Léo Lam 8678133e87 ControllerInterface: Switch to std::shared_ptr
Small cleanup by using std::shared_ptr and getting rid of
ciface.Devices() which just returned the m_devices (which defeats the
point of making m_devices protected).

Incidentally, this should make the code safer when we have
different threads accessing devices in the future (for hotplug?).

A lot of code use Device references directly so there is
no easy way to remove FindDevice() and make those unique_ptrs.
2016-06-25 21:46:39 +02:00

72 lines
1.6 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "InputCommon/ControllerInterface/Device.h"
namespace ciface
{
namespace ExpressionParser
{
class ControlQualifier
{
public:
bool has_device;
Core::DeviceQualifier device_qualifier;
std::string control_name;
ControlQualifier() : has_device(false) {}
operator std::string()
{
if (has_device)
return device_qualifier.ToString() + ":" + control_name;
else
return control_name;
}
};
class ControlFinder
{
public:
ControlFinder(const Core::DeviceContainer& container_, const Core::DeviceQualifier& default_,
const bool is_input_)
: container(container_), default_device(default_), is_input(is_input_)
{
}
Core::Device::Control* FindControl(ControlQualifier qualifier);
private:
std::shared_ptr<Core::Device> FindDevice(ControlQualifier qualifier);
const Core::DeviceContainer& container;
const Core::DeviceQualifier& default_device;
bool is_input;
};
class ExpressionNode;
class Expression
{
public:
Expression() : node(nullptr) {}
Expression(ExpressionNode* node);
~Expression();
ControlState GetValue();
void SetValue(ControlState state);
int num_controls;
ExpressionNode* node;
};
enum ExpressionParseStatus
{
EXPRESSION_PARSE_SUCCESS = 0,
EXPRESSION_PARSE_SYNTAX_ERROR,
EXPRESSION_PARSE_NO_DEVICE,
};
ExpressionParseStatus ParseExpression(const std::string& expr, ControlFinder& finder,
Expression** expr_out);
}
}