mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-11 00:29:11 +01:00
dc23a076be
The current shader uses bit operations which aren't supported by glsl120. A workaround with round + frac + lots of additions would be possible, but unreadable. So I think it isn't worth But this fixes the annoying shader compilation error message