|
|
msgstr "Partition %i"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
|
|
msgid "Patches"
|
|
msgstr "Patches"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:408
|
|
msgid "Paths"
|
|
msgstr "Pfade"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1392
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1393
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:48
|
|
msgid "Pause"
|
|
msgstr "Pause"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:366
|
|
msgid "Perfect"
|
|
msgstr "Perfekt"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:569
|
|
#, c-format
|
|
msgid "Perspective %d"
|
|
msgstr "Perspektive %d"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
|
|
msgid "Pixel Depth"
|
|
msgstr "Pixel Farbtiefe"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:214
|
|
msgid "Pixel Lighting"
|
|
msgstr "Pixel Lighting"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:362
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1402
|
|
msgid "Play"
|
|
msgstr "Start"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
|
|
msgid "Play/Pause"
|
|
msgstr "Start/Pause"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:365
|
|
msgid "Playable"
|
|
msgstr "Spielbar"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
|
|
msgid "Players"
|
|
msgstr "Spieler"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:910
|
|
msgid "Please confirm..."
|
|
msgstr "Bitte Bestätigen..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:539
|
|
msgid "Please create a perspective before saving"
|
|
msgstr "Bitte legen sie vor dem Speichern eine Perspektive fest"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:409
|
|
msgid "Plugins"
|
|
msgstr "Plugins"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:36
|
|
msgid "Plus-Minus"
|
|
msgstr "Plus-Minus"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271
|
|
msgid "Polish"
|
|
msgstr "Polnisch"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:106
|
|
msgid "Port :"
|
|
msgstr "Port:"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:435
|
|
msgid "Post-Processing Shader:"
|
|
msgstr "Post-Processing Shader:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:206
|
|
msgid "Prev Page"
|
|
msgstr "Vorh. Seite"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:805
|
|
msgid "Previous Page"
|
|
msgstr "Vorherige Seite"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:184
|
|
msgid "Previous Value"
|
|
msgstr "Vorheriger Wert"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:57
|
|
msgid "Print"
|
|
msgstr "Druck"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915
|
|
msgid "Profile"
|
|
msgstr "Profil"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:349
|
|
msgid "Projection Hack for: "
|
|
msgstr "Projection Hack für: "
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369
|
|
msgid "Projection Stats"
|
|
msgstr "Projektions Statistik"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.h:47
|
|
msgid "Properties"
|
|
msgstr "Eigenschaften"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
|
|
msgid "Purge Cache"
|
|
msgstr "Speicher Löschen"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:137
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:297
|
|
msgid "Quit"
|
|
msgstr "Beenden"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:40
|
|
msgid "R Button"
|
|
msgstr "R Taste"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:265
|
|
msgid "RAM"
|
|
msgstr "RAM"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:161
|
|
msgid "RUSSIA"
|
|
msgstr "RUSSLAND"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:549
|
|
msgid "Range"
|
|
msgstr "Weite"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:383
|
|
msgid "Real"
|
|
msgstr "Echt"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:43
|
|
msgid "Real Wiimote"
|
|
msgstr "Echte Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:175
|
|
msgid "Reconnect Wiimote Confirm"
|
|
msgstr "Wiimote Wiederverbindung Bestätigen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
|
|
msgid ""
|
|
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
|
|
"This makes the rendered picture look less blocky but also heavily decreases "
|
|
"performance."
|
|
msgstr ""
|
|
"Verringert den durch Rasterisierung von 3D Grafik entstandenen "
|
|
"Treppeneffekt.\n"
|
|
"Lässt das gerenderte Bild feiner aussehen, aber führt auch zu starkem Abfall "
|
|
"der Performance."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:927
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:40
|
|
msgid "Refresh"
|
|
msgstr "Aktualisieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
|
|
msgid "Refresh game list"
|
|
msgstr "DSP-LEE einbinden"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:699
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
|
|
msgid "Remove"
|
|
msgstr "Entfernen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
|
|
msgid ""
|
|
"Render the scene as a wireframe.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Szene als Drahtgittermodell rendern.\n"
|
|
"Dies ist nur für Debugging nützlich."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:465
|
|
msgid "Render to Main Window"
|
|
msgstr "Im Hauptfenster Rendern"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:366
|
|
msgid "Render to main window."
|
|
msgstr "Im Hauptfenster Rendern."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:348
|
|
msgid "Rendering"
|
|
msgstr "Rendern"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:368
|
|
msgid "Required for using the Japanese ROM font."
|
|
msgstr "Wird für die Japanische ROM Schriftart benötigt."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:939
|
|
msgid "Reset"
|
|
msgstr "Zurücksetzen"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178
|
|
msgid "Results"
|
|
msgstr "Ergebnisse"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:29
|
|
msgid "Return"
|
|
msgstr "Enter"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:54
|
|
msgid "Right"
|
|
msgstr "Rechts"
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:112
|
|
msgid "Run"
|
|
msgstr "Start"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:358
|
|
msgid "Run DSPLLE on a dedicated thread (not recommended)."
|
|
msgstr "Führt DSPLLE in einem eigenen Thread aus (nicht empfohlen)."
