mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-10 16:19:28 +01:00
dd6592698e
This is mostly a brainless merge, #ifdef-ing anything that doesn't match between the two while preserving common logic. I didn't rename any variables (although similar ones do exist), but I did change one log that was ERROR on android and NOTICE elsewhere to just always be NOTICE. Further merging will follow.
209 lines
6.6 KiB
CMake
209 lines
6.6 KiB
CMake
add_library(inputcommon
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DynamicInputTextureManager.cpp
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DynamicInputTextureManager.h
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GCAdapter.cpp
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GCAdapter.h
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ImageOperations.cpp
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ImageOperations.h
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InputConfig.cpp
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InputConfig.h
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InputProfile.cpp
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InputProfile.h
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ControllerEmu/ControllerEmu.cpp
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ControllerEmu/ControllerEmu.h
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ControllerEmu/StickGate.cpp
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ControllerEmu/StickGate.h
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ControllerEmu/Control/Control.cpp
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ControllerEmu/Control/Control.h
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ControllerEmu/Control/Input.cpp
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ControllerEmu/Control/Input.h
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ControllerEmu/Control/Output.cpp
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ControllerEmu/Control/Output.h
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ControllerEmu/ControlGroup/AnalogStick.cpp
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ControllerEmu/ControlGroup/AnalogStick.h
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ControllerEmu/ControlGroup/Attachments.cpp
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ControllerEmu/ControlGroup/Attachments.h
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ControllerEmu/ControlGroup/Buttons.cpp
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ControllerEmu/ControlGroup/Buttons.h
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ControllerEmu/ControlGroup/ControlGroup.cpp
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ControllerEmu/ControlGroup/ControlGroup.h
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ControllerEmu/ControlGroup/Cursor.cpp
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ControllerEmu/ControlGroup/Cursor.h
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ControllerEmu/ControlGroup/Force.cpp
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ControllerEmu/ControlGroup/Force.h
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ControllerEmu/ControlGroup/IMUAccelerometer.cpp
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ControllerEmu/ControlGroup/IMUAccelerometer.h
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ControllerEmu/ControlGroup/IMUCursor.cpp
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ControllerEmu/ControlGroup/IMUCursor.h
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ControllerEmu/ControlGroup/IMUGyroscope.cpp
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ControllerEmu/ControlGroup/IMUGyroscope.h
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ControllerEmu/ControlGroup/MixedTriggers.cpp
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ControllerEmu/ControlGroup/MixedTriggers.h
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ControllerEmu/ControlGroup/ModifySettingsButton.cpp
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ControllerEmu/ControlGroup/ModifySettingsButton.h
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ControllerEmu/ControlGroup/Slider.cpp
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ControllerEmu/ControlGroup/Slider.h
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ControllerEmu/ControlGroup/Tilt.cpp
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ControllerEmu/ControlGroup/Tilt.h
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ControllerEmu/ControlGroup/Triggers.cpp
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ControllerEmu/ControlGroup/Triggers.h
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ControllerEmu/Setting/NumericSetting.cpp
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ControllerEmu/Setting/NumericSetting.h
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ControllerInterface/DualShockUDPClient/DualShockUDPClient.cpp
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ControllerInterface/DualShockUDPClient/DualShockUDPClient.h
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ControllerInterface/DualShockUDPClient/DualShockUDPProto.h
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ControllerInterface/ControllerInterface.cpp
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ControllerInterface/ControllerInterface.h
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ControllerInterface/CoreDevice.cpp
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ControllerInterface/CoreDevice.h
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ControllerInterface/MappingCommon.cpp
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ControllerInterface/MappingCommon.h
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ControllerInterface/Wiimote/WiimoteController.cpp
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ControllerInterface/Wiimote/WiimoteController.h
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ControlReference/ControlReference.cpp
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ControlReference/ControlReference.h
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ControlReference/ExpressionParser.cpp
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ControlReference/ExpressionParser.h
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ControlReference/FunctionExpression.cpp
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ControlReference/FunctionExpression.h
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DynamicInputTextures/DITConfiguration.cpp
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DynamicInputTextures/DITConfiguration.h
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DynamicInputTextures/DITData.h
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DynamicInputTextures/DITSpecification.cpp
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DynamicInputTextures/DITSpecification.h
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)
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target_link_libraries(inputcommon
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PUBLIC
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common
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PRIVATE
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fmt::fmt
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png
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)
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if(WIN32)
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target_sources(inputcommon PRIVATE
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ControllerInterface/DInput/DInput.cpp
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ControllerInterface/DInput/DInput.h
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ControllerInterface/DInput/DInput8.h
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ControllerInterface/DInput/DInputJoystick.cpp
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ControllerInterface/DInput/DInputJoystick.h
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ControllerInterface/DInput/DInputKeyboardMouse.cpp
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ControllerInterface/DInput/DInputKeyboardMouse.h
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ControllerInterface/DInput/NamedKeys.h
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ControllerInterface/DInput/XInputFilter.cpp
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ControllerInterface/DInput/XInputFilter.h
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ControllerInterface/Win32/Win32.cpp
