mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-15 10:39:13 +01:00
6813a75ab2
Should revisit and make the distinction more explicit. Put the Data and Sys directories under Resources in the OS X app bundle. Construct config.h (now lower-case to avoid confusion with other Config.h instances in the tree) in the root. One tiny step towards a read-only and cross-buildable source tree. Some minor bits of non-Linux Unix portability. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5921 8ced0084-cf51-0410-be5f-012b33b47a6e
33 lines
615 B
Python
33 lines
615 B
Python
# -*- python -*-
|
|
|
|
Import('env')
|
|
|
|
name = "Plugin_DSP_HLE"
|
|
|
|
files = [
|
|
'DSPHandler.cpp',
|
|
'MailHandler.cpp',
|
|
'HLEMixer.cpp',
|
|
'main.cpp',
|
|
'Config.cpp',
|
|
'UCodes/UCode_AX.cpp',
|
|
'UCodes/UCode_AXWii.cpp',
|
|
'UCodes/UCode_CARD.cpp',
|
|
'UCodes/UCode_InitAudioSystem.cpp',
|
|
'UCodes/UCode_ROM.cpp',
|
|
'UCodes/UCodes.cpp',
|
|
'UCodes/UCode_Zelda.cpp',
|
|
'UCodes/UCode_Zelda_ADPCM.cpp',
|
|
'UCodes/UCode_Zelda_Voice.cpp',
|
|
'UCodes/UCode_Zelda_Synth.cpp',
|
|
]
|
|
|
|
if env['HAVE_WX']:
|
|
files += [
|
|
'ConfigDlg.cpp'
|
|
]
|
|
|
|
libs = [ 'common', 'audiocommon' ]
|
|
|
|
env.SharedLibrary('#' + env['plugin_dir'] + name, files, LIBS = env['LIBS'] + libs)
|