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:163
|
|
msgid "Running script...\n"
|
|
msgstr "Script ausführen...\n"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272
|
|
msgid "Russian"
|
|
msgstr "Russisch"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:156
|
|
msgid "Sa&ve State"
|
|
msgstr "Status S&peichern"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:301
|
|
msgid "Safe"
|
|
msgstr "Sicher"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:49
|
|
msgid "Sample Rate"
|
|
msgstr "Abtastrate"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:995
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
|
|
msgid "Save"
|
|
msgstr "Speichern"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:539
|
|
msgid "Save GCI as..."
|
|
msgstr "CGI Speichern Unter.."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:158
|
|
msgid "Save State..."
|
|
msgstr "S&tatus Speichern..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:569
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:579
|
|
msgid "Save as..."
|
|
msgstr "Speichern unter..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1301
|
|
msgid "Save compressed GCM/ISO"
|
|
msgstr "Komprimierte GCM/ISO speichern"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
|
|
msgid "Save current perspective"
|
|
msgstr "Aktuelle Perspektive speichern"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1290
|
|
msgid "Save decompressed GCM/ISO"
|
|
msgstr "Dekomprimierte GCM/ISO speichern"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:240
|
|
msgid "Scale:"
|
|
msgstr "Skalierung:"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:578
|
|
msgid "Scanning for ISOs"
|
|
msgstr "Scanning for ISOs"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:579
|
|
msgid "Scanning..."
|
|
msgstr "Scanning..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
|
|
msgid "ScrShot"
|
|
msgstr "ScrShot"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:103
|
|
msgid "Scroll Lock"
|
|
msgstr "Rollen Feststell"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
|
|
msgid "Search Filter"
|
|
msgstr "Suchfilter"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:697
|
|
msgid "Search Subfolders"
|
|
msgstr "Unterordner Durchsuchen"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:56
|
|
msgid "Select"
|
|
msgstr "Auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:649
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:995
|
|
msgid "Select The Recording File"
|
|
msgstr "Aufnahmedatei auswähleni"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:64
|
|
msgid ""
|
|
"Select a hardware adapter to use.\n"
|
|
"When in doubt, use the first one"
|
|
msgstr ""
|
|
"Benutzten Hardware-Adapter auswählen. \n"
|
|
"Im Zweifel den ersten auswählen."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:528
|
|
msgid "Select a save file to import"
|
|
msgstr "Speicher-Datei zum Importieren auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:338
|
|
msgid "Select floating windows"
|
|
msgstr "Wähle unverankerte Fenster"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:361
|
|
msgid "Select resolution for fullscreen mode"
|
|
msgstr "Einstellung der Auflösung im Vollbildmodus"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1196
|
|
msgid ""
|
|
"Select the System Menu wad extracted from the update partition of a disc"
|
|
msgstr ""
|
|
"Wähle das System-Menü, das von der Update-Partition einer Disc extrahiert "
|
|
"wurde."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:589
|
|
msgid "Select the file to load"
|
|
msgstr "Datei zum Laden auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1163
|
|
msgid "Select the save file"
|
|
msgstr "Datei zum Speichern auswählen."
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:138
|
|
msgid "Select the script to load"
|
|
msgstr "Script zum Laden auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1247
|
|
msgid "Select the state to load"
|
|
msgstr "Status zum Laden auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1261
|
|
msgid "Select the state to save"
|
|
msgstr "Status zum Speichern auswählen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:65
|
|
msgid ""
|
|
"Select what aspect ratio to use when rendering:\n"
|
|
"Auto: Use the native aspect ratio (4:3)\n"
|
|
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
|
|
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
|
|
"Stretch to window: Stretch the picture to the window size."