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ControllerInterface/Win32/Win32.h
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ControllerInterface/WGInput/WGInput.cpp
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ControllerInterface/WGInput/WGInput.h
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ControllerInterface/XInput/XInput.cpp
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ControllerInterface/XInput/XInput.h
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ControllerInterface/ForceFeedback/ForceFeedbackDevice.cpp
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ControllerInterface/ForceFeedback/ForceFeedbackDevice.h
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)
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elseif(APPLE)
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target_sources(inputcommon PRIVATE
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ControllerInterface/OSX/OSX.h
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ControllerInterface/OSX/OSX.mm
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ControllerInterface/OSX/OSXJoystick.h
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ControllerInterface/OSX/OSXJoystick.mm
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ControllerInterface/OSX/RunLoopStopper.h
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ControllerInterface/Quartz/Quartz.h
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ControllerInterface/Quartz/Quartz.mm
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ControllerInterface/Quartz/QuartzKeyboardAndMouse.h
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ControllerInterface/Quartz/QuartzKeyboardAndMouse.mm
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ControllerInterface/ForceFeedback/ForceFeedbackDevice.cpp
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ControllerInterface/ForceFeedback/ForceFeedbackDevice.h
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)
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target_link_libraries(inputcommon PRIVATE
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${COREFOUNDATION_LIBRARY}
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${CARBON_LIBRARY}
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${COCOA_LIBRARY}
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${FORCEFEEDBACK_LIBRARY}
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${IOK_LIBRARY}
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)
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elseif(X11_FOUND)
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target_sources(inputcommon PRIVATE
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ControllerInterface/Xlib/XInput2.cpp
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ControllerInterface/Xlib/XInput2.h
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)
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target_link_libraries(inputcommon PUBLIC
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${X11_LIBRARIES}
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${X11_INPUT_LIBRARIES}
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)
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elseif(ANDROID)
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target_compile_definitions(inputcommon PRIVATE -DCIFACE_USE_ANDROID)
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target_sources(inputcommon PRIVATE
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ControllerInterface/Android/Android.cpp
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ControllerInterface/Android/Android.h
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ControllerInterface/Touch/ButtonManager.cpp
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ControllerInterface/Touch/ButtonManager.h
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ControllerInterface/Touch/Touchscreen.cpp
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ControllerInterface/Touch/Touchscreen.h
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)
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endif()
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if(NOT ANDROID)
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target_link_libraries(inputcommon PUBLIC ${LIBUSB_LIBRARIES})
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endif()
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if(LIBEVDEV_FOUND AND LIBUDEV_FOUND)
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target_sources(inputcommon
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PRIVATE
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ControllerInterface/evdev/evdev.cpp
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ControllerInterface/evdev/evdev.h
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)
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target_include_directories(inputcommon
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PRIVATE
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${LIBEVDEV_INCLUDE_DIR}
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${LIBUDEV_INCLUDE_DIR}
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)
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target_link_libraries(inputcommon
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PRIVATE
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${LIBEVDEV_LIBRARY}
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${LIBUDEV_LIBRARY}
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)
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endif()
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if(UNIX)
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target_sources(inputcommon PRIVATE
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ControllerInterface/Pipes/Pipes.cpp
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ControllerInterface/Pipes/Pipes.h
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)
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endif()
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if(ENABLE_SDL)
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find_package(SDL2)
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if(SDL2_FOUND)
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message(STATUS "Using shared SDL2")
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set(SDL_TARGET SDL2::SDL2)
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else()
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# SDL2 not found, try SDL
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find_package(SDL)
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if(SDL_FOUND)
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message(STATUS "Using shared SDL")
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add_library(System_SDL INTERFACE)
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target_include_directories(System_SDL INTERFACE ${SDL_INCLUDE_DIR})
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target_link_libraries(System_SDL INTERFACE ${SDL_LIBRARY})
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set(SDL_TARGET System_SDL)
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endif()
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endif()
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if(SDL_TARGET AND TARGET ${SDL_TARGET})
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target_sources(inputcommon PRIVATE
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ControllerInterface/SDL/SDL.cpp
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ControllerInterface/SDL/SDL.h
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)
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target_link_libraries(inputcommon PRIVATE ${SDL_TARGET})
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target_compile_definitions(inputcommon PRIVATE "CIFACE_USE_SDL=1")
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else()
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message(STATUS "SDL NOT found, disabling SDL input")
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endif()
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endif()
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if(MSVC)
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# Add precompiled header
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target_link_libraries(inputcommon PRIVATE use_pch)
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endif()
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