2014-09-08 15:39:58 -04:00

529 lines
12 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common/Atomic.h"
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "Common/FPURoundMode.h"
#include "Common/MathUtil.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
#include "Core/Host.h"
#include "Core/HW/CPU.h"
#include "Core/HW/EXI.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/SystemTimers.h"
#include "Core/PowerPC/CPUCoreBase.h"
#include "Core/PowerPC/JitInterface.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/PowerPC/PPCTables.h"
#include "Core/PowerPC/Interpreter/Interpreter.h"
CPUCoreBase *cpu_core_base;
namespace PowerPC
{
// STATE_TO_SAVE
PowerPCState GC_ALIGNED16(ppcState);
static volatile CPUState state = CPU_POWERDOWN;
Interpreter * const interpreter = Interpreter::getInstance();
static CoreMode mode;
BreakPoints breakpoints;
MemChecks memchecks;
PPCDebugInterface debug_interface;
u32 CompactCR()
{
u32 new_cr = 0;
for (int i = 0; i < 8; i++)
{
new_cr |= GetCRField(i) << (28 - i * 4);
}
return new_cr;
}
void ExpandCR(u32 cr)
{
for (int i = 0; i < 8; i++)
{
SetCRField(i, (cr >> (28 - i * 4)) & 0xF);
}
}
void DoState(PointerWrap &p)
{
// some of this code has been disabled, because
// it changes registers even in MODE_MEASURE (which is suspicious and seems like it could cause desyncs)
// and because the values it's changing have been added to CoreTiming::DoState, so it might conflict to mess with them here.
// rSPR(SPR_DEC) = SystemTimers::GetFakeDecrementer();
// *((u64 *)&TL) = SystemTimers::GetFakeTimeBase(); //works since we are little endian and TL comes first :)
p.DoPOD(ppcState);
// SystemTimers::DecrementerSet();
// SystemTimers::TimeBaseSet();
JitInterface::DoState(p);
}
static void ResetRegisters()
{
memset(ppcState.ps, 0, sizeof(ppcState.ps));
memset(ppcState.gpr, 0, sizeof(ppcState.gpr));
memset(ppcState.spr, 0, sizeof(ppcState.spr));
/*
0x00080200 = lonestar 2.0
0x00088202 = lonestar 2.2
0x70000100 = gekko 1.0
0x00080100 = gekko 2.0
0x00083203 = gekko 2.3a
0x00083213 = gekko 2.3b
0x00083204 = gekko 2.4
0x00083214 = gekko 2.4e (8SE) - retail HW2
*/
ppcState.spr[SPR_PVR] = 0x00083214;
ppcState.spr[SPR_HID1] = 0x80000000; // We're running at 3x the bus clock
ppcState.spr[SPR_ECID_U] = 0x0d96e200;
ppcState.spr[SPR_ECID_M] = 0x1840c00d;
ppcState.spr[SPR_ECID_L] = 0x82bb08e8;
ppcState.fpscr = 0;
ppcState.pc = 0;
ppcState.npc = 0;
ppcState.Exceptions = 0;
for (auto& v : ppcState.cr_val)
v = 0x8000000000000001;
TL = 0;
TU = 0;
SystemTimers::TimeBaseSet();
// MSR should be 0x40, but we don't emulate BS1, so it would never be turned off :}
ppcState.msr = 0;
rDEC = 0xFFFFFFFF;
SystemTimers::DecrementerSet();
}
void Init(int cpu_core)
{
FPURoundMode::SetPrecisionMode(FPURoundMode::PREC_53);
memset(ppcState.sr, 0, sizeof(ppcState.sr));
ppcState.dtlb_last = 0;
memset(ppcState.dtlb_va, 0, sizeof(ppcState.dtlb_va));
memset(ppcState.dtlb_pa, 0, sizeof(ppcState.dtlb_pa));
ppcState.itlb_last = 0;
memset(ppcState.itlb_va, 0, sizeof(ppcState.itlb_va));
memset(ppcState.itlb_pa, 0, sizeof(ppcState.itlb_pa));
ppcState.pagetable_base = 0;
ppcState.pagetable_hashmask = 0;
ResetRegisters();
PPCTables::InitTables(cpu_core);
// We initialize the interpreter because
// it is used on boot and code window independently.
