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
This works the same, but only looks for the initial event and ignores the keyup / return to home. It handles joystick diagonals smarter, in that it ignore diagonals until the stick moves in a more cardinal direction. This fixes an odd bug where the dpad up/down were switched (thread post I think found it - https://forums.dolphin-emu.org/Thread-arm64-version-on-shield-tv-x1-local-multiplayer-not-working-d-pad-mappings?pid=379918#pid379918)