dolphin/Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp
Lioncash 610a6f9b23 Add ClearAllMemChecks to DebugInterface
Breakpoints have one, but memchecks don't, despite being cleared directly in the breakpoint window.

Now DolphinWX should call the interface functions and not the direct functions of the breakpoints or memchecks for clearing.
2014-03-05 21:50:23 -05:00

207 lines
5.6 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <wx/bitmap.h>
#include <wx/chartype.h>
#include <wx/defs.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/image.h>
#include <wx/listbase.h>
#include <wx/panel.h>
#include <wx/string.h>
#include <wx/windowid.h>
#include <wx/aui/auibar.h>
#include <wx/aui/framemanager.h>
#include "Common/BreakPoints.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Core/HW/Memmap.h"
#include "Core/PowerPC/PowerPC.h"
#include "DolphinWX/WxUtils.h"
#include "DolphinWX/Debugger/BreakpointDlg.h"
#include "DolphinWX/Debugger/BreakpointView.h"
#include "DolphinWX/Debugger/BreakpointWindow.h"
#include "DolphinWX/Debugger/CodeWindow.h"
#include "DolphinWX/Debugger/MemoryCheckDlg.h"
extern "C" {
#include "DolphinWX/resources/toolbar_add_breakpoint.c"
#include "DolphinWX/resources/toolbar_add_memorycheck.c"
#include "DolphinWX/resources/toolbar_debugger_delete.c"
}
class wxWindow;
class CBreakPointBar : public wxAuiToolBar
{
public:
CBreakPointBar(CBreakPointWindow* parent, const wxWindowID id)
: wxAuiToolBar(parent, id, wxDefaultPosition, wxDefaultSize,
wxAUI_TB_DEFAULT_STYLE | wxAUI_TB_TEXT)
{
SetToolBitmapSize(wxSize(24, 24));
m_Bitmaps[Toolbar_Delete] = wxBitmap(wxGetBitmapFromMemory(toolbar_delete_png).ConvertToImage().Rescale(24, 24));
m_Bitmaps[Toolbar_Add_BP] = wxBitmap(wxGetBitmapFromMemory(toolbar_add_breakpoint_png).ConvertToImage().Rescale(24, 24));
m_Bitmaps[Toolbar_Add_MC] = wxBitmap(wxGetBitmapFromMemory(toolbar_add_memcheck_png).ConvertToImage().Rescale(24, 24));
AddTool(ID_DELETE, wxT("Delete"), m_Bitmaps[Toolbar_Delete]);
Bind(wxEVT_COMMAND_TOOL_CLICKED, &CBreakPointWindow::OnDelete, parent, ID_DELETE);
AddTool(ID_CLEAR, wxT("Clear"), m_Bitmaps[Toolbar_Delete]);
Bind(wxEVT_COMMAND_TOOL_CLICKED, &CBreakPointWindow::OnClear, parent, ID_CLEAR);
AddTool(ID_ADDBP, wxT("+BP"), m_Bitmaps[Toolbar_Add_BP]);
Bind(wxEVT_COMMAND_TOOL_CLICKED, &CBreakPointWindow::OnAddBreakPoint, parent, ID_ADDBP);
// Add memory breakpoints if you can use them
if (Memory::AreMemoryBreakpointsActivated())
{
AddTool(ID_ADDMC, wxT("+MC"), m_Bitmaps[Toolbar_Add_MC]);
Bind(wxEVT_COMMAND_TOOL_CLICKED, &CBreakPointWindow::OnAddMemoryCheck, parent, ID_ADDMC);
}
AddTool(ID_LOAD, wxT("Load"), m_Bitmaps[Toolbar_Delete]);
Bind(wxEVT_COMMAND_TOOL_CLICKED, &CBreakPointWindow::LoadAll, parent, ID_LOAD);
AddTool(ID_SAVE, wxT("Save"), m_Bitmaps[Toolbar_Delete]);
Bind(wxEVT_COMMAND_TOOL_CLICKED, &CBreakPointWindow::Event_SaveAll, parent, ID_SAVE);
}
private:
enum
{
Toolbar_Delete,