interpreter->Init();
switch (cpu_core)
{
case 0:
{
cpu_core_base = interpreter;
break;
}
default:
cpu_core_base = JitInterface::InitJitCore(cpu_core);
if (!cpu_core_base) // Handle Situations where JIT core isn't available
{
WARN_LOG(POWERPC, "Jit core %d not available. Defaulting to interpreter.", cpu_core);
cpu_core_base = interpreter;
}
break;
}
if (cpu_core_base != interpreter)
{
mode = MODE_JIT;
}
else
{
mode = MODE_INTERPRETER;
}
state = CPU_STEPPING;
ppcState.iCache.Init();
}
void Shutdown()
{
JitInterface::Shutdown();
interpreter->Shutdown();
cpu_core_base = nullptr;
state = CPU_POWERDOWN;
}
CoreMode GetMode()
{
return mode;
}
void SetMode(CoreMode new_mode)
{
if (new_mode == mode)
return; // We don't need to do anything.
mode = new_mode;
switch (mode)
{
case MODE_INTERPRETER: // Switching from JIT to interpreter
cpu_core_base = interpreter;
break;
case MODE_JIT: // Switching from interpreter to JIT.
// Don't really need to do much. It'll work, the cache will refill itself.
cpu_core_base = JitInterface::GetCore();
if (!cpu_core_base) // Has a chance to not get a working JIT core if one isn't active on host
cpu_core_base = interpreter;
break;
}
}
void SingleStep()
{
cpu_core_base->SingleStep();
}
void RunLoop()
{
state = CPU_RUNNING;
cpu_core_base->Run();
Host_UpdateDisasmDialog();
}
CPUState GetState()
{
return state;
}
volatile CPUState *GetStatePtr()
{
return &state;
}
void Start()
{
state = CPU_RUNNING;
Host_UpdateDisasmDialog();
}
void Pause()
{
state = CPU_STEPPING;
Host_UpdateDisasmDialog();
}
void Stop()
{
state = CPU_POWERDOWN;
Host_UpdateDisasmDialog();
}
void UpdatePerformanceMonitor(u32 cycles, u32 num_load_stores, u32 num_fp_inst)
{
switch (MMCR0.PMC1SELECT)
{
case 0: // No change
break;
case 1: // Processor cycles
PowerPC::ppcState.spr[SPR_PMC1] += cycles;
break;
default:
break;
}
switch (MMCR0.PMC2SELECT)
{
case 0: // No change
break;
case 1: // Processor cycles
PowerPC::ppcState.spr[SPR_PMC2] += cycles;
break;
case 11: // Number of loads and stores completed
PowerPC::ppcState.spr[SPR_PMC2] += num_load_stores;
break;
default:
break;
}
switch (MMCR1.PMC3SELECT)
{
case 0: // No change
break;
case 1: // Processor cycles
PowerPC::ppcState.spr[SPR_PMC3] += cycles;
break;
case 11: // Number of FPU instructions completed
PowerPC::ppcState.spr[SPR_PMC3] += num_fp_inst;
break;
default:
break;
}
switch (MMCR1.PMC4SELECT)
{
case 0: // No change
break;
case 1: // Processor cycles
PowerPC::ppcState.spr[SPR_PMC4] += cycles;
break;
default:
break;
}
if ((MMCR0.PMC1INTCONTROL && (PowerPC::ppcState.spr[SPR_PMC1] & 0x80000000) != 0) ||
(MMCR0.PMCINTCONTROL && (PowerPC::ppcState.spr[SPR_PMC2] & 0x80000000) != 0) ||
(MMCR0.PMCINTCONTROL && (PowerPC::ppcState.spr[SPR_PMC3] & 0x80000000) != 0) ||
(MMCR0.PMCINTCONTROL && (PowerPC::ppcState.spr[SPR_PMC4] & 0x80000000) != 0))
PowerPC::ppcState.Exceptions |= EXCEPTION_PERFORMANCE_MONITOR;
}
void CheckExceptions()
{
// Make sure we are checking against the latest EXI status. This is required
// for devices which interrupt frequently, such as the gc mic
ExpansionInterface::UpdateInterrupts();
// Read volatile data once
u32 exceptions = ppcState.Exceptions;
// Example procedure:
// set SRR0 to either PC or NPC
//SRR0 = NPC;
// save specified MSR bits
//SRR1 = MSR & 0x87C0FFFF;
// copy ILE bit to LE
//MSR |= (MSR >> 16) & 1;
// clear MSR as specified
//MSR &= ~0x04EF36; // 0x04FF36 also clears ME (only for machine check exception)
// set to exception type entry point
//NPC = 0x00000x00;
// TODO(delroth): Exception priority is completely wrong here: depending on
// the instruction class, exceptions should be executed in a given order,
// which is very different from the one arbitrarily chosen here. See §6.1.5
// in 6xx_pem.pdf.