|
|
msgstr ""
|
|
"Seitenverhältnis beim Rendern auswählen:\n"
|
|
"Auto: Natives Seitenverhältnis benutzen (4:3)\n"
|
|
"Erzwinge 16:9: Bild auf das Verhältnis 16:9 strecken\n"
|
|
"Erzwinge 4:3: Bild auf das Verhältnis 4:3 strecken.\n"
|
|
"An Fenster anpassen: Bild auf Fenstergröße strecken. "
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:94
|
|
msgid "Selected font"
|
|
msgstr "Ausgewählte Schriftart"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:269
|
|
msgid "Send"
|
|
msgstr "Senden"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644
|
|
msgid "Sensor Bar Position:"
|
|
msgstr "Position der Sensorleiste:"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:74
|
|
msgid "Separator"
|
|
msgstr "Trennzeichen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:384
|
|
msgid ""
|
|
"Serial Port 1 - This is the port which devices such as the net adapter use"
|
|
msgstr ""
|
|
"Serieller Port 1 - Dies ist der Port, den Geräte, wie der Net-Adapter, "
|
|
"benutzen."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:509
|
|
msgid "Set"
|
|
msgstr "Setzen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:467
|
|
msgid "Set Console as NTSC-J"
|
|
msgstr "Konsole auf NTSC-J einstellen"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:973
|
|
msgid "Set as &default ISO"
|
|
msgstr "Als &Standard-ISO festlegen"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:807
|
|
#, c-format
|
|
msgid "Set as default Memcard %c"
|
|
msgstr "Als Standard-Speicherkarte %c auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:472
|
|
msgid "Short Name:"
|
|
msgstr "Kurzer Name:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
|
|
msgid "Show &Console"
|
|
msgstr "&Konsole anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
|
|
msgid "Show &Logwindow"
|
|
msgstr "&Logfenster anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
|
|
msgid "Show &Statusbar"
|
|
msgstr "&Statusbar Anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
|
|
msgid "Show &Toolbar"
|
|
msgstr "&Werkzeugleiste anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
|
|
msgid "Show Drives"
|
|
msgstr "Treiber anzeigen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:367
|
|
msgid "Show FPS"
|
|
msgstr "FPS anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:278
|
|
msgid "Show France"
|
|
msgstr "Frankreich anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:264
|
|
msgid "Show GameCube"
|
|
msgstr "GameCube anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:280
|
|
msgid "Show Italy"
|
|
msgstr "Italien anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:271
|
|
msgid "Show JAP"
|
|
msgstr "JAP anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:282
|
|
msgid "Show Korea"
|
|
msgstr "Korea anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
|
|
msgid "Show Language:"
|
|
msgstr "Sprache anzeigen:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:273
|
|
msgid "Show PAL"
|
|
msgstr "PAL anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:261
|
|
msgid "Show Platforms"
|
|
msgstr "Plattformen anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
|
|
msgid "Show Regions"
|
|
msgstr "Regionen anzeigen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372
|
|
msgid "Show Shader Errors"
|
|
msgstr "Shader Fehler anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
|
|
msgid "Show Taiwan"
|
|
msgstr "Taiwan anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:275
|
|
msgid "Show USA"
|
|
msgstr "USA anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:266
|
|
msgid "Show Wad"
|
|
msgstr "Wad anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:262
|
|
msgid "Show Wii"
|
|
msgstr "Wii anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:371
|
|
msgid "Show a confirmation box before stopping a game."
|
|
msgstr "Hinweisfenster anzeigen, bevor die Emulation beendet wird."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:372
|
|
msgid ""
|
|
"Show a message box when a potentially serious error has occured.\n"
|
|
"Disabling this may avoid annoying and non-fatal messages, but it may also "
|
|
"mean that Dolphin\n"
|
|
"suddenly crashes without any explanation at all."
|
|
msgstr ""
|
|
"Zeigt eine Hinweisfenster, wenn ein potentiell schwerwiegender Fehler "
|
|
"auftritt.\n"
|
|
"Deaktivieren kann störende und weniger kritische Nachrichten abschalten, "
|
|
"aber es kann dann vorkommen,\n"
|
|
"dass Dolphin plötzlich ohne eine Warnung abstürzt."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
|
|
msgid ""
|
|
"Show projection statistics.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Darstellungsstatistiken Anzeigen. \n"
|
|
"Dies ist nur für Debugging nützlich."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:816
|
|
msgid "Show save banner"
|
|
msgstr "Speicherbanner Anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:820
|
|
msgid "Show save blocks"
|
|
msgstr "Speicherblöcke Anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:818
|
|
msgid "Show save comment"
|
|
msgstr "Speicherkommentar Anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:819
|
|
msgid "Show save icon"
|
|
msgstr "Speichersymbol Anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:817
|
|
msgid "Show save title"
|
|
msgstr "Speichernamen Anzeigen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
|
|
msgid "Show the number of frames rendered per second."
|
|
msgstr "Zeigt die Anzahl der Bilder, die pro Sekunde gerendert werden."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:144
|
|
msgid "Show this help message"
|
|
msgstr "Zeige diese Hilfe"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
|
|
msgid "Show unknown"
|
|
msgstr "Unbekannte Anzeigen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
|
|
msgid ""
|
|
"Show various statistics.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Zeige verschiedene Statistiken.\n"
|
|
"Dies ist nur fürs Debugging nützlich."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256
|
|
msgid "Simplified Chinese"
|
|
msgstr "Vereinfachtes Chinesisch"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:262
|
|
msgid "Size"
|
|
msgstr "Größe"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354
|
|
msgid "Skies of Arcadia"
|
|
msgstr "Skies of Arcadia"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:424
|
|
msgid "Skip GC BIOS"
|
|
msgstr "GC-BIOS überspringen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:175
|
|
msgid "Slot"
|
|
msgstr "Speicherplatz"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:59
|
|
msgid "Snapshot"
|
|
msgstr "Snapshot"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352
|
|
msgid "Sonic and the Black Knight"
|
|
msgstr "Sonic und der Schwarze Ritter"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:38
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:39
|
|
msgid "Sound Settings"
|
|
msgstr "&DSP Einstelungen"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:31
|
|
msgid "Space"
|
|
msgstr "Leertaste"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:239
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
|
|
msgid "Spanish"
|
|
msgstr "Spanisch"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
|
|
msgid ""
|
|
"Specifies the resolution used to render at. A high resolution will improve "
|
|
"visual quality but is also quite heavy on performance and might cause "
|
|
"glitches in certain games.\n"
|
|
"Fractional: Uses your display resolution directly instead of the native "
|
|
"resolution. The quality scales with your display/window size, as does the "
|
|
"performance impact.\n"
|
|
"Integral: This is like Fractional, but rounds up to an integer multiple of "
|
|
"the native resolution. Should give a more accurate look but is usually "
|
|
"slower.\n"
|
|
"The other options are fixed resolutions for choosing a visual quality "
|
|
"independent of your display size."
|
|
msgstr ""
|
|
"Legt die Auflösung fest, die zum Rendern benutzt wird. Eine hohe Auflösung "
|
|
"verbessert die Qualität aber wirkt sich negativ auf die Performance aus und "
|
|
"kann Fehler in einigen Spielen verursachen.\n"
|
|
"Fractional: Verwendet direkt die Bildschirmauflösung anstatt der Nativen "
|
|
"Auflösung. Die Qualität verändert sich mit der Anzeige/Fenstergröße, so wie "
|
|
"die Auswirkung auf die Performance..\n"
|
|
"Integral: Wie Fractional, aber rundet auf einen Integer-Multiplikator der "
|
|
"nativen Auflösung auf. Sollte akkurater aussehn, wirkt sich aber auf die "
|
|
"Leistung aus.\n"
|
|
"Die anderen Optionen sind feste Auflösungen um Qualität unabhängig der "
|
|
"Displaygröße zu wählen."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:161
|
|
msgid "Specify a video plugin"
|
|
msgstr "Wähle ein Video-Plugin"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:165
|
|
msgid "Specify an audio plugin"
|
|
msgstr "Audio-Plugin auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
|
|
msgid "Speed up Disc Transfer Rate"
|
|
msgstr "Disc-Übertragungsrate beschleunigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:38
|
|
msgid "Start"
|
|
msgstr "Start"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:201
|
|
msgid "Start &NetPlay"
|
|
msgstr "Starte &NetPlay"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:137
|
|
msgid "Start Re&cording"
|
|
msgstr "Aufn&ahme starten"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:463
|
|
msgid "Start Renderer in Fullscreen"
|
|
msgstr "Emulation im Vollbildmodus starten"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:364
|
|
msgid "Start the rendering window in fullscreen mode."
|
|
msgstr "Emulation im Vollbildmodus starten."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263
|
|
msgid "State"
|
|
msgstr "Status"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:113
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:306
|
|
msgid "Stop"
|
|
msgstr "Stopp"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
|
|
msgid "Stretch to Window"
|
|
msgstr "An Fenstergröße anpassen"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:75
|
|
msgid "Subtract"
|
|
msgstr "Subtrahieren"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:525
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:656
|
|
msgid "System Language:"
|
|
msgstr "Systemsprache:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:177
|
|
msgid "TAIWAN"
|
|
msgstr "TAIWAN"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:28
|
|
msgid "Tab"
|
|
msgstr "Tab"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:470
|
|
msgid "Tab split"
|
|
msgstr "Nebeneinander öffnen"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:327
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
|
|
msgid "Take Screenshot"
|
|
msgstr "Screenshot speichern"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
|
|
msgid "Test"
|
|
msgstr "Testen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:263
|
|
msgid "Texture"
|
|
msgstr "Textur"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
|
|
msgid "Texture Format"
|
|
msgstr "Texturformat"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1102
|
|
msgid "The chosen directory is already in the list"
|
|
msgstr "Der ausgewählte Ordner befindet sich bereits in der Liste"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1248
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1314
|
|
msgid "The file "
|
|
msgstr "Die Datei"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:588
|
|
msgid "The name can not be empty"
|
|
msgstr "Der Name kann nicht leer bleiben."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:580
|
|
msgid "The name can not contain the character ','"
|
|
msgstr "Der Name darf nicht das Zeichen \",\" enthalten"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:475
|
|
msgid "Theme"
|
|
msgstr "Theme"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:302
|
|
msgid ""
|
|
"These settings override core Dolphin settings.\n"
|
|
"Undetermined means the game uses Dolphin's setting."
|
|
msgstr ""
|
|
"Diese Einstellungen überschreiben die Dolphin-Einstellungen.\n"
|
|
"Grau hinterlegte Kästchen bedeuten, dass die globalen Einstellungen benutzt "
|
|
"werden."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:388
|
|
msgid "This could cause slow down in Wii Menu and some games."
|
|
msgstr "Dies könnte zu Verlangsamung im Wii-Menü und einigen Spielen führen."
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:73
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:60
|
|
msgid ""
|
|
"This is used to control game speed by sound throttle.\n"
|
|
"Disabling this could cause abnormal game speed, such as too fast.\n"
|
|
"But sometimes enabling this could cause constant noise.\n"
|
|
"\n"
|
|
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
|
|
msgstr ""
|
|
"Wird benutzt um die Spielgeschwindigkeit anhand des Audio Throttle "
|
|
"festzulegen\n"
|
|
"Deaktivieren kann zu unnormaler, z.B. zu schneller, Spielgeschwindigkeit "
|
|
"führen. \n"
|
|
"Und manchmal kann Aktivieren dauerhafte Störgeräusche verursachen.\n"
|
|
"\n"
|
|
"Tastaturkürzel <TAB>: Gedrückt halten zur direkten deaktivierung der "
|
|
"Beschleunigung."
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:72
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:59
|
|
msgid "This is used to play music tracks, like BGM."
|
|
msgstr "Wird zur Wiedergabe von Musik (z.B. Hintergrundmusik) benutzt"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:71
|
|
msgid "This is usually used to play voice and sound effects."
|
|
msgstr "Wird zur Wiedergabe für Sprach- und Soundeffekten verwendet"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:354
|
|
msgid ""
|
|
"This splits the Video and CPU threads, so they can be run on separate "
|
|
"cores.\n"
|
|
"Causes major speed improvements on PCs with more than one core,\n"
|
|
"but can also cause occasional crashes/glitches."
|
|
msgstr ""
|
|
"Teilt die Video und CPU Threads, damit diese auf unterschiedlichen Kernen "
|
|
"laufen können.\n"
|
|
"Bewirkt wesentlich verbesserte Geschwindigkeit auf PCs mit mehr als einem "
|
|
"Kern,\n"
|
|
"kann aber gelegentlich Abstürze/Fehler verursachen."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:276
|
|
msgid "This will let you Manually Edit the INI config file"
|
|
msgstr "Erlaubt manuelles editieren der INI Konfigurationsdatei"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:634
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
|
|
msgid "Title"
|
|
msgstr "Titel"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "Vollbildmodus Wechseln"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:127
|
|
msgid "Toggle all"
|
|
msgstr "Alle umschalten"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247
|
|
msgid "Top"
|
|
msgstr "Oben"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257
|
|
msgid "Traditional Chinese"
|
|
msgstr "Traditionelles Chinesisch"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71
|
|
msgid "Type"
|
|
msgstr "Typ"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32
|
|
msgid "UDP Port:"
|
|
msgstr "UDP Port:"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
|
|
msgid "UDP Wiimote"
|
|
msgstr "UDP Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:185
|
|
msgid "UNKNOWN"
|
|
msgstr "UNBEKANNT"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:164
|
|
msgid "USA"
|
|
msgstr "USA"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
|
|
msgid "Undo Load State"
|
|
msgstr "Status Laden rückgängig machen"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203
|
|
msgid "Unknown"
|
|
msgstr "Unbekannt"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:53
|
|
msgid "Up"
|
|
msgstr "Hoch"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:100
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
|
|
msgid "Update"
|
|
msgstr "Update"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:653
|
|
msgid "Use EuRGB60 Mode (PAL60)"
|
|
msgstr "EuRGB60 Modus (PAL60) verwenden"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:420
|
|
msgid "Use FPS For Limiting"
|
|
msgstr "Durch FPS begrenzen"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560
|
|
msgid "Use Hex"
|
|
msgstr "Hex verwenden"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:472
|
|
msgid "Use Panic Handlers"
|
|
msgstr "Warnmeldungen anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
|
|
msgid "Use XFB"
|
|
msgstr "XFB benutzen"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
|
|
msgid ""
|
|
"Uses the high-resolution render buffer for EFB copies instead of scaling "
|
|
"them down to native resolution.\n"
|
|
"Vastly improves visual quality in games which use EFB copies but might cause "
|
|
"glitches in some games."
|
|
msgstr ""
|
|
"Benutzt den Hochauflösenden Render-Buffer für EFB-Copies, anstatt sie auf "
|
|
"native Auflösung zu skalieren.\n"
|
|
"Vervessert die sichtbare Qualität in Spielen, die EFB-Copies benutzen, "
|
|
"erheblich. Kann in einigen Spielen aber zu Fehlern führen."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:406
|
|
msgid "Utility"
|
|
msgstr "Utility"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:177
|
|
msgid "V-Sync"
|
|
msgstr "V-Sync"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:197
|
|
msgid "Value"
|
|
msgstr "Wert"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73
|
|
msgid "Value:"
|
|
msgstr "Wert:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:557
|
|
msgid "Value: "
|
|
msgstr "Wert:"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:368
|
|
msgid "Various Statistics"
|
|
msgstr "Diverse Statistiken"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:82
|
|
msgid "Verbosity"
|
|
msgstr "Ausführung"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
|
|
msgid "Video"
|
|
msgstr "Video"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:382
|
|
msgid "Virtual"
|
|
msgstr "Virtuell"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:39
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:40
|
|
msgid "Volume"
|
|
msgstr "Lautstärke"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
|
|
msgid ""
|
|
"Wait for vertical blanks.\n"
|
|
"Reduces tearing but might also decrease performance"
|
|
msgstr ""
|
|
"Auf vertical blanks warten.\n"
|
|
"Reduziert Tearing aber kann die Performance verschlechtern."
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:660
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:77
|
|
msgid "Warning"
|
|
msgstr "Warnung"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:106
|
|
msgid ""
|
|
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
|
|
"texture, which is a very time-consuming task.\n"
|
|
"With this option enabled, we'll skip decoding a texture if it didn't "
|
|
"change.\n"
|
|
"This results in a nice speedup, but possibly causes glitches.\n"
|
|
"If you have any problems with this option enabled you should either try "
|
|
"increasing the safety of the texture cache or disable this option.\n"
|
|
"(NOTE: The safier the texture cache is adjusted the lower the speedup will "
|
|
"be; accurate texture cache set to \"safe\" might actually be slower!)"
|
|
msgstr ""
|
|
"Wenn EFB to RAM benutzt wird, müssen wir oft RAM-Daten zu einer VRAM Textur "
|
|
"decodieren, was sehr Zeitaufwändig ist.\n"
|
|
"Mit dieser Option überspringen wir das Decodieren einer Textur, wenn diese "
|
|
"nicht verändert wurde.\n"
|
|
"Daraus resultiert gute Beschleunigung, aber kann eventuell Fehler erzeugen.\n"
|
|
"Wenn diese Option Probleme verursacht, sollte der Texture Cache sicherer "
|
|
"eingestellt, oder diese Option deaktiviert werden.\n"
|
|
"(NOTIZ: Je sicherer der Texture Cache eingestellt wird, desto langsamer wird "
|
|
"die Beschleunigung; Texture Cache auf \"sicher\" könnte sogar langsamer "
|
|
"sein!)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:175
|
|
msgid "Widescreen Hack"
|
|
msgstr "Widescreen Hack"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:407
|
|
msgid "Wii"
|
|
msgstr "Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
|
|
msgid "Wii Console"
|
|
msgstr "Wii Konsole"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:198
|
|
msgid "Wii Save Import"
|
|
msgstr "Wii Spielstand Import"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1165
|
|
msgid "Wii save files (*.bin)|*.bin"
|
|
msgstr "Wii Speicherdateien (*.bin)|*.bin"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
|
|
msgid "Wiimote"
|
|
msgstr "Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:174
|
|
#, c-format
|
|
msgid ""
|
|
"Wiimote %i has been disconnected by system.\n"
|
|
"Maybe this game doesn't support multi-wiimote,\n"
|
|
"or maybe it is due to idle time out or other reason.\n"
|
|
"Do you want to reconnect immediately?"