Toolbar_Add_BP,
Toolbar_Add_MC,
Num_Bitmaps
};
enum
{
ID_DELETE = 2000,
ID_CLEAR,
ID_ADDBP,
ID_ADDMC,
ID_LOAD,
ID_SAVE
};
wxBitmap m_Bitmaps[Num_Bitmaps];
};
BEGIN_EVENT_TABLE(CBreakPointWindow, wxPanel)
EVT_CLOSE(CBreakPointWindow::OnClose)
EVT_LIST_ITEM_SELECTED(wxID_ANY, CBreakPointWindow::OnSelectBP)
END_EVENT_TABLE()
CBreakPointWindow::CBreakPointWindow(CCodeWindow* _pCodeWindow, wxWindow* parent,
wxWindowID id, const wxString& title, const wxPoint& position,
const wxSize& size, long style)
: wxPanel(parent, id, position, size, style, title)
, m_pCodeWindow(_pCodeWindow)
{
m_mgr.SetManagedWindow(this);
m_mgr.SetFlags(wxAUI_MGR_DEFAULT | wxAUI_MGR_LIVE_RESIZE);
m_BreakPointListView = new CBreakPointView(this, wxID_ANY);
m_mgr.AddPane(new CBreakPointBar(this, wxID_ANY), wxAuiPaneInfo().ToolbarPane().Top().
LeftDockable(false).RightDockable(false).BottomDockable(false).Floatable(false));
m_mgr.AddPane(m_BreakPointListView, wxAuiPaneInfo().CenterPane());
m_mgr.Update();
}
CBreakPointWindow::~CBreakPointWindow()
{
m_mgr.UnInit();
}
void CBreakPointWindow::OnClose(wxCloseEvent& event)
{
SaveAll();
event.Skip();
}
void CBreakPointWindow::NotifyUpdate()
{
m_BreakPointListView->Update();
}
void CBreakPointWindow::OnDelete(wxCommandEvent& WXUNUSED(event))
{
m_BreakPointListView->DeleteCurrentSelection();
}
// jump to begin addr
void CBreakPointWindow::OnSelectBP(wxListEvent& event)
{
long Index = event.GetIndex();
if (Index >= 0)
{
u32 Address = (u32)m_BreakPointListView->GetItemData(Index);
if (m_pCodeWindow)
m_pCodeWindow->JumpToAddress(Address);
}
}
// Clear all breakpoints and memchecks
void CBreakPointWindow::OnClear(wxCommandEvent& WXUNUSED(event))
{
PowerPC::debug_interface.ClearAllBreakpoints();
PowerPC::debug_interface.ClearAllMemChecks();
NotifyUpdate();
}
void CBreakPointWindow::OnAddBreakPoint(wxCommandEvent& WXUNUSED(event))
{
BreakPointDlg bpDlg(this);
bpDlg.ShowModal();
}
void CBreakPointWindow::OnAddMemoryCheck(wxCommandEvent& WXUNUSED(event))
{
MemoryCheckDlg memDlg(this);
memDlg.ShowModal();
}
void CBreakPointWindow::Event_SaveAll(wxCommandEvent& WXUNUSED(event))
{
SaveAll();
}
void CBreakPointWindow::SaveAll()
{
// simply dump all to bp/mc files in a way we can read again
IniFile ini;
if (ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX)))
{
ini.SetLines("BreakPoints", PowerPC::breakpoints.GetStrings());
ini.SetLines("MemoryChecks", PowerPC::memchecks.GetStrings());
ini.Save(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
}
}
void CBreakPointWindow::LoadAll(wxCommandEvent& WXUNUSED(event))
{
IniFile ini;
BreakPoints::TBreakPointsStr newbps;
MemChecks::TMemChecksStr newmcs;
if (!ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX)))
return;
if (ini.GetLines("BreakPoints", newbps, false))
PowerPC::breakpoints.AddFromStrings(newbps);
if (ini.GetLines("MemoryChecks", newmcs, false))
PowerPC::memchecks.AddFromStrings(newmcs);
NotifyUpdate();
}