if (exceptions & EXCEPTION_ISI)
{
SRR0 = NPC;
// Page fault occurred
SRR1 = (MSR & 0x87C0FFFF) | (1 << 30);
MSR |= (MSR >> 16) & 1;
MSR &= ~0x04EF36;
PC = NPC = 0x00000400;
INFO_LOG(POWERPC, "EXCEPTION_ISI");
Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_ISI);
}
else if (exceptions & EXCEPTION_PROGRAM)
{
SRR0 = PC;
// say that it's a trap exception
SRR1 = (MSR & 0x87C0FFFF) | 0x20000;
MSR |= (MSR >> 16) & 1;
MSR &= ~0x04EF36;
PC = NPC = 0x00000700;
INFO_LOG(POWERPC, "EXCEPTION_PROGRAM");
Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_PROGRAM);
}
else if (exceptions & EXCEPTION_SYSCALL)
{
SRR0 = NPC;
SRR1 = MSR & 0x87C0FFFF;
MSR |= (MSR >> 16) & 1;
MSR &= ~0x04EF36;
PC = NPC = 0x00000C00;
INFO_LOG(POWERPC, "EXCEPTION_SYSCALL (PC=%08x)", PC);
Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_SYSCALL);
}
else if (exceptions & EXCEPTION_FPU_UNAVAILABLE)
{
//This happens a lot - GameCube OS uses deferred FPU context switching
SRR0 = PC; // re-execute the instruction
SRR1 = MSR & 0x87C0FFFF;
MSR |= (MSR >> 16) & 1;
MSR &= ~0x04EF36;
PC = NPC = 0x00000800;
INFO_LOG(POWERPC, "EXCEPTION_FPU_UNAVAILABLE");
Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_FPU_UNAVAILABLE);
}
else if (exceptions & EXCEPTION_DSI)
{
SRR0 = PC;
SRR1 = MSR & 0x87C0FFFF;
MSR |= (MSR >> 16) & 1;
MSR &= ~0x04EF36;
PC = NPC = 0x00000300;
//DSISR and DAR regs are changed in GenerateDSIException()
INFO_LOG(POWERPC, "EXCEPTION_DSI");
Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_DSI);
}
else if (exceptions & EXCEPTION_ALIGNMENT)
{
//This never happens ATM
// perhaps we can get dcb* instructions to use this :p
SRR0 = PC;
SRR1 = MSR & 0x87C0FFFF;
MSR |= (MSR >> 16) & 1;
MSR &= ~0x04EF36;
PC = NPC = 0x00000600;
//TODO crazy amount of DSISR options to check out
INFO_LOG(POWERPC, "EXCEPTION_ALIGNMENT");
Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_ALIGNMENT);
}
// EXTERNAL INTERRUPT
else if (MSR & 0x0008000) // Handling is delayed until MSR.EE=1.