|
|
msgstr ""
|
|
"Verbindung zu Wiimote %i wurde vom System unterbrochen.\n"
|
|
"Vielleicht unterstützt das Spiel nicht mehrere Wiimotes,\n"
|
|
"oder die Wiimote war zulange inaktiv oder andere Ursachen.\n"
|
|
"Soll die Wiimote jetzt wieder verbunden werden?"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:657
|
|
msgid "Wiimote Connected"
|
|
msgstr "Wiimote Verbunden"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648
|
|
msgid "Wiimote Motor"
|
|
msgstr "Wiimote Motor"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:643
|
|
msgid "Wiimote Settings"
|
|
msgstr "Wiimote Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
|
|
msgid "Wiimote settings"
|
|
msgstr "Wiimote Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:367
|
|
msgid "Will enable progressive scan option if supported by software."
|
|
msgstr ""
|
|
"Aktiviert das Vollbildverfahren, wenn dies von der Software unterstüzt wird."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:457
|
|
msgid "Window Size:"
|
|
msgstr "Fenstergröße:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:363
|
|
msgid "Window height for windowed mode"
|
|
msgstr "Höhe des Fensters im Fenstermodus."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:362
|
|
msgid "Window width for windowed mode"
|
|
msgstr "Breite des Fensters im Fenstermodus."
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:131
|
|
msgid "Windows Left"
|
|
msgstr "Windows Links"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:133
|
|
msgid "Windows Menu"
|
|
msgstr "Windows"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:132
|
|
msgid "Windows Right"
|
|
msgstr "Windows Rechts"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:103
|
|
msgid "Word Wrap"
|
|
msgstr "Zeilenumbruch"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1140
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1187
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1320
|
|
msgid "Working..."
|
|
msgstr "Arbeite..."
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:107
|
|
msgid "Write to Console"
|
|
msgstr "In Konsole schreiben"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:105
|
|
msgid "Write to File"
|
|
msgstr "In Datei schreiben"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:109
|
|
msgid "Write to Window ->"
|
|
msgstr "In Fenster schreiben ->"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:377
|
|
msgid "XFB"
|
|
msgstr "XFB"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:84
|
|
msgid "You can't close panes that have pages in them."
|
|
msgstr "Es können keine Paletten geschlossen werden, die Seiten behinhalten."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
|
|
msgid "ZTP hack"
|
|
msgstr "ZTP Hack"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351
|
|
msgid "Zelda Twilight Princess Bloom hack"
|
|
msgstr "Zelda Twilight Princess Bloom Hack"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:454
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:479
|
|
msgid "[ waiting ]"
|
|
msgstr "[ warte ]"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:529
|
|
msgid "^ ADD"
|
|
msgstr "^ HINZUF."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:710
|
|
msgid "apploader (.img)"
|
|
msgstr "Apploader (.img)"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:514
|
|
msgid "| OR"
|
|
msgstr "| ODER"
|
|
|
|
#~ msgid " Play "
|
|
#~ msgstr "Start"
|
|
|
|
#~ msgid "&Add function"
|
|
#~ msgstr "&Funktion hinzufügen"
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|
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|
#~ msgid "&Automatic start"
|
|
#~ msgstr "&Automatischer Start"
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|
|
|
#~ msgid "&Font..."
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|
#~ msgstr "&Schriftart..."
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|
|
#~ msgid "&Open...\tCtrl+O"
|
|
#~ msgstr "Öffnen...\tCtrl+&O"
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|
|
|
#~ msgid "&Symbols"
|
|
#~ msgstr "&Symbole"
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|
|
|
#~ msgid "*.*"
|
|
#~ msgstr "*.*"
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|
|
#~ msgid "A"
|
|
#~ msgstr "A"
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|
|
|
#~ msgid "Accurate texture cache"
|
|
#~ msgstr "Genauer Texture Cache"
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|
|
|
#~ msgid "Active"
|
|
#~ msgstr "Aktiv"
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|
|
|
#~ msgid "Add BP..."
|
|
#~ msgstr "BP hinzufügen..."
|
|
|
|
#~ msgid "Add BPs..."
|
|
#~ msgstr "BPs hinzufügen..."
|
|
|
|
#~ msgid "Add MC..."
|
|
#~ msgstr "MC hinzufügen..."
|
|
|
|
#~ msgid "Add MCs..."
|
|
#~ msgstr "MCs hinzufügen..."
|
|
|
|
#~ msgid "Address"
|
|
#~ msgstr "Adresse"
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|
|
|
#~ msgid "Address Range"
|
|
#~ msgstr "Addressbereich"
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|
|
|
#~ msgid "Aspect ratio:"
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|
#~ msgstr "Seitenverhältnis:"
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|
|
|
#~ msgid "Break On"
|
|
#~ msgstr "Halte bei"
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|
|
|
#~ msgid "Choose the folder where to extract to"
|
|
#~ msgstr "Ordner auswählen, in den Extrahiert wird"
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|
|
|
#~ msgid "Clear all"
|
|
#~ msgstr "Alles löschen"
|
|
|
|
#~ msgid "Code"
|
|
#~ msgstr "Code"
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|
|
|
#~ msgid "Continue"
|
|
#~ msgstr "Fortsetzen"
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|
|
|
#~ msgid "Couldn't find GameConfig/BreakPoints.ini file"
|
|
#~ msgstr "GameConfig/BreakPoints.ini Datei konnte nicht gefunden werden"
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|
|
|
#~ msgid "Count: %i"
|
|
#~ msgstr "Anzahl: %i"
|
|
|
|
#~ msgid "DSP LLE Debugger"
|
|
#~ msgstr "DSP LLE Debugger"
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|
|
|
#~ msgid "Data Type"
|
|
#~ msgstr "Datentyp"
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|
|
|
#~ msgid "E&xit\tAlt+F4"
|
|
#~ msgstr "&Beenden\tAlt+F4"
|
|
|
|
#~ msgid "Flags"
|
|
#~ msgstr "Flags"
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|
|
|
#~ msgid "Function"
|
|
#~ msgstr "Funktion"
|
|
|
|
#~ msgid "GFX Debugger"
|
|
#~ msgstr "GFX Debugger"
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|
|
|
#~ msgid "Geometry data"
|
|
#~ msgstr "Geometriedaten"
|
|
|
|
#~ msgid "Last Saved State\tF11"
|
|
#~ msgstr "Neuster Status\tF11"
|
|
|
|
#~ msgid "Memory"
|
|
#~ msgstr "Speicher"
|
|
|
|
#~ msgid "Memory Check"
|
|
#~ msgstr "Speichertest"
|
|
|
|
#~ msgid "MemoryChecks.ini file"
|
|
#~ msgstr "MemoryChecks.ini Datei"
|
|
|
|
#~ msgid "New Texture"
|
|
#~ msgstr "Neue Textur"
|
|
|
|
#~ msgid "Next Frame"
|
|
#~ msgstr "Nächster Frame"
|
|
|
|
#~ msgid "No match was found."
|
|
#~ msgstr "Keine Übereinstimmung gefunden."
|
|
|
|
#~ msgid "Read"
|
|
#~ msgstr "Lesen"
|
|
|
|
#~ msgid "Registers"
|
|
#~ msgstr "Register"
|
|
|
|
#~ msgid "Save code"
|
|
#~ msgstr "Code speichern"
|
|
|
|
#~ msgid "Search"
|
|
#~ msgstr "Suche"
|
|
|
|
#~ msgid "Set &Value"
|
|
#~ msgstr "&Wert setzen"
|
|
|
|
#~ msgid "Skip"
|
|
#~ msgstr "Überspringen"
|
|
|
|
#~ msgid "Statistics"
|
|
#~ msgstr "Statistiken"
|
|
|
|
#~ msgid "Step"
|
|
#~ msgstr "Schritt"
|
|
|
|
#~ msgid "Symbol"
|
|
#~ msgstr "Symbol"
|
|
|
|
#~ msgid "Take Screenshot\t"
|
|
#~ msgstr "Screenshot speichern\t"
|
|
|
|
#~ msgid "Textures"
|
|
#~ msgstr "Texturen"
|