{
if (exceptions & EXCEPTION_EXTERNAL_INT)
{
// Pokemon gets this "too early", it hasn't a handler yet
SRR0 = NPC;
SRR1 = MSR & 0x87C0FFFF;
MSR |= (MSR >> 16) & 1;
MSR &= ~0x04EF36;
PC = NPC = 0x00000500;
INFO_LOG(POWERPC, "EXCEPTION_EXTERNAL_INT");
Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_EXTERNAL_INT);
_dbg_assert_msg_(POWERPC, (SRR1 & 0x02) != 0, "EXTERNAL_INT unrecoverable???");
}
else if (exceptions & EXCEPTION_PERFORMANCE_MONITOR)
{
SRR0 = NPC;
SRR1 = MSR & 0x87C0FFFF;
MSR |= (MSR >> 16) & 1;
MSR &= ~0x04EF36;
PC = NPC = 0x00000F00;
INFO_LOG(POWERPC, "EXCEPTION_PERFORMANCE_MONITOR");
Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_PERFORMANCE_MONITOR);
}
else if (exceptions & EXCEPTION_DECREMENTER)
{
SRR0 = NPC;
SRR1 = MSR & 0x87C0FFFF;
MSR |= (MSR >> 16) & 1;
MSR &= ~0x04EF36;
PC = NPC = 0x00000900;
INFO_LOG(POWERPC, "EXCEPTION_DECREMENTER");
Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_DECREMENTER);
}
}
}
void CheckExternalExceptions()
{
// Read volatile data once
u32 exceptions = ppcState.Exceptions;
// EXTERNAL INTERRUPT
if (MSR & 0x0008000) //hacky...the exception shouldn't be generated if EE isn't set...
{
if (exceptions & EXCEPTION_EXTERNAL_INT)
{
// Pokemon gets this "too early", it hasn't a handler yet
SRR0 = NPC;
SRR1 = MSR & 0x87C0FFFF;
MSR |= (MSR >> 16) & 1;
MSR &= ~0x04EF36;
PC = NPC = 0x00000500;
INFO_LOG(POWERPC, "EXCEPTION_EXTERNAL_INT");
Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_EXTERNAL_INT);
_dbg_assert_msg_(POWERPC, (SRR1 & 0x02) != 0, "EXTERNAL_INT unrecoverable???");
}
else if (exceptions & EXCEPTION_PERFORMANCE_MONITOR)
{
SRR0 = NPC;
SRR1 = MSR & 0x87C0FFFF;
MSR |= (MSR >> 16) & 1;
MSR &= ~0x04EF36;
PC = NPC = 0x00000F00;
INFO_LOG(POWERPC, "EXCEPTION_PERFORMANCE_MONITOR");
Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_PERFORMANCE_MONITOR);
}
else if (exceptions & EXCEPTION_DECREMENTER)
{
SRR0 = NPC;
SRR1 = MSR & 0x87C0FFFF;
MSR |= (MSR >> 16) & 1;
MSR &= ~0x04EF36;
PC = NPC = 0x00000900;
INFO_LOG(POWERPC, "EXCEPTION_DECREMENTER");
Common::AtomicAnd(ppcState.Exceptions, ~EXCEPTION_DECREMENTER);
}
else
{
_dbg_assert_msg_(POWERPC, 0, "Unknown EXT interrupt: Exceptions == %08x", exceptions);
ERROR_LOG(POWERPC, "Unknown EXTERNAL INTERRUPT exception: Exceptions == %08x", exceptions);
}
}
}
void CheckBreakPoints()
{
if (PowerPC::breakpoints.IsAddressBreakPoint(PC))
{
PowerPC::Pause();
if (PowerPC::breakpoints.IsTempBreakPoint(PC))
PowerPC::breakpoints.Remove(PC);
}
}
void OnIdle(u32 _uThreadAddr)
{
u32 nextThread = Memory::Read_U32(_uThreadAddr);
//do idle skipping
if (nextThread == 0)
CoreTiming::Idle();
}
void OnIdleIL()
{
CoreTiming::Idle();
}
} // namespace
// FPSCR update functions
void UpdateFPRF(double dvalue)
{
FPSCR.FPRF = MathUtil::ClassifyDouble(dvalue);
//if (FPSCR.FPRF == 0x11)
// PanicAlert("QNAN alert